Rip Foster in Ride the Gray
Planet
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Title: Rip Foster in Ride the Gray Planet
Author: Harold Leland Goodwin
Release Date: April 10, 2006 [eBook #18139]
Language: English
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***START OF THE PROJECT GUTENBERG EBOOK RIP FOSTER IN
RIDE THE GRAY PLANET***
E-text prepared by Greg Weeks, Mary Meehan, and the
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A Golden Griffon Space Adventure
RIP FOSTER IN RIDE THE GRAY PLANET
by
BLAKE SAVAGE
Golden Press New York Golden Griffon TM of Western
Publishing Company, Inc. Copyright 1952 by Western Publishing Company, Inc. All
rights reserved. Printed in the U.S.A. Published by Golden Press, New York,
N.Y. First Golden Griffon Printing, 1969
TABLE OF CONTENTS
CHAPTER ONE
: Spacebound
CHAPTER TWO
: Rake That Radiation!
CHAPTER THREE
: Capture and Drive!
CHAPTER FOUR
: Find the Needle!
CHAPTER FIVE
: The Gray World
CHAPTER SIX
: Rip's Planet
CHAPTER SEVEN
: Earthbound!
CHAPTER EIGHT
: Duck--or Die!
CHAPTER NINE
: Repel Invaders!
CHAPTER TEN
: Get the Scorpion!
CHAPTER ELEVEN
: Hard Words
CHAPTER TWELVE
: Mercury Transit
CHAPTER THIRTEEN
: Peril!
CHAPTER FOURTEEN
: Between Two Fires
CHAPTER FIFTEEN
: The Rocketeers
CHAPTER SIXTEEN
: Ride the Planet!
CHAPTER SEVENTEEN
: Visitors!
CHAPTER EIGHTEEN
: Courtesy--With Claws
CHAPTER NINETEEN
: Spacefall
CHAPTER TWENTY
: On the Platform
CHAPTER ONE
Spacebound
A thousand miles above Earth's surface the great space
platform sped from daylight into darkness. Once every two hours it circled the
earth completely, spinning along through space like a mighty wheel of steel and
plastic.
Through a telescope on Earth the platform looked to be
a lifeless, lonely disk, but within it, hundreds of spacemen and Planeteers
went about their work.
In a ready room at the outer edge of the platform, a
Planeteer officer faced a dozen slim, black-clad young men who wore the single
golden orbits of lieutenants. This was a graduating class, already
commissioned, having a final informal get-together.
The officer, who wore the three-orbit insignia of a
major, was lean and trim. His short-cropped hair covered his head like a gray
fur skull cap. One cheek was marked with the crisp whiteness of an old
radiation burn.
"Stand easy," he ordered briskly. "The
general instructions of the Special Order Squadrons say that it's my duty as
senior officer to make a farewell speech. I intend to make a speech if it kills
me--and you, too."
The dozen new officers facing him broke into grins.
Maj. Joe Barris had been their friend, teacher, and senior officer during six
long years of training on the space platform. He could no more make a formal
speech than he could breathe high vacuum, and they all knew it.
Lt. Richard Ingalls Peter Foster, whose initials had
given him the nickname "Rip," asked, "Why don't you sing for us
instead, Joe?"
Major Barris fixed Rip with a cold eye. "Foster,
three orbital turns, then front and center."
Rip obediently spun around three times, then walked
forward and stood at attention, trying to conceal his grin.
"Foster, what does SOS mean?"
"Special Order Squadrons, sir."
"Right. And what else does it mean?"
"It means 'Help!' sir."
"Right. And what else does it mean?"
"Superman or simp, sir."
This was a ceremony in which questions and answers
never changed. It was supposed to make Planeteer cadets and junior officers
feel properly humble, but it didn't work. By tradition, the Planeteers were the
cockiest gang that ever blasted through high vacuum.
Major Barris shook his head sadly. "You admit
you're a simp, Foster. The rest of you are simps, too, but you don't believe
it. You've finished six years on the platform. You've made a few little trips
out into space. You've landed on the moon a couple of times. So now you think
you're seasoned space spooks. Well, you're not. You're simps!"
Rip stopped grinning. He had heard this before. It was
part of the routine. But he sensed that this time Joe Barris wasn't kidding.
The major absently rubbed the radiation scar on his
cheek as he looked them over. They were like twelve chicks out of the same
nest. They were about the same size, a compact five feet eleven inches, 175
pounds. They wore belted, loose black tunics over full trousers which gathered
into white cruiser boots. The comfortable uniforms concealed any slight
differences in build. All twelve were lean of face, with hair cropped to the
regulation half inch. Rip was the only redhead among them.
"Sit down," Barris commanded. "Here's
my speech."
The twelve seated themselves on plastic stools. Major
Barris remained standing.
"Well," he began soberly, "you are now
officers of the Special Order Squadrons. You're Planeteers. You are lieutenants
by order of the Space Council, Federation of Free Governments. And--space
protect you!--to yourselves you're supermen. But never forget this: To ordinary
spacemen, you're just plain simps. You're trouble in a black tunic. They have
about as much use for you as they have for leaks in their air locks. Some of
the spacemen have been high-vacking for twenty years or more, and they're
tough. They're as nasty as a Callistan teekal. They like
to eat Planeteer junior officers for breakfast."
Lt. Felipe "Flip" Villa asked, "With
salt, Joe?"
Major Barris sighed. "No use trying to tell you
space chicks anything. You're lieutenants now, and a lieutenant has the
thickest skull of any rank, no matter what service he belongs to."
Rip realized that Barris had not been joking, no
matter how flippant his speech. "Go ahead," he urged. "Finish
what you were going to say."
"Okay. I'll make it short. Then you can catch the
Terra rocket and take your eight weeks' Earth leave. You won't really know what
I'm talking about until you've batted around space for a while. All I have to
say adds up to one thing. You won't like it, because it doesn't sound
scientific. That doesn't mean it isn't good science, because it is. Just
remember this: When you're in a jam, trust your hunch and not your head."
The twelve stared at him, openmouthed. For six years
they had been taught to rely on scientific methods. Now their best instructor
and senior officer was telling them just the opposite!
Rip started to object, but then he caught a glimmer of
meaning. He stuck out his hand. "Thanks, Joe. I hope we'll meet
again."
Barris grinned. "We will, Rip. I'll ask for you
as a platoon commander when they assign me to cleaning up the goopies on
Ganymede." This was the major's idea of the worst Planeteer job in the
solar system.
The group shook hands all around; then the young
officers broke for the door on the run. The Terra rocket was blasting off in
five minutes, and they were to be on it.
Rip joined Flip Villa, and they jumped on the
high-speed track that would whisk them to Valve Two on the other side of the
platform. Their gear was already loaded. They had only to take seats on the
rocket, and their six years on the space platform would be at an end.
"I wonder what it will be like to get back to
high gravity," Rip mused. The centrifugal force of the spinning platform
acted as artificial gravity, but it was considerably less than Earth's.
"We probably won't be able to walk straight until
we get our Earth legs back," Flip answered. "I wish I could stay in
Colorado with you instead of going back to Mexico City, Rip. We could have a
lot of fun in eight weeks."
Rip nodded. "Tough luck, Flip. But anyway, we
have the same assignment."
Both Planeteers had been assigned to Special Order
Squadron Four, which was attached to the cruiser Bolide. The
cruiser was in high space, beyond the orbits of Jupiter and Saturn, doing comet
research.
They got off the track at Valve Two and stepped
through into the rocket's interior. Two seats just ahead of the fins were
vacant, and they slid into them. Rip looked through the thick port beside him
and saw the distinctive blue glow of a nuclear drive cruiser sliding toward the
platform.
"Wave your eye stalks at that job," Flip
said admiringly. "Wonder what it's doing here."
The space platform was a refueling depot, where
conventional chemical fuel rockets topped off their tanks before flaming for
space. The newer nuclear drive cruisers had no need to stop. Their atomic piles
needed new neutron sources only once every few years, and they carried
thousands of tons of methane, compressed into solid form, for their reaction
mass.
The voice horn in the rocket cabin sounded. "The SCN
Scorpius is passing Valve Two, landing at Valve Eight."
"I thought that ship was with Squadron One on
Mercury," Rip recalled. "Wonder why they pulled it back here."
Flip had no chance to reply, because the chief rocket
officer took up his station at the valve and began to call the roll. Rip
answered to his name.
The rocket officer finished the roll, then announced:
"Buttoning up in twenty seconds. Blast off in forty-five. Don't bother
with acceleration harness. We'll fall free, with just enough flame going for
control, after ten seconds of retrothrust to de-orbit."
The ten-second-warning bell sounded, and, before the
bell had ceased, the voice horn blasted. "Get it! Foster, R.I.P.,
Lieutenant. Report to the platform commander. Show an exhaust!"
Rip leaped to his feet. "Hold on, Flip. I'll see
what the old man wants and be right back."
"Get flaming," the rocket officer called.
"Show an exhaust, like the man said. This bucket leaves on time, and we're
sealing the port."
Rip hesitated. The rocket would leave without him!
Flip said urgently, "You better ram it,
Rip."
He knew he had no choice. "Tell my folks I'll
make the next rocket," he called, and ran. He leaped through the valve,
jumped for the high-speed track, and was whisked around the rim of the space platform.
He ran a hand through his short red hair, a gesture of
bewilderment. His records had cleared. So far as he knew, all his papers were
in order, and he had his next assignment. He couldn't figure why the platform
commander would want to see him. But the horn had called, "Show an
exhaust!" which meant to get there in a hurry.
He jumped off the track at the main crossrun and
hurried toward the center of the platform. In a moment he was at the
commander's door, waiting to be identified.
The door swung open, and a junior officer in the blue
tunic and trousers of a spaceman motioned him to the inner room. "Go in,
Lieutenant."
"Thank you." He hurried into the commander's
room and stood at attention.
Commander Jennsen, the Norwegian spaceman who had
commanded the platform since before Rip's arrival as a raw cadet, was dictating
into his command relay circuit. As he spoke, printed copies were being received
in the platform personnel office, at Special Order Squadron headquarters on
Earth, aboard the cruiser Bolide in high space, and aboard the newly
landed cruiser Scorpius.
Rip listened, spellbound.
"Foster, R.I.P., Lieutenant, SOS. Serial
seven-nine-four-three. Assigned SOS Four. Change orders, effective this
date-time. Cancel Earth leave. Subject officer will report to commander, SCN Scorpius, with
detachment of nine men. Senior noncommissioned officer and second in command,
Koa, A.P., Sergeant Major, SOS. Serial two-nine-four-one. Commander of Scorpius will
transport detachment to coordinates given in basic cruiser astro-course;
deliver orders to detachment en route. Take required steps for maximum
security. This is Federation priority A, Space Council security
procedures."
Rip swallowed hard. The highest possible priority,
given by the Federation itself, had canceled his leave. Not only that, but the
cruiser to which he was assigned was instructed to follow Space Council
security procedures, which meant that the job, whatever it was, was more urgent
than secret!
Commander Jennsen looked up and saw Rip waiting. He
snapped, "Did you get all of that?"
"Y-Yes, sir."
"You'll get written copies on the cruiser. Now
flame out of here. Collect your men and get aboard. The Scorpius leaves in
five minutes."
Rip ran. The realization hit him that the big nuclear
cruiser had stopped at the platform for the sole purpose of collecting him and
nine enlisted Planeteers.
The low gravity helped him cover the hundred yards to
the personnel office in five leaps. He swung to a stop by grabbing the push bar
of the office door. He yelled at the enlisted spaceman on duty. "Where do
I find nine men?"
The spaceman looked at him vacantly. "What for?
You got a requisition, Lieutenant?"
"Never mind requisitions," Rip snapped.
"I've got to find nine Planeteers and get them on the Scorpius before it
flames off."
The spaceman's face cleared. "Oh. You mean Koa's
detachment. They left a few minutes ago."
"Where. Where did they go?"
The spaceman shrugged. The doings of Planeteers were
no concern of his. His shrug said so.
Rip realized there was no use talking further. He ran
down the long corridor toward the outer edge of the platform. The enlisted
men's squad rooms were near Valve Ten. So was the supply department. His gear
had departed on the Terra rocket, and he couldn't go into space with only the
tunic on his back. He swung to the high-speed track and braced himself as he
sped along the platform's rim.
There was no moving track inward to the enlisted
Planeteers' squad rooms. He legged it down the corridor in long leaps,
muttering apologies as blue-clad spacemen and cadets moved to the wall to let
him pass.
The squad rooms were on two levels. He looked in the
upper ones and found them deserted. The squads were on duty somewhere. He ran
for the ladder to the lower level, took the wrong one, and ended up in a
snapper-boat port. He had trained in the deadly little fighting rockets, and
they never failed to interest him. But there wasn't time to admire them now. He
went back up the ladder with two strong heaves, found the right ladder, and
dropped down without touching. His knees flexed to take up the shock. He came
out of the crouch facing a black-clad Planeteer sergeant who snapped to rigid
attention.
"Koa," Rip barked. "Where can I find
him?"
"He's not here, sir. He and eight men left
fifteen minutes ago. I don't know where they went, sir."
Rip shot a worried glance at his wrist chronometer. He
had two minutes left before the cruiser departed. No more time now to search
for his men. He hoped the sergeant major had sense enough to be waiting at some
reasonable place. He went up the ladder hand over hand and sped down the
corridor to the supply room. The spaceman first class in charge of supplies was
turning an audio-mag through a hand viewer, chuckling at the cartoons. At the
sight of Rip's flushed, anxious face he dropped the machine.
"Yessir?"
"I need a spack. Full gear, including
bubble."
"Yessir." The spaceman looked him over with
a practiced eye. "One full space pack. Medium-large, right, sir?"
"Correct." Rip took the counter stylus and
inscribed his name, serial number, and signature on the blank plastic sheet.
Gears whirred as the data was recorded.
The spaceman vanished into an inner room and
reappeared in a moment lugging a plastic case called a space pack, or
"spack" for short. It contained complete personal equipment for space
travel. Rip grabbed it. "Fast service. Thanks, Rocky." All spacemen
were called "Rocky" if you didn't know their names. It was an
abbreviation for rocketeer, a title all of them had once carried.
Valve Eight was some distance away. Rip decided a
cross ramp would be faster than the moving track. He swung the spack to his
shoulder and made his legs go. Seconds were ticking off, and he had an idea
that the SCN Scorpius would make space on time, whether or not
he arrived. He lengthened his stride and rounded a turn by going right up on
the wall, using a powerful leg thrust against a ventilator tube for momentum.
He passed an observation port as he reached the
platform rim, and caught a glimpse of ruddy rocket exhaust flames outlined
against the dark curve of Earth. That would be the Terra rocket making its
controlled fall to home, with Flip aboard. Without slowing, he leaped across
the high-speed track, narrowly missing a senior space officer. He shouted his
apologies, and gained the entrance to Valve Eight just as the high buzz of the
radiation warning sounded, signaling a nuclear drive cruiser preparing to take
off.
Nine faces of assorted colors and expressions turned
to him. He had a quick impression of black tunics and trousers. He had found
his detachment! Without slowing, he called, "Follow me!"
The cruiser's safety officer had been keeping an eye
on the clock, his forehead creased in a frown as he saw that only a few seconds
remained to departure time. He walked to the valve opening and looked out. If
his passengers were not in sight, he would have to reset the clock.
Rip went through the valve opening at top speed. He
crashed head on into the safety officer.
The safety officer was driven across the deck, his
arms pumping for balance. He grabbed at the nearest thing, which happened to be
the deputy cruiser commander.
The preset clock reached firing time. The valve slid
shut and the takeoff bell reverberated through the ship.
And so it happened that the spacemen of the SCN Scorpius turned
their valves, threw their controls and disengaged their boron control rods, and
the great cruiser flashed into space--while the deputy commander and the safety
officer were completely tangled with a very flustered and unhappy new Planeteer
lieutenant.
Sergeant Major Koa and his men had made it before the
valve closed. Koa, a seven-foot Hawaiian, took in the situation and said
crisply in a voice all could hear, "I'll bust the bubble of any son of a
space sausage who laughs!"
CHAPTER TWO
Rake That Radiation!
The deputy commander and the safety officer got
untangled and hurried to their post, with no more than black looks at Rip. He
got to his feet, his face crimson with embarrassment. A fine entrance for a
Planeteer officer, especially one on his first orders!
Around him the spacemen were settling in their
acceleration seats or snapping belts to safety hooks. From the direction of the
stern came a rising roar as methane, heated to a liquid, dropped into the blast
tubes, flaming into pure carbon and hydrogen under the terrible heat of the
atomic drive.
Rip had to lean against the acceleration. Fighting for
balance, he picked up his spack and made his way to the nine enlisted
Planeteers. They had braced against the ship's drive by sitting with backs
against bulkheads or by lying flat on the magnesium deck. Sergeant Major Koa
was seated against a vertical brace, his brown face wreathed in a grin.
Rip looked him over carefully. There was a saying
among the Planeteers that an officer was only as good as his senior sergeant.
Koa's looks were reassuring. His face was good-humored, but he had a solid jaw
and a mouth that could get tough when necessary. Rip wondered a little at his
size. Big men usually didn't go to space; they were too subject to space
sickness. Koa must be a special case.
Rip slid to the floor next to the sergeant major and
stuck out his hand. He sensed the strength in Koa's big fist as it closed over
his.
Koa said, "Sir, that was the best fleedle I've ever
seen an earthling make. You been on Venus?"
Rip eyed him suspiciously, wondering if the big
Planeteer was laughing at him. Koa was grinning, but it was a friendly grin.
"What is a fleedle?" Rip demanded. "I've never
been on Venus."
"It's the way the water hole people fight,"
Koa explained. "They're like a bunch of rubber balls when they get to
fighting. They ram each other with their heads."
Rip searched his memory for data on Venus. He couldn't
recall any mention of fleedling. Venusians, if his memory was right, had
a sort of blowgun as a main weapon. He told Koa so.
The sergeant major nodded. "That's when they mean
business, Lieutenant. Fleedling is more like us fighting with our fists.
Sort of a sport. Great Cosmos! The way they dive at each other is something to
see."
Rip grinned. "I didn't know I was going to fleedle those
officers. It isn't the way I usually enter a cruiser." He hadn't entered
many. He added, "I suppose I ought to report to someone."
Koa shook his head. "No use, sir. You can't walk
around very well until the ship reaches Brennschluss. Besides,
you won't find any space officers who'll talk to you."
Rip stared. "Why not?"
"Because we're Planeteers. They'll give us the
treatment. They always do. When the commander of this bucket gets good and
ready, he'll send for you. Until then, we might as well take it easy." He
pulled a bar of Venusian chru from his pocket. "Have some. It'll
make breathing easier."
The terrific acceleration made breathing a little
uncomfortable, but it was not too bad. The chief effect was to make Rip feel as
though a ton of invisible feathers were crushing him against the vertical
brace. He accepted a bite of the bittersweet vegetable candy and munched
thoughtfully. Koa seemed to take it for granted that the spacemen would give
them a rough time.
He asked, "Aren't there any spacemen who get
along with the Special Order Squadrons?"
"Never met one." Koa chewed chru. "And
I was on the Icarus when the whole thing started."
Rip looked at him in surprise. Koa didn't seem that
old. The bad feeling between spacemen and the Special Order Squadrons had
started about eighteen years ago, when the cruiser Icarus had taken
the first Planeteers to Mercury.
He reviewed the history of the expedition. The
spacemen's job had been to land the newly created Special Order Squadron on the
hot planet. The job of the squadron was to explore it. Somehow confusion
developed, and the spacemen, including the officers, later reported that the
squadron had instructed them to land on the sun side of Mercury, which would
have destroyed the spaceship and its crew, or so they believed at the time.
The commanding officer of the squadron denied issuing
such an order. He said his instructions were to land as close as possible to
the sun side, but not on it. Whatever the truth--and Rip believed the SOS
version, of course--the crew of the Icarus mutinied,
or tried to. They made the landing on Mercury with squadron guns pointed at their
heads. Of course, they found that a sun-side landing wouldn't have hurt the
ship. The whole affair was pretty well hushed up, but it produced bad feeling
between the Special Order Squadrons and the spacemen. "Trigger-happy space
bums," the spacemen called them, and much worse, besides.
The men of the Special Order Squadrons, searching for
a handy nickname, had called themselves Planeteers, because most of their work
was on the planets. As Maj. Joe Barris had told the officers of Rip's class,
"You might say the spacemen own space, but we Planeteers own everything
solid that's found in it."
The Planeteers were the specialists--in science,
exploration, colonization, and fighting. The spacemen carried them back and
forth, kept them supplied, and handled their message traffic. The Planeteers
did the hard work and the important work--or so they believed.
To become a Planeteer, a recruit had to pass rigid
intelligence, physical, aptitude, and psychological tests. Fewer than fifteen
out of each one hundred who applied were chosen. Then there were two years of
hard training on the space platform and the moon before a recruit was finally
accepted as a Planeteer private. Out of each fifteen who started training, an
average of five fell by the wayside.
For Planeteer officers, the requirements were even
tougher. Only one out of each five hundred applicants finally received a
commission. Six years of training made them proficient in the techniques of
exploration, fighting, rocketeering, and both navigation and astrogation. In
addition, each became a full-fledged specialist in one field of science. Rip's
specialty was astrophysics.
Sergeant Major Koa continued, "That business on
the Icarus started the war, but both sides have been feeding it
ever since. I have to admit that we Planeteers lord it over the spacemen like
we were old man Cosmos himself. So they get back at us with dirty little tricks
while we're on their ships. We command on the planets, but they command in
space. And they sure get a great big nuclear charge out of commanding us to do
the dirty work!"
"We'll take whatever they hand us," Rip
assured him, "and pretend we like it fine." He gestured at the other
Planeteers. "Tell me about the men, Koa."
"They're a fine bunch, sir. I handpicked them
myself. The one with the white hair is Corporal Nels Pederson, from Sweden. I
served with him at Marsport, and he's a real tough spacewalker in a fight. The
other corporal is Paulo Santos. He's from the Philippines, and the best
snapper-boat gunner you ever saw."
He pointed out the six privates. Kemp and Dowst were
Americans. Bradshaw was an Englishman, Trudeau a Frenchman, Dominico an
Italian, and Nunez a Brazilian.
Rip liked their looks. They were as relaxed as
acceleration would allow, but you got the impression that they would leap into
action in a microsecond if the word were given. He couldn't imagine what kind
of assignment was waiting, but he was satisfied with his Planeteers. They
looked capable of anything.
He made himself as comfortable as possible and
encouraged Koa to talk about his service in the Special Order Squadrons. Koa
had plenty to tell, and he talked interestingly. Rip learned that the tall
Hawaiian had been to every planet in the system, had fought the Venusians on
the central desert, and had mined nuclite with SOS One on Mercury. He also
found that Koa was one of the seventeen pure-blooded Hawaiians left. During the
three hours that acceleration kept them from moving around the ship, Rip got a
new view of space and of service with the SOS--it was the view of a Planeteer
who had spent years around the Solar System.
"I'm glad they assigned you to me," Rip told
Koa frankly. "This is my first job, and I'll be pretty green, no matter
what it is. I'll depend on you for a lot of things."
To his surprise, Koa thrust out his hand. "Shake,
Lieutenant." His grin showed strong white teeth. "You're the first
junior officer I ever met who admitted he didn't know everything about
everything. You can depend on me, sir. I won't steer you into any meteor swarms."
Koa had half turned to shake hands. Suddenly he spun
on around, banging his head against the deck. Rip felt a surge of relaxing
muscles that had been braced against acceleration. At the same time, silence
flooded in on them. Rip murmured "Brennschluss," and
the murmur was like a trumpet blast.
The Scorpius had reached velocity,
and the nuclear drive had cut out. From terrific acceleration, they had dropped
to zero. The ship was making high speed, but velocity cannot be felt. For the
moment the men were weightless.
A nearby spaceman had heard Rip's comment. He spoke in
an undertone to the man nearest. His voice was pitched low enough that Rip
couldn't object officially, but loud and clear enough to be heard by everyone.
"Get this, gang. The Planeteer officer knows what
Brennschluss is. He doesn't look old enough to know which end his
bubble goes on."
Rip started to his feet, but Koa's hand on his arm
restrained him. With a violent kick, the big sergeant major shot through the
air. His line of flight took him past the spaceman, and somehow their arms got
linked. The spaceman was jerked from his post, and the two came to a stop
against the ceiling.
Koa's voice echoed through the ship. "Sorry. I'm
not used to no-weight. Didn't mean to grab you. Here, I'll help you back to
your post."
He whirled the helpless spaceman like a bag of
feathers and slung him through the air. The force of the action only flattened
Koa against the ceiling, but the hapless spaceman shot forward head first and
landed with a clang against the bulkhead. He didn't hit hard enough to break
any bones, but he would carry a bump on his head for a day or two.
Koa's voice floated after him. "Great Cosmos! I
sure am sorry, spaceman. I guess I don't know my own strength." He kicked
away from the ceiling, landing accurately at Rip's side. He added in a hard
voice all could hear, "They sure are a nice gang, these spacemen. They
never say anything about Planeteers."
No spaceman answered, but Koa's meaning was clear. No
spaceman had better say anything about the Planeteers! Rip saw that the deputy
commander and the safety officer had appeared not to notice the incident.
Technically, there was no reason for an officer to take action. It had all been
an "accident." He smiled. There was a lot he had to learn about dealing
with spacemen, a lot Koa evidently knew very well indeed.
Suddenly he began to feel weight. The ship was going
into rotation. The feeling increased until he felt normally heavy again. There
was no other sensation, even though the space cruiser was now spinning on its
axis through space at unaltered speed. The centrifugal force produced by the
spinning gave them an artificial gravity.
Now that he thought about it, Brennschluss had come
pretty early. The trip apparently was going to be a short one. Brennschluss--funny, he
thought, how words stay on in a language, even after their original meaning is
changed. Brennschluss was German for "burn out." It was rocket
talk, and it meant the moment when all the fuel in a rocket burned out. It had
come into common use because the English "burn out" could also mean
that the engine itself had burned out. The German word meant only the one
thing. Now, in nuclear drive ships, the same word was used for the moment when
power was cut off.
Words interested him. He started to mention it to Koa
just as the telescreen lit up. An officer's face appeared. "Send that
Planeteer officer to the commander," the face said. "Tell him to show
an exhaust."
Rip called instantly to the safety officer. "Where's
his office?"
The safety officer motioned to a spaceman. "Show
him, Nelson."
Rip followed the spaceman through a maze of passages,
growing more weightless with each step. The closer to the center of the ship
they went, the less he weighed. He was drawing himself along by plastic pull
cords when they finally reached the door marked COMMANDER.
The spaceman left without a word or a salute. Rip
pushed the lock bar and pulled himself in by grabbing the door frame. He
couldn't help thinking it was a rather undignified way to make an entrance.
Seated in an acceleration chair, a safety belt across
his middle, was Space Commander Kevin O'Brine, an Irishman out of Dublin. He
was short, as compact as a deto-rocket, and obviously unfriendly. He had a
mathematically square jaw, a lopsided nose, green eyes, and sandy hair. He
spoke with a pronounced Irish brogue.
Rip started to announce his name, rank, and the fact
that he was reporting as ordered. Commander O'Brine brushed his words aside and
stated flatly, "You're a Planeteer. I don't like Planeteers."
Rip didn't know what to say, so he kept still. But
sharp anger was rising inside of him.
O'Brine went on. "Instructions say I'm to hand
you your orders en route. They don't say when. I'll decide that. Until I do
decide, I have a job for you and your men. Do you know anything about nuclear
physics?"
Rip's eyes narrowed. He said cautiously, "A
little, sir."
"I'll assume you know nothing. Foster, the
designation SCN means Space Cruiser, Nuclear. This ship is powered by a nuclear
reactor--in other words, an atomic pile. You've heard of one?"
Rip controlled his voice, but his red hair stood on
end with anger. O'Brine was being deliberately insulting. This was stuff any
Planeteer recruit knew. "I've heard, sir."
"Fine. It's more than I had expected. Well,
Foster, a nuclear reactor produces heat. Great heat. We use that heat to turn a
chemical called methane into its component parts. Methane is known as marsh
gas, Foster. I wouldn't expect a Planeteer to know that. It is composed of
carbon and hydrogen. When we pump it into the heat coils of the reactor, it
breaks down and creates a gas that burns and drives us through space. But that
isn't all it does."
Rip had an idea what was coming, and he didn't like
it. Nor did he like Commander O'Brine. It was not until much later that he
learned that O'Brine had been on his way to Terra, to see his family for the
first time in four years, when the cruiser's orders were changed. To the
commander, whose assignments had been made necessary by the needs of the
Special Order Squadrons, it was too much. So he took his disappointment out on
the nearest Planeteer, who happened to be Rip.
"The gases go through tubes," O'Brine went
on. "A little nuclear material also leaks into the tubes. The tubes get
coated with carbon, Foster. They also get coated with nuclear fuel. We use
thorium. Thorium is radioactive. I won't give you a lecture on radioactivity,
Foster. But thorium mostly gives off the kind of radiation known as alpha
particles. Alpha is not dangerous unless breathed or eaten. It won't go through
clothes or skin. But when mixed with fine carbon, thorium alpha contamination
makes a mess. It's a dirty mess, Foster--so dirty that I don't want my spacemen
to fool with it.
"I want you to take care of it instead--you and
your men. The deputy commander will assign you to a squad room. Settle in, then
draw equipment from the supply room and get going. When I want to talk to you
again, I'll call for you. Now blast off, Lieutenant, and rake that radiation. Rake
it clean."
Rip forced a bright and friendly smile. "Yes,
sir," he said sweetly. "We'll rake it so clean you can see your face
in it, sir." He paused, then added politely. "If you don't mind
looking at your face, sir--to see how clean the tubes are, I mean."
Rip turned and got out of there.
Koa was waiting in the passageway outside. Rip told
him what had happened, mimicking O'Brine's Irish accent.
The sergeant major shook his head sadly. "This is
what I meant, Lieutenant. Cruisers don't clean their tubes more'n once in ten
accelerations. The commander is just thinking up dirty work for us to do, like
I said."
"Never mind," Rip told him. "Let's find
our squad room and get settled, then draw some protective clothing and
equipment. We'll clean his tubes for him. Our turn will come later."
He remembered the last thing Joe Barris had said, only
a few hours before. Joe was right, he thought. _To
ourselves we're supermen, but to the spacemen we're just simps._ Evidently
O'Brine was the kind of space officer who ate Planeteers for breakfast.
Rip thought of the way the commander had turned red
with rage at that crack about his face, and he resolved, _He may eat me for
breakfast, but I'll be a very tough mouthful!_
CHAPTER THREE
Capture and Drive!
Commander O'Brine had not exaggerated. The residue of
carbon and thorium on the blast tube walls was stubborn, dirty, and
penetrating. It was caked on in a solid sheet, but when scraped, it broke up
into fine powder.
The Planeteers wore coveralls, gloves, and face masks
with respirators, but that didn't prevent the stuff from sifting through onto
their bodies. Rip, who directed the work and kept track of the radiation with a
gamma-beta ion chamber and an alpha proportional counter, knew they would have
to undergo personal decontamination.
He took a reading on the ion chamber. Only a few
milliroentgens of beta and gamma radiation. That was the dangerous kind,
because both beta particles and gamma rays could penetrate clothing and skin.
But the Planeteers wouldn't get enough of a dose to do any harm at all. The
alpha count was high, but so long as they didn't breathe any of the dust, it
was not dangerous.
The Scorpius had six tubes. Rip
divided the Planeteers into two squads, one under his direction and one under
Koa's. Each tube took a couple of hours' hard work. Several times during the
cleaning, the men would leave the tube and go into the main mixing chamber
while the tube was blasted with live steam to throw the stuff they had scraped
off out into space.
Each squad was on its last tube when a spaceman
arrived. He saluted Rip. "Sir, the safety officer says to secure the
tubes."
That could mean only one thing: deceleration. Rip
rounded up his men. "We're finished. The safety officer passed the word to
secure the tubes, which means we're going to decelerate." He smiled
grimly. "You all know they gave us this job just out of pure love for the
Planeteers. So remember it when you go through the control room to the decontamination
chamber."
The Planeteers nodded enthusiastically.
Rip led the way from the mixing chamber, through the
heavy safety door, and into the engine control room. His entrance was met with
poorly concealed grins by the spacemen.
Halfway across the room, Rip turned suddenly and
bumped into Sergeant Major Koa. Koa fell to the deck, arms flailing for
balance--but flailing against his protective clothing. The other Planeteers
rushed to pick him up, and somehow all their hands beat against each other.
The protective clothing was saturated with fine dust.
It rose from them in a choking cloud and was picked up and dispersed by the
ventilating system. It was contaminated dust. The automatic radiation safety
equipment filled the ship with an earsplitting buzz of warning. Spacemen
clapped emergency respirators to their faces and spoke unkindly of Rip's
Planeteers in the saltiest space language possible.
Rip and his men picked up Koa and continued the march
to the decontamination room, grinning under their respirators at the
consternation around them. There was no danger to the spacemen, since they had
clapped on respirators the moment the warning sounded. But even a little
contamination meant the whole ship had to be gone over with instruments, and
the ventilating system would have to be cleaned.
The deputy commander met Rip at the door of the
radiation room. Above the respirator, his face looked furious.
"Lieutenant," he bellowed, "haven't you
any more sense than to bring contaminated clothing into the engine control
room?"
Rip was sorry the deputy commander couldn't see him
grinning under his respirator. He said innocently, "No, sir, I haven't any
more sense than that."
The deputy grated, "I'll have you up before the
Discipline Board for this."
Rip was enjoying himself thoroughly. "I don't
think so, sir. The regulations are very clear. They say, 'It is the
responsibility of the safety officer to insure compliance with all safety
regulations by both complete instructions to personnel and personal
supervision.' Your safety officer didn't instruct us, and he didn't supervise
us. You'd better run him up before the Board."
The deputy commander made harsh sounds into his
respirator. Rip had him, and he knew it. "He thought even a stupid
Planeteer had sense enough to obey radiation safety rules," he yelled.
"He was wrong," Rip said gently. Then, just
to make himself perfectly clear, he added, "Commander O'Brine was within
his rights when he made us rake radiation. But he forgot one thing. Planeteers
know the regulations, too. Excuse me, sir. I have to get my men
decontaminated."
Inside the decontamination chamber, the Planeteers
took off their masks and faced Rip with admiring grins. For a moment he grinned
back, feeling pretty good. He had held his own with the spacemen, and he sensed
that his men liked him.
"All right," he said briskly. "Strip
down and get into the showers."
In a few moments they were all standing under the
chemically treated water, washing off the contaminated dust. Rip paid special
attention to his hair, because that was where the dust was most likely to
stick. He had it well lathered when the water suddenly cut off. At the same
moment, the cruiser shuddered slightly as control blasts stopped its spinning
and left them all weightless. Rip saw instantly what had happened. He called,
"All right, men. Down on the floor."
The Planeteers instantly slid to the shower deck. In a
few seconds the pressure of deceleration pushed at them.
"I like spacemen," Rip said wryly.
"They wait until just the right moment before they cut the water and
decelerate. Now we're stuck in our birthday suits until we land--wherever that
may be."
Corporal Nels Pederson spoke up in a soft Stockholm
accent. "Never mind, sir. We'll get back at them. We always do!"
While the Scorpius decelerated and started
maneuvering for a landing, Rip did some rapid calculations. He knew the
acceleration and deceleration rates of cruisers of this class, measured in
terms of time, and part of his daily routine on the space platform had been to
examine the daily astroplot, which gave the positions of all planets and other
large bodies within the solar system.
There was only one possible destination: Mars.
Rip's pulse quickened. He had always wanted to visit
the red planet. Of course, he had seen all the films, audio-mags, and books
concerning it, and he had tried to see the weekly spacecast. He had a good idea
of what the planet was like, but reading or viewing was not like actually
landing and taking a look for himself.
Of course, they would land at Marsport. It was the
only landing area equipped to handle nuclear drive cruisers.
The cruiser landed and deceleration cut to zero. At
the same moment the water came on.
Rip hurriedly finished cleaning up, dressed, then took
his radiation instruments and carefully monitored his men as they came from the
shower. Private Dowst had to go back for another try at getting his hair clean,
but the rest were all right. Rip handed his instruments to Koa. "You
monitor Dowst when he finishes. I want to see what's happening."
He hurried from the chamber and made his way down the
corridors toward the engine control room. There was a good possibility he might
get a call from O'Brine, with instructions to take his men off the ship. He
might finally learn what he was assigned to do!
As he reached the engine control room, Commander
O'Brine was giving instructions to his spacemen on the stowage of equipment
that evidently was expected aboard. Rip felt a twinge of disappointment. If the
Scorpius had landed to take on supplies of some kind, his
assignment was probably not on Mars.
He started to approach the commander with a question
about his orders, then thought better of it. He stood quietly near the control
panel and watched.
The air lock hissed, then slid open. A Martian stood
in the entryway, a case on his shoulder. Rip watched him with interest. He had
seen Martians before, on the space platform, but he had never gotten used to
them. They were human, still....
He tried to figure out, as he had before, what it was
that made them strange. It wasn't the blue-whiteness of their skins nor the
very large, expressionless eyes. It was something about their bodies. He
studied the Martian's figure carefully. He was slightly taller and more slender
than the average earthman, but his chest measurements would be about the same.
Nor were his legs very much longer.
Suddenly Rip thought he had it. The Martian's legs and
arms joined his torso at a slightly different angle, giving him an angular
look. That was what made him look like a caricature of a human, although he was
human, of course--as human as any of them.
Rip saw that other Martians were in the air lock, all
carrying cases of various sizes and shapes. They came through into the control
room and put them down, then turned without a word and hurried back into the
lock. They were all breathing heavily, Rip noticed. Of course! The artificial
atmosphere inside the spaceship must seem very heavy and moist to them, after
the thin, dry air of Mars.
The lock worked, and the Martians were replaced by
others. They, too, deposited their cases. But these cases were bigger and
heavier. It took four Martians to carry one, which meant they weighed close to
half a ton each. The Martians could carry more than double an earthman's
capacity.
When the lock worked next time, a Planeteer captain
came in. He breathed the heavy air appreciatively, fingering the oxygen mask he
had to wear outside. He saluted Commander O'Brine and reported, "This is
all, sir. We filled the order exactly as Terra sent it. Is there anything else
you need?"
O'Brine turned to his deputy. "Find out," he
ordered. "This is our last chance. We have plenty of basic supplies, but
we may be short of audio-mags and other things for the men." He turned his
back on the Planeteer captain and walked away.
The captain grinned at O'Brine's retreating back, then
walked over to Rip. They shook hands.
"I'm Southwick, SOS Two. Canadian."
Rip introduced himself and said he was an American. He
added, "And aside from my men, you're the first human being I've seen
since we made space."
Southwick chuckled. "Trouble with the spacemen?
Well, you're not the first."
Talking about assignments wasn't considered good
practice, but Rip was burning with curiosity. "You don't by chance know
what my assignment is, do you?"
The captain's eyebrows went up. "Don't you?"
Rip shook his head. "O'Brine hasn't told
me."
"I don't know a thing," Southwick said.
"We got instructions to pack up a pretty strange assortment of supplies
for the Scorpius, and that's all I know. The order was in special
cipher, though, so we're all wondering about it."
The deputy commander returned, reported to O'Brine,
then walked up to Rip and Southwick. "Nothing else needed," he said
curtly. "We'll get off at once."
Southwick nodded, shook hands with Rip, and said in a
voice the deputy could hear, "Don't let these spacemen bother you. Trouble
with them is they all wanted to be Planeteers and couldn't pass the intelligence
tests." He winked, then hurried to the air lock.
Spacemen worked quickly to clear the deck of the new
supplies, stowing them in a nearby workroom. Within five minutes the engine
control room was clear. The safety officer signaled, and the radiation warning
sounded. Taking off!
Rip hurried to the squad room and climbed into an
acceleration chair. The other Planeteers were already in the room, most of them
in their bunks. Koa slid into the chair beside him. "Find out anything,
sir?"
"Nothing useful. A bunch of equipment came
aboard, but it was in plain crates. I couldn't tell what it was."
Acceleration pressed them against the chairs. Rip
sighed, picked up an audio-circuit set, and put it over his ears. Might as well
listen to what the circuit had to offer. There was nothing else to do. Music
was playing, and it was the kind he liked. He settled back to relax and listen.
Brennschluss came some time later.
It woke Rip up from a sound sleep. He blinked, glancing at his chronometer.
Great Cosmos! With that length of acceleration they must be high-vacking for
Jupiter! He waited until the ship went into the gravity spin, then got out of
his chair and stretched. He was hungry. Koa was still sleeping. He decided not
to wake him. The sergeant major would see that the men ate when they wanted to.
In the messroom only one table was occupied--by
Commander O'Brine.
Rip gave him a civil hello and started to sit alone at
another table. To his surprise, O'Brine beckoned to him.
"Sit down," the spaceman invited gruffly.
Rip did and wondered what was coming next.
"We'll start to decelerate in about ten
minutes," O'Brine said. "Eat while you can." He signaled, and a
spaceman brought Rip the day's ration in an individual plastic carton with
thermo-lining. The Planeteer opened it and found a block of mixed vegetables, a
slab of space meat, and two units of biscuit. He wrinkled his nose. Space meat
he didn't mind. It was chewy but tasty. The mixed vegetable ration was chosen
for its food value and not for taste. A good mouthful of Earth grass would be a
lot more palatable. He sliced off pieces of the warm stuff and chewed
thoughtfully, watching O'Brine's face for a clue as to why the commander had
invited him to sit down.
It wasn't long in coming. "Your orders are the
strangest things I've ever read," O'Brine stated. "Do you know where
we're going?"
Rip figured quickly. They had accelerated for six and
a half hours. Now, ten minutes after Brennschluss, they were
going to start deceleration. That meant they had really high-vacked it to get
somewhere in a hurry. He calculated swiftly.
"I don't know exactly," he admitted.
"But from the ship's actions, I'd say we were aiming for the far side of
the asteroid belt. Anyway, we'll fall short of Jupiter."
There was a glimmer of respect in O'Brine's glance.
"That's right. Know anything about asteroids, Foster?"
Rip considered. He knew what he had been taught in
astronomy and astrogation. Between Mars and Jupiter lay a broad belt in which
the asteroids swung. They ranged from Ceres, a tiny world only 480 miles in
diameter, down to chunks of rock the size of a house. No accurate count of
asteroids--or minor planets, as they were called--had been made, but the
observatory on Mars had charted the orbits of thousands. A few were more than a
mile in diameter, but most were great boulders of irregular shape, from a few
feet to several hundred feet at their greatest dimension.
"I know the usual stuff about them," he told
O'Brine. "I haven't any special knowledge."
O'Brine blinked. "Then why did they assign you?
What's your specialty?"
"Astrophysics."
"That might explain it. Second specialty?"
"Astrogation." He couldn't resist adding,
"That's more advanced than the simple space navigation you use,
Commander."
O'Brine started to retort, then apparently thought
better of it. "I hope you'll be able to carry out your orders,
Lieutenant," he said stiffly. "I hope, but not much. I don't think
you can."
Rip asked, "What are my orders, sir?"
O'Brine waved in the general direction of the wall.
"Out there somewhere in the asteroid belt, Foster, there is a little chunk
of matter about one thousand yards in diameter. A very minor planet. We know
its approximate coordinates as of two days ago, but we don't know much else. It
happens to be a very important minor planet."
Rip waited, intent on the commander's words.
"It's important," O'Brine continued,
"because it happens to be pure thorium."
Rip gasped. Thorium! The rare, radioactive element
just below uranium in the periodic table of the elements, the element used to power
this very ship! "What a find!" he said in a hushed voice. No wonder
the job was Federation priority A, with Space Council security! "What do I
do about it?" he asked.
O'Brine grinned. "Ride it," he said.
"Your orders say you're to capture this asteroid, blast it out of its
orbit, and drive it back to Earth!"
CHAPTER FOUR
Find the Needle!
Rip walked into the squad room with a copy of the
orders in his hand. After one look at his face, the Planeteers clustered around
him. Santos woke those who were sleeping, while Rip waited.
"We have our orders, men," he announced.
Suddenly he laughed. He couldn't help it. At first he had been completely
overcome by the responsibility and the magnitude of the job, but now he was
getting used to the idea, and he could see the adventure in it. Ten wild
Planeteers riding an asteroid! Sunny space, what a great big thermonuclear
stunt!
Koa remarked, "It must be good. The lieutenant is
getting a real atomic charge out of it."
"Sit down," Rip ordered. "You'd better,
because you might fall over when you hear this. Listen, men. Two days ago the
freighter Altair passed through the asteroid belt on a run
from Jupiter to Mars." He sat down, too, because deceleration was
starting. As his men looked at each other in surprise at the quickness of it,
he continued, "The old bucket found something we need--an asteroid of pure
thorium."
The enlisted Planeteers knew as well as he what that
meant. There were whistles of astonishment. Koa slapped his thigh. "By
Gemini! What do we do about it, sir?"
"We capture it," Rip said. "We blast it
loose from its orbit and ride it back to Earth."
He sat back and watched their reactions. At first they
were stunned. Trudeau, the Frenchman, muttered to himself in French. Dominico,
the Italian, held up his hands and exclaimed, "Santa Maria!"
Kemp, one of the American privates, asked, "How
do we do it, sir?"
Rip grinned. "That's a good question. I don't
know."
That stopped them. They stared at him. He added
quickly, "Supplies came aboard at Marsport. We'll get the clue when we
open them. Headquarters must have known the method when they assigned us and
ordered the equipment they thought we'd need."
Koa stood up. He was the only one who could have moved
upright against the terrific deceleration. He walked to a rack at one side of
the squad room and took down a copy of The Space Navigator. Then,
resuming his seat, he looked questioningly at Rip. "Anything else, sir? I
thought I'd read what there is about asteroids."
"Go ahead," Rip agreed. He sat back as Koa
began to recite what data there was, but he didn't listen. His mind was going
ten astro-units a second. He thought he knew why he had been chosen for the
job. Word of the priceless asteroid must have reached headquarters only a short
time before he was scheduled to leave the space platform. He could imagine the
speed with which the specialists at Terra base had acted. They had sent orders
instantly to the fastest cruiser in the area, the Scorpius, to stand
by for further instructions. Then their personnel machines must have whirred
rapidly, electronic brains searching for the nearest available Planeteer
officer with an astrophysics specialty and astrogation training.
He could imagine the reaction when the machine turned
up the name of a brand-new lieutenant. But the choice was logical enough. He
knew that most, if not all, of the Planeteer astrophysicists were in either
high or low space on special work. Chances were there was no astrophysicist
nearer than Ganymede. So the choice had fallen to him.
He had a mental image of the Terra base scientists
feeding data into the electronic brain, taking the results, and writing fast
orders for the men and supplies needed. Work at the Planeteer base had probably
been finished within an hour of the time word was received.
When they opened the cases brought aboard by the
Martians, he would see that the method of blasting the asteroid into a course
for Earth was all figured out for him.
Rip was anxious to get at those cases. Not until he
saw the method of operation could he begin to figure his course. But there was
no possibility of getting at the stuff until Brennschluss. He put the
problem out of his mind and concentrated on what his men were saying.
"... and he slugged into that asteroid going
close to seven AU's," Santos was saying. The corporal shrugged
expressively.
Rip recognized the story. It was about a supply ship,
a chemical drive rocket job, that had blasted into an asteroid a few years
before.
Private Dowst shrugged, too. "Too bad. High vack
was waiting for him. Nothing you can do when Old Man Nothing wants you. Not a
thing in space!"
Rip listened, interested. This was the talk of old
space hands, who had given the high vacuum of empty space a personality,
calling it "high vack," or "Old Man Nothing." With
understandable fatalism, they believed--or said they believed--that when high
vacuum really wanted you, there was nothing you could do.
Rip had come across an interesting bit of word
knowledge. Spacemen and Planeteers alike had a way of using the phrase "by
Gemini!" Gemini, of course, was the constellation of the Twins, Castor and
Pollux. Both were useful stars for astrogation. The Roman horse soldiers of
ancient history had sworn "by Gemini," or "by the Twins."
The Romans believed the stars were the famous Greek warriors Castor and Pollux,
placed in the heavens after their deaths. In later years, the phrase degenerated
to the simple "by jiminy," and its meaning had been lost. Now,
although few spacemen knew the history of the phrase, they were using it again,
correctly.
Other space talk grew out of space itself, not out of
history. For instance, the worst thing that could happen to a man was to have
his helmet broken. Let the transparent globe be shattered, and the results were
both quick and final. Hence the oft heard threat, "I'll bust your
bubble."
Speaking of bubbles ... Rip realized suddenly that he
and his men would have to live in bubbles and space suits while on the
asteroid. None of the minor planets were big enough to have an atmosphere or
much gravity.
If only he could get a look into those cases! But the
ship was still decelerating, and he would have to wait. He put his head against
the chair rest and settled down to wait as patiently as he could.
Brennschluss was a long time
coming. When the deceleration finally stopped, Rip didn't wait for gravity. He
hauled himself out of the chair and the squad room and went down the corridor
hand over hand. He headed straight for where the supplies were stacked, his
Planeteers close behind him.
Commander O'Brine arrived at the same time.
"We're starting to scan for the asteroid," he greeted Rip. "May
be some time before we find it."
"Where are we, sir?" Rip asked.
"Just above the asteroid belt near the outer
edge. We're beyond the position where the asteroid was sighted, moving along
what the Altair figured as its orbit. I'm not stretching space,
Foster, when I tell you we're hunting for a needle in a junk pile. This part of
space is filled with more objects than you would imagine, and they all register
on the rad screens."
"We'll find it," Rip said confidently.
O'Brine nodded. "Yes. But it probably will take
some hunting. Meanwhile, let's get at those cases. The supply clerk is on his
way."
The supply clerk arrived, issued tools to the
Planeteers, then opened a plastic case attached to one of the boxes and
produced lists. As the Planeteers opened and unpacked the crates, Rip and
O'Brine inspected, and the clerk checked off the items.
The first case produced a complete chemical cutting
unit, with an assortment of cutting tips and adapters. Rip looked around for
the gas cylinders and saw none. "Something's wrong," he objected.
"Where's the fuel supply for the torch?"
The supply clerk inspected the lists, shuffled papers,
and found the answer.
"The following," he read, "are to be
supplied from the Scorpius complement. One landing boat, large,
model twenty-eight. Eight each, oxygen cutting unit gas bottles. Four each,
chemical cutting unit fuel tanks."
"That's that," Rip said, relieved.
Apparently he was supposed to do a lot of cutting on the asteroid, probably of
the thorium itself. The hot flame of the torch could melt any known substance.
The torch itself could melt in unskilled hands.
The next case yielded a set of astrogation
instruments, carefully cradled in a soft, rubbery plastic. Rip left them in the
case and put them to one side. As he did so, Sergeant Major Koa let out a
whistle of surprise.
"Lieutenant, look at this!"
Corporal Santos exclaimed, "Well, stonker me for
a stupid space squid! Do they expect us to find any people on this
asteroid?"
The object was a portable rocket launcher designed to
fire light attack rockets. It was a standard item of fighting equipment for
Planeteers.
"I recognize the shape of those cases over there,
now," Koa said. "Ten racks of rockets for the launcher, one rack to a
case."
Rip scratched his head. He was as puzzled as Santos.
Why supply fighting equipment for a crew on an asteroid that couldn't possibly
have any living thing on it?
He left the puzzle for the future and called for more
cases. The next two yielded projectile-type handguns for ten men, with
ammunition, and standard Planeteer space knives. The space knives had hidden
blades, which were driven forth violently when the operator pushed a thumb
lever, releasing the gas in a cartridge contained in the handle. The blades
snapped forth with enough force to break a bubble or to cut through a space
suit. They were designed for the sole purpose of space hand-to-hand combat.
The Planeteers looked at each other. What were they up
against, that such equipment was needed on a barren asteroid?
Private Dowst opened a box that contained a complete
tool kit, the tools designed to be handled by men in space suits. Yards of
wire, for several purposes, were wound on reels. Two hand-driven dynamos
capable of developing great power were included.
Corporal Pederson found a small case which contained
books, the latest astronomical data sheets, and a space computer and scratch
board. These were obviously for Rip's personal use. He examined them. There
were all the references he would need for computing orbit, speed, and just
about anything else that might be required. He had to admire the thoroughness
of whoever had written the order. The unknown Planeteer had assumed that the
space cruiser would not have all the astrophysics references necessary and had
included a copy of each.
Several large cases remained. Koa ripped the side from
one and let out an exclamation. Rip hurried over and looked in. His stomach did
a quick orbital reverse. Great Cosmos! The thing was an atomic bomb!
Commander O'Brine leaned over his shoulder and peered
at the lettering on the cylinder: EQUIVALENT TEN KT.
In other words, the explosion the harmless-looking
cylinder could produce was equivalent to ten thousand tons of TNT, a chemical
explosive no longer in actual use but still used for comparison.
Rip asked huskily, "Any more of those
things?" The importance of the job was becoming increasingly clear to him.
Nuclear explosives were not used without good reason. The fissionable material
was too valuable for other purposes.
The sides came off the remaining cases. Some of them
held fat tubes of conventional rocket fuel in solid form, the igniters
carefully packed separately.
There were three other atomic bombs, making four in
all. There were two bombs each of five KT and ten KT.
Commander O'Brine looked at the amazing assortment of
stuff. "Does that check, clerk?"
The spaceman nodded. "Yes, sir. I found another
notation that says food supplies and personal equipment to be supplied by the Scorpius."
"Well, vack me for a Venusian rabbit!"
O'Brine muttered. He tugged at his ear. "You could dump me on that
asteroid with this assortment of junk, and I'd spend the rest of my life there.
I don't see how you can use this stuff to move an asteroid!"
"Maybe that's why the Federation sent
Planeteers," Rip said--and was sorry the moment the words were out.
O'Brine's jaw muscles bulged, but he held his temper.
"I'm going to pretend I didn't hear that, Foster. We have to get along
until the asteroid is safely in an orbit around Earth. After that, I'm going to
take a great deal of pleasure in feeding you to the space fish, piece by
piece."
It was Rip's turn to get red. "I'm sorry,
Commander. Accept my apologies." He certainly had a lot to learn about
space etiquette. There was a time for spacemen and Planeteers to fight each
other and a time for them to cooperate.
"I'm sure you'll be able to figure out what to do
with this stuff," O'Brine said. "If you need help, let me know."
And Rip knew his apology was accepted.
The deputy commander arrived, drew O'Brine aside, and
whispered in his ear. The commander let out an exclamation and started out of
the room. At the door he turned. "Better come along, Foster."
Rip followed as the commander led the way to his own
quarters. At the door two space officers were waiting, their faces grave.
O'Brine motioned them to chairs. "All right,
let's have it."
The senior space officer held out a sheet of flimsy.
It was pale blue, the color used for highly confidential documents. "Sir,
this came in Space Council special cipher."
"Read it aloud," O'Brine ordered.
"Yes, sir. It's addressed to you, this ship. From
Planeteer Intelligence, Marsport. 'Consops cruiser departed general direction
your area. Agents report crew Altair may have leaked data
re asteroid. Take appropriate action.' It's signed 'Williams, SOS,
Commanding.'"
Rip saw the meaning of the message instantly. The
Consolidation of People's Governments, of Earth, traditional enemies and rivals
of the Federation of Free Governments, needed radioactive minerals as badly as,
or worse than, the Federation. In space it was first come, first take. They had
to find the asteroid quickly. It was to prevent Consops from knowing of the
asteroid that security measures had been taken. They hadn't worked, because of
loose space chatter at Marsport.
O'Brine issued quick orders. "Now, get this. We
have to work fast. Accelerate fifty percent, same course. I want two men on
each screen. If anything of the right size shows up, decelerate until we can
get mass and albedo measurements. Snap to it."
The space officers started out, but O'Brine stopped
them. "Use one long-range screen for scanning high space toward Mars. Let
me know the minute you get a blip, because it probably will be that Consops
cruiser. Have the missile ports cleared for action."
Rip's eyes opened. Clear the missile ports? That meant
getting the cruiser in fighting shape, ready for instant action. "You
wouldn't fire on that Consops cruiser, would you, sir?"
O'Brine gave him a grim smile. "Certainly not,
Foster. It's against orders to start anything with Consops cruisers. You know
why. The situation is so tense that a fight between two spaceships might plunge
Earth into war." His smile got even grimmer. "But you never know. The
Consops ship might fire first. Or an accident might happen."
The commander leaned forward. "We'll find that
asteroid for you, Mr. Planeteer. We'll put you on it and see you on your way.
Then we'll ride space along with you, and if any Consops thieves try to take
over and collect that thorium for themselves, they'll find Kevin O'Brine
waiting. That's a promise."
Rip felt a lot better. He sat back in his chair and
regarded the commander with mixed respect and something else. Against his will,
he was beginning to like the man. No doubt of it, the Scorpius was well
named. And the sting in the scorpion's tail was O'Brine himself.
CHAPTER FIVE
The Gray World
Rip rejoined his Planeteers in the supply room and
motioned for them to gather around him. "I know why Terra base sent us the
fighting equipment," he announced. "They were afraid word of this
thorium asteroid would leak out to Consops--and it has. A Connie cruiser
blasted off from Marsport and it's headed this way."
He watched the faces of his men carefully, to see how
they would take the news. They merely looked at each other and shrugged.
Conflict with Consops was nothing new to them.
"The freighter that found the asteroid landed at
Marsport, didn't it?" Koa asked. Getting a nod from Rip, he went on,
"Then I know what probably happened. The two things spacemen can't do are
breathe high vack and keep their mouths shut. Some of the crew blabbed about
the asteroid, probably at the Space Club. That's where they hang out. The
Connies hang out there, too. Result, we get a Connie cruiser after the
asteroid."
"You hit it," Rip acknowledged.
Corporal Santos shrugged. "If the Connies try to
take the asteroid away, they'll have a real warm time. We have ten racks of
rockets, twenty-four to a rack. That's a lot of snapper-boats we can pick off
if they try to make a landing."
The Planeteers stopped talking as the voice horn
sounded. "Get it! We are going into no-weight. Prepare to stay in
no-weight indefinitely. Rotation stops in two minutes."
Rip realized why the order was given. The Scorpius could not
maneuver while in a gravity spin, and O'Brine wanted to be free to take action
if necessary.
The voice horn came on again. "Now get it again.
The ship may maneuver suddenly. Prepare for acceleration or deceleration
without warning. One minute to no-weight."
Rip gave quick orders. "Get lines around the
equipment and prepare to haul it. I'll get landing boats assigned, and we can
load. Then prepare space packs. Lay out suits and bubbles. We want to be ready
to go the moment we get the word."
Lines were taken from a locker and secured to the
equipment. As the Planeteers worked, the ship's spinning slowed and stopped.
They were in no-weight. Rip grabbed for a hand cord that hung from the wall and
hauled himself out into the engine control room. The deputy commander was at
his post, waiting tensely for orders. Rip thrust against a bulkhead with one
foot and floated to his side. "I need two landing boats, sir," he
requested. "One stays on the asteroid with us."
"Take numbers five and six. I'll assign a pilot
to bring number five back to the ship after you've landed."
"Thank you." Rip would have been surprised
at the deputy's quick assent if Commander O'Brine hadn't shown him that the
spacemen were ready to do anything possible to aid the Planeteers. He went back
to the supply room and told Koa which boats were to be used, instructed him to
get the supplies aboard, then made his way to Commander O'Brine's office.
O'Brine was not in. Rip searched and found him in the
astroplot room, watching a 'scope. Green streaks called "blips"
marked the panel, each one indicating an asteroid.
"All too small," O'Brine said. "We've
only seen two large ones, and they were too large."
"Space is certainly full of junk," Rip
commented. "At least this corner of it is pretty full."
A junior space officer overheard him. "This is
nothing. We're on the edge of the asteroid belt. Closer to the middle, there's
so much stuff a ship has to crawl through it."
Rip wandered over to the main control desk. A senior
space officer was seated before a simple panel on which there were only a dozen
small levers, a visiphone, and a radar screen. The screen was circular, with
numbers around the rim like those on an Earth clock. In the center of the
screen was a tiny circle. The central circle represented the Scorpius. The rest
of the screen was the area dead ahead. Rip watched and saw several blips on it
that indicated asteroids. They were all small. He watched, interested, as the Scorpius overtook
them. Once, according to the screen, the cruiser passed under an asteroid, with
a clearance of only a few hundred feet.
"You didn't miss that one by much," Rip told
the space officer.
"Don't have to miss by much," he retorted.
"A few feet are as good as a mile in space. Our blast might kick them
around a little, and maybe there's a little mutual mass attraction, but we
don't worry about it."
He pointed to a blip that was just swimming into view,
a sharp green point against the screen. "We do have to worry about that
one." He selected a lever and pulled it toward him.
Rip felt sudden weight against his feet. The green
point on the screen moved downward, below center. The feeling of weight ceased.
He knew what had happened, of course. Around the hull of the ship, set in
evenly spaced lines, were a series of blast holes through which steam was
fired. The steam was produced instantly by running water through the heat coils
of the nuclear engine. By using groups or combinations of steam tubes, the
control officer could move the ship in any direction, set it rolling, spin it
end over end, or whirl it in an eccentric pattern.
"How do you decide which tubes to use?" Rip
asked.
"Depends on what's happening. If we were ducking
missiles from an enemy, I'd get orders from the commander. But to duck
asteroids, there's no problem. I go over them by firing the steam tubes along
the bottom of the ship. That way, you feel the acceleration on your feet. If I
fired the top tubes, the ship would drop out from under those who were
standing. They'd all end up on the overhead."
Rip watched for a while longer, then wandered back to
Commander O'Brine. He was getting anxious. At first the task of capturing an
asteroid and moving it back to Earth had been rather unreal, like some of the
problems he had worked out while training on the space platform. Now he was no
longer calm about it. He had faith in the Terra base Planeteer specialists, but
they couldn't figure out everything for him. Most of the problems of getting
the asteroid back to Earth would have to be solved by Lt. Richard Ingalls Peter
Foster.
A junior space officer suddenly called, "Sir, I
have a reading at two-seventy degrees, twenty-three degrees eight minutes
high."
Commander O'Brine jumped up so fast that the action
shot him to the ceiling. He kicked down again and leaned over the officer's
'scope. Rip got there by pulling himself right across the top of the chart
table.
The green point of light on the 'scope was bigger than
any other he had seen.
"It's about the right size," O'Brine said.
There was excitement in his voice. "Correct course. Let's take a look at
it."
All hands gripped something with which to steady
themselves as the cruiser spun swiftly onto the new course. The control officer
called, "I have it centered, sir. We'll reach it in about an hour at this
speed."
"Jack it up," O'Brine ordered. "Heave
some neutrons into it. Double speed, then decelerate to reach it in thirty
minutes."
The control officer issued orders to the engine
control room. In a moment acceleration plucked at them. O'Brine motioned to
Rip. "Come on, Foster. Let's see what Analysis makes of this rock."
Rip followed the commander to the deck below, where
the technical analysts were located. His heart was pounding a little faster
than usual, and not from acceleration, either. He found himself wetting his
lips frequently and thought, _Get hold of it, boy. You've got nothing to worry
about but high vacuum._
He didn't really believe it. There would be plenty to
worry about. Like detonating nuclear bombs and trying to figure their blast
reaction. Like figuring out the course that would take them closest to the sun
without pulling them into it. Like a thousand things--all of them up to him.
The chief analyst greeted them. "We got the
orders to change course, Commander. That gave us the location of the asteroid.
We're already working on it."
"Anything yet?"
"No, sir. We'll have the albedo measurement in a
few minutes. It'll take longer to figure the mass."
The asteroid's efficiency in reflecting sunlight was
its albedo. The efficiency depended on the material of which it was made. The
albedo of pure metallic thorium was known. If the asteroid's albedo matched it,
that would be one piece of evidence.
In the same way, the mass of thorium was known. The
measurements of the asteroid were being taken. They would be compared with a
chunk of thorium of the same size. If it worked out, that would be evidence
enough.
Commander O'Brine motioned to chairs. "Might as
well sit down while we're waiting, Foster." He took one of the chairs and
looked closely at Rip. Suddenly he grinned. "I thought Planeteers never
got nervous."
"Who's nervous?" Rip retorted, then answered
his own question truthfully. "I am. You're right, sir. The closer we get,
the more scared I get."
"That's a good sign," O'Brine replied.
"It means you'll be careful. Got any real doubts about the job?"
Rip thought it over and didn't think so. "Not any
real ones. I think we can do it. But I'm nervous just the same. Great Cosmos,
Commander! This is my first assignment, and they give me a whole world to
myself and tell me to bring it home. Maybe it isn't a very big world, but that
doesn't change things much."
O'Brine chuckled. "I never expected to get an
admission like that from a Planeteer."
"And I," Rip retorted, "never expected
to make one like that to a spaceman."
The chief analyst returned, a sheet of computations in
his hand. "Report, sir. The albedo measurement is correct. This may be
it."
"How long before we get the measurements and
comparisons?"
"Ten minutes, perhaps."
Rip spoke up. "Sir, there's some data I'll
need."
"What, Lieutenant?" The analyst got out a
notebook.
"I'll need all possible data on the asteroid's
speed, orbit, and physical measurements. I will have to figure a new orbit and
what it will take to blast the mass into it."
"We'll get those. The orbit will not be exact, of
course. We have only two reference points. But I think we'll come pretty
close."
O'Brine nodded. "Do what you can, Chief. And when
Foster gets down to doing his calculations, have your men run them through the
electronic computer for him."
Rip thanked them both, then stood up. "Sir, I'm
going back to my men. I want to be sure everything is ready. If there's a
Connie cruiser headed this way, we don't want to lose any time."
"Good idea. I think we'll dump you on the
asteroid, Foster, and then blast off. Not too far, of course. Just enough to
lead the Connie away from you if its screen picks us up."
That sounded good to Rip. "We'll be ready when
you are, sir."
The chief analyst took less than the estimated ten
minutes for his next set of figures. Commander O'Brine called personally while
Rip was still searching for the right landing-boat ports. The voice horn
bellowed, "Get it, Lieutenant Foster! The mass measurements are correct.
This is your asteroid. Estimated twelve minutes before we reach it. Your data
will be ready by the time you get back here. Show an exhaust!"
Rip found Koa and the men and asked the sergeant major
for a report.
"We're ready, sir," Koa told him. "We
can get out in three minutes. It will take us that long to get into space gear.
Your stuff is laid out, sir."
"Get me the books and charts from the
supplies," Rip directed. "Have Santos take them to the chief analyst.
I'm going back and figure our course. No use doing it the hard way on the
asteroid, when I can do it in a few minutes here with the ship's computer."
He turned and hurried back, hauling himself along by
handholds. The ship had stopped acceleration and was at no-weight again. As he
neared the analysis section, it went into deceleration, but the pressure was
not too bad. He made his way against it easily.
The chief analyst was waiting for him. "We have
everything you need, Lieutenant, except the orbital stuff. We'll do the best we
can on that and have an estimate in a few minutes. Meanwhile you can mark up
your figures. Incidentally, what power are you going to use to move the
asteroid?"
"Nuclear explosions," Rip said, and saw the
chief's eyes pop. He added, "With conventional chemical fuel for
corrections."
He felt rising excitement. The whole ship seemed to
have come to life. There was excited tension in the computer room when he went
in with the chief. Spacemen, all mathematicians, were waiting for him. As the
chief led him to a table, they gathered around him.
Rip took command. "Here's what we're after. I
need to plot an orbit that will get us out of the asteroid belt without
collisions, take us as close to the sun as possible without having it capture
us, and land us in space about ten thousand miles from Earth. From then on I'll
throw the asteroid into a braking ellipse around the earth, and I'll be able to
make any small corrections necessary."
He spread out a solar system chart and marked in the
positions of the planets as of that moment, using the daily almanac. Then he
put down the position of the asteroid, taking it from the paper the chief analyst
handed him.
"Will you make assignments, Chief?"
The chief shook his head. "Make them yourself,
Lieutenant. We're at your service."
Rip felt a little ashamed of some of the unkind things
he had said about spacemen. "Thank you." He pointed to a spaceman.
"Will you calculate the inertia of the asteroid, please?" The
spaceman hurried off. "First thing to do is plot the orbit as though there
were no other bodies in the system," Rip said. "Where's Santos?"
"Here, sir." The corporal had come in
unnoticed with Rip's reference books.
Rip had plotted orbits before, but never one for
actual use. His palms were wet as he laid it out, using prepared tables. When
he had finished he pointed to a spaceman. "That's it. Will you translate
it into analogue figures for the computer, please?" He assigned to others
the task of figuring out the effect Mercury, the sun, and Earth would have on
the orbit, using an assumed speed for the asteroid.
To the chief analyst he gave the job of putting all
the data together in proper form for feeding to the electronic brain.
It would have taken all spacemen present about ten
days to complete the job by regular methods, but the electronic computer
produced the answer in three minutes.
"Thanks a million, Chief," Rip said.
"I'll be calling on you again before this is over." He tucked the
sheets into his pocket.
"Anytime, Lieutenant. We'll keep rechecking the
figures as we go along. If there are any corrections, we'll send them to you.
That will give you a check on your own figures."
"Don't worry," Rip assured him, "we're
going to have plenty of corrections before we're through."
Deceleration had been dropping steadily. It ceased
altogether, leaving them weightless. O'Brine's voice came over the speaker.
"Get it! Valve crews take stations at landing boats five and six. The
Planeteers will depart in five minutes. Lieutenant Foster will report to
central control if he cannot be ready in that time."
Santos grinned at Rip. "Here we go,
Lieutenant."
Rip's heart would have dropped into his shoes if there
had been any gravity. Only a little excitement showed on his face, though. He
waved his thanks at the analysts and grinned back at Santos.
"Show an exhaust, Corporal. High vack is
waiting!"
CHAPTER SIX
Rip's Planet
Rip rechecked his space suit before putting on his
helmet. The air seal was intact, and his heating and ventilating units worked.
He slapped his knee pouches to make sure the space knife was handy to his left
hand, the pistol to his right.
Koa was already fully dressed. He handed Rip the
shoulder case that contained the plotting board. Santos had taken charge of
Rip's astrogation instruments.
A spaceman was waiting with Rip's bubble. At a nod,
the spaceman slipped it on his head. Rip reached up and gave it a quarter turn.
The locking mechanism clamped into place. He turned his belt ventilator control
on full, and the space suit puffed out. When it was fully inflated, he watched
the pressure gauge. It was steady. No leaks in suit or helmet. He let the
pressure go down to normal.
Koa's voice buzzed in his ears. "Hear me,
sir?"
Rip adjusted the volume of his communicator and
replied, "I hear you. Am I clear?"
"Yessir. All men dressed and ready."
Rip made a final check. He counted his men, then personally
inspected their suits. The boats were next. They were typical landing craft,
shaped like rectangular boxes. There was no need for streamlining in the vacuum
of space. They were not pressurized. Only men in space suits rode in the
ungainly boxes.
He checked all blast tubes to make sure they were
clear. There were small single tubes on each side of the craft. A clogged one
could explode and blow the boat up.
Koa, he knew, had checked everything, but the final
responsibility was his. In space, no officer took anyone's word for anything
that might mean lives. Each checked every detail personally.
Rip looked around and saw the Planeteers watching him.
There was approval on the faces behind the clear helmets, and he knew they were
satisfied with his thoroughness.
At last, certain that everything was in good order, he
said quietly, "Pilots, man your boats."
Dowst got into one and a spaceman into the other.
Dowst's boat would stay with them on the asteroid. The spaceman would bring the
other back to the ship.
Commander O'Brine stepped through the valve into the
boat lock. A spaceman handed him a hand communicator. He spoke into it. Rip
couldn't have heard him through the helmet otherwise. "All set,
Foster?"
"Ready, sir."
"Good. The long-range screen picked up a blip a
few minutes ago. It's probably that Connie cruiser."
Rip swallowed. The Planeteers froze, waiting for the
commander's next words.
"Our screens are a little better than theirs, so
there's a slim chance they haven't picked us up yet. We'll drop you and get out
of here. But don't worry. We have your orbit fixed, and we'll find you when the
screens are clear."
"Suppose they find us while you're gone?"
Rip said.
"It's a chance," O'Brine admitted.
"You'll have to take spaceman's luck on that one. But we won't be far
away. We'll duck behind Vesta, or another of the big asteroids, and hide so
their screens won't pick up our motion. Every now and then we'll sneak out for
a look, if the screen seems clear. If those high-vack vermin do find you, get
on the landing-boat radio and yell for help. We'll come blasting."
He waved a hand, thumb and forefinger held together in
the ancient symbol for "everything right," then ordered, "Get
flaming." He stepped through the valve.
"Clear the lock," Rip ordered. "Open
outer valve when ready."
He took a quick, final look around. The pilots were in
the boats. His Planeteers were standing by, safety lines already attached to
the boats and their belts. He moved into position and snapped his own line to a
ring on Dowst's boat. The spacemen vanished through the valve, and the massive
door slid closed. The overhead lights flicked out. Rip now snapped on his belt
light, and the others followed suit.
In front of the boxlike landing boats a great door
slid open, and air from the lock rushed out. Rip knew it was only imagination,
but he felt as though all the heat from his suit was radiating into space,
chilling him to near absolute zero. Beyond the lights from their belts, he saw
stars and recognized the constellation for which the space cruiser was named. A
superstitious spaceman would have taken that as a good sign. Rip admitted that
it was nice to see.
"Float 'em," he ordered.
The Planeteers gripped handholds at the entrance with
one hand and launching rails on the boats with the other, then heaved. The
boats slid into space. As the safety lines tightened, the Planeteers were
pulled after the boat.
Rip left his feet with a little spring and shot
through the door. Directly below him, the asteroid gleamed darkly in the light
of the tiny sun. His first reaction was "Great Cosmos! What a little chunk
of rock!" But that was because he was used to looking from the space
platform at the great curve of Terra or at the big ball of the moon. Actually
the asteroid was fair-sized, when compared with most of its kind.
The Planeteers hauled themselves into the boats by
their safety lines. Rip waited until all were in, then pulled himself along his
own line to the black square of the door. Koa was waiting to give him a hand
into the craft.
The Planeteers were standing, except for Dowst. Rip
had never seen an old-type railroad, or he might have likened the landing boat
to a railroad boxcar. It was about the same size and shape, but had huge
"windows" on both sides and in front of the pilot--windows that were
not enclosed. The space-suited men needed no protection.
"Blast," Rip ordered.
A pulse of fire spurted from the top of each boat,
driving them bottom first toward the asteroid.
"Land at will," Rip said.
The asteroid loomed large as he looked through an
opening. It was rocky, but there were plenty of smooth places.
Dowst picked one. He was an expert pilot, and Rip
watched him with pleasure. The exhaust from the top lessened, and fire spurted
soundlessly from the bottom. Dowst balanced the opposite thrusts of the top and
bottom blasts with the delicacy of a woman threading a needle. In a few moments
the boat was hovering a foot above the asteroid. Dowst cut the exhausts, and
Rip stepped out onto the tiny planet.
The Planeteers knew what to do. Corporal Pederson
produced hardened steel spikes with ring tops. Private Trudeau had a sledge.
Driving the first spike would be the hardest, because the action of swinging
the hammer would propel the Planeteer like a rocket exhaust. In space, the law
that every action has an equal and opposite reaction had to be remembered every
moment.
Rip watched, interested in how his man would tackle
the problem. He didn't know the answer himself, because he had never driven a
spike on an airless world with almost no gravity, and no one had ever mentioned
it to him.
Pederson searched the gray metal with his torch and
found a slender spur of thorium, perhaps two feet high, a short distance from
the boat. "Here's a hold," he said. "Come on, Frenchy. You too,
Bradshaw."
Trudeau, carrying the sledge, walked up to the spur of
rock and stood with his heels against it. Pederson sat down on the ground with
his legs on either side of the spur. He stretched, hooking his heels around
Trudeau's ankles, anchoring him. With his gloves, he grabbed the seat of the
Frenchman's space suit.
Bradshaw took a spike and held it against the gray
metal ground. The Frenchman swung, his hammer noiseless as it drove the tough
spike. A few inches into the metal was enough. Bradshaw took a wrench from his
belt, put it on the head of the spike, and turned it. Below the surface, teeth
on the spike bit into the metal. It would hold.
The rest was easy. The spike was used to anchor
Trudeau while he drove another, at his longest reach. Then the second spike
became his anchor, and so on, until enough spikes had been set to lace the boat
down against any sudden shock.
The boat piloted by the spaceman was tied to the one
that would remain, and the Planeteers floated its supplies through a window. It
took only a few moments, with Planeteers forming a chain from inside the boat
to a spot a little distance away. The crates weighed almost nothing, but still
retained their mass. Once their inertia was overcome, they moved from one man
to the next like ungainly balloons.
"All clear, sir," Koa called.
Rip stepped inside and made a quick inspection. The
box was empty except for the spaceman pilot. He put a hand on the pilot's
shoulder. "On your way, Rocky. Thanks."
"You're welcome, sir." The pilot added,
"Watch out for high vack."
Rip and Koa stepped out and walked a little distance
away. Santos and Pederson cast the landing boat adrift and shoved it away from
the anchored boat. In a moment fire spurted from the bottom tube, spreading
over the dull metal and licking at the feet of the Planeteers.
Rip watched the boat rise upward to the great, sleek,
dark bulk of the Scorpius. The landing boat maneuvered into the air
lock with brief flares from its exhausts. In a few moments the sparkling blast
of auxiliary rocket tubes moved the spaceship away. O'Brine was putting a
little distance between his ship and the asteroid before turning on the nuclear
drive. The ship decreased in size until Rip saw it only as a dark, oval silhouette
against the Milky Way. Then the exhaust of the nuclear drive grew into a mighty
column of glowing blue, and the ship flamed into space.
For a moment Rip had a wild impulse to yell for the
ship to come back. He had been in vacuum before, but only as a cadet, with an
officer in charge. Now, suddenly, he was the one responsible. The job was his.
He stiffened. Planeteer officers didn't worry about things like that. He forced
his mind to the job at hand.
The next step was to establish a base. The base would
have to be on the dark side of the asteroid, once it was in its new orbit. That
meant a temporary base now and a better one later, when they had blasted the
little planet into its new course. He estimated roughly the approximate
positions where he would place his charges, using the sun and the star Canopus
as visual guides.
"This will do for a temporary base," he
announced. "Rig the boat compartment. While two of you are doing that, you
others break out the rocket launcher and rocket racks and assemble the cutting
torch. Koa will make assignments."
While the sergeant major translated Rip's general
instructions into specific orders for each man, the young lieutenant walked to
the edge of the sun belt. There was no atmosphere, so the edge was a sharp line
between dark and light. There wasn't much light, either. They were too far from
the sun for that. But as they neared the sun, the darkness would be their
protection. They would get so close to Sol that the metal on the sun side would
get soft as butter.
He bent close to the uneven surface. It was clean
metal, not oxidized at all. The thorium had never been exposed to oxygen. Here
and there, pyramids of metal thrust up from the asteroid, sometimes singly,
sometimes in clusters. They were metal crystal formations. He guessed that
once, long ages ago, the asteroid had been a part of something much bigger,
perhaps a planet. One theory said the asteroids were formed when a planet
exploded. This asteroid might have been a pocket of pure thorium in the planet.
There would be plenty to do in a short while, but
meanwhile he enjoyed the sensation of being on a tiny world in space with only
a handful of Planeteers for company. He smiled. "King Foster," he
said to himself. "Monarch of a thorium space speck." It was a rather
nice feeling, even though he laughed at himself for thinking it. Since he was
in command of the detachment, he could in all truth say that this was his own
personal planet. It would be a good bit of space humor to spring on the folks
back on Terra.
"Yep, once I was boss of a whole world. Made
myself king. Emperor of all the metal molecules and king of the thorium spurs.
And my subjects obeyed my every command." He added, "Thanks to
Planeteer discipline. The detachment commander is boss."
He reminded himself that he had better stop gathering
space dust and start acting like a detachment commander. He walked back to the
landing boat, stepping with care. With such low gravity, a false step could
send him high above the asteroid. Of course, that would not be dangerous, since
space suits were equipped with six small compressed-air bottles for emergency
propulsion. But it would be embarrassing.
Inside the boat, Dowst and Nunez were setting up the
compartment. Sections of the rear wall swung out and locked into place against
airtight seals, forming a box at the rear end of the boat. Equipment sealed in
the stern, next to the rocket tube, supplied light, heat, and air. It was a
simple but necessary arrangement. Without it, the Planeteers could not have
eaten.
There was no air lock for the compartment. The half of
the detachment not on duty would walk in, seal it up, turn on the equipment,
wait until the gauges registered sufficient air and heat, and then remove their
space suits. When it was time to leave, they would don suits, open the door,
and walk out, and the next shift would enter and repeat the process. Earlier
models had permanent compartments, but they took up too much room in craft
designed for carrying as many men and as much equipment as possible. They were
strictly work boats, and hard experience had dictated the best design.
The rocket launcher was already set up near the boat.
It was a simple affair, with three adjustable legs bolted to ground spikes. The
legs held a movable cradle in which the rocket racks were placed. High-geared
hand controls enabled the gunner to swing the cradle at high speed in any
direction except straight down. A simple, illuminated optical sight was all the
gunner needed. Since there were neither gravity nor atmosphere in space, the
missiles flashed out in a straight line, continuing on into infinity if they
missed their targets. Proximity fuses made this a remote possibility. If the
rocket got anywhere near the target, the shell would explode.
Rip found his astrogation instruments set carefully to
one side. He removed the data sheets from his case and examined them. Now came
the work of finding the spots in which to place his atomic charges. Since the
computer aboard ship had done all the mathematics necessary, he needed only to
take sights to determine the precise positions.
He took a transit-like instrument from the case,
pulled out the legs of its self-contained tripod, then carried it to a spot
near where he had estimated the first charge would be placed. The instrument
was equipped with three movable rings to be set for the celestial equator, for
the zero meridian, and for the right ascension of any convenient star. Using a
regular level would have been much simpler. The instrument had one, but with so
little gravity to activate it, the thing was useless.
The sights were specially designed for use in space,
and his bubble was no obstacle in taking observations. He merely put the clear
plastic against the curved sight and looked into it much as he would have
looked through a telescope on Earth.
As he did so, a hint of pale pink light caught the
corner of his eye. He backed away from the instrument and turned his head
quickly, looking at the colorimeter-type radiation detector at the side of his
helmet. It was glowing.
An icy chill sent a shiver through him. Great,
gorgeous galaxies! He had forgotten ... had Koa and the others? He turned so
fast that he lost his balance and floated above the surface like a captive
balloon. Santos, who had been standing nearby to help if requested, hooked a
toe on the ground spike, caught him, and set him upright on the ground again.
"Get me the radiation detection
instruments," he ordered.
Koa sensed the urgency in his voice and got the
instruments himself. Rip switched them on and read the illuminated dial on the
alpha counter. Plenty high, as was natural. But no danger there--alpha
particles couldn't penetrate the space suits. Then, his hand clammy inside the
space glove, he switched on the other meter. The gamma count was far below the
alpha, but there were too many of the rays around for comfort. Inside the
helmet his face turned pale.
There was no immediate danger. It would take many days
to build up a dose of gamma that could hurt them. But gamma was not the only
radiation. They were in space, fully exposed to equally dangerous cosmic
radiation.
The Planeteers had gathered while he read the
instruments. Now they stood watching him.
They knew the significance of what he had found.
"I ought to be busted to recruit," he told
them. "I knew this asteroid was thorium and that thorium is radioactive.
If I had used my head, I would have added nuclite shielding to the list of
supplies the Scorpius provided. We could have had enough of it
to protect us while around our base, even if we couldn't be protected while
working on the charges. That would at least have kept our dosage down enough
for safety."
"No one else thought of it, either, sir,"
Koa reminded him.
"It was my job to think of it, and I didn't. So
I've put us in a time squeeze. If the Scorpius gets back
soon, we can get the shielding before our radiation dosage has built up very
high. If the ship doesn't come back, the dosage will mount."
He looked at them grimly. "It won't kill us, and
it won't even make us very sick. I'll have the ship take us off before we build
up that much dosage."
Santos started. "But, sir! That means--"
"I know what it means," Rip stated bitterly.
"It means the ship has got to return in time to give us some nuclite
shielding, or we'll be the laughingstock of the Special Order Squadrons--the
detachment that started a job the spacemen had to finish!"
CHAPTER SEVEN
Earthbound!
There was something else that Rip didn't add, although
he knew the Planeteers would realize it in a few minutes. Probably some of them
already had thought of it.
To move the asteroid into a new orbit, they were going
to fire nuclear bombs. Most of the highly radioactive fission products would be
blown into space, but some would be drawn back by the asteroid's slight
gravity. The craters would be highly radioactive, and some radioactive debris
was certain to be scattered around, too. Every particle would add to the
problem.
"Is there anything we can do, sir?" Koa
asked.
Rip shook his head inside the transparent bubble.
"If you have a good luck charm in your pocket, you might talk to it.
That's about all."
Nuclear physics had been part of his training. He read
the gamma meter again and did some quick calculations. They would be exposed
for the entire trip, at a daily dosage of--
Koa interrupted his train of thought. Evidently the
sergeant major had been doing some calculations of his own. "How long will
we be on this rock, sir? You've never told us just how long the trip will
take."
Rip said quietly, "With luck, it will take us a
little more than three weeks."
He could see their faces faintly in the dim sunlight.
They were shocked. Spaceships blasted through space between the inner planets
in a matter of hours. The nuclear drive cruisers, which could approach almost
half the speed of light, had brought even distant Pluto within easy reach. The
inner planets could be covered in a matter of minutes on a straight speed run,
although to take off from one and land on the other meant considerable time
used in acceleration and deceleration.
The Planeteers were used to such speed. Hearing that
it would take over three weeks to reach Earth had jarred them.
"This piece of metal isn't a spaceship," Rip
reminded them. "At the moment, our speed around the sun is just slightly
more than ten miles a second. If we just shifted orbits and kept the same
speed, it would take us months to reach Terra. But we'll use one bomb for
retrothrust, then fire two to increase speed. The estimate is that we'll push
up to about forty miles a second."
Koa spoke up. "That's not bad when you think that
Mercury is the fastest planet, and it only makes about thirty miles a
second."
"Right," Rip agreed. "After the
asteroid is kicked out of orbit, it will fall toward the sun. At our closest
approach to the sun, we'll have enough velocity to carry us past safely. Then
we'll lose speed constantly until we come into Earth's gravitational field and
have to brake."
It was just space luck that Terra was on the other
side of the sun from the asteroid's present position. By the time they
approached, it would be in a good place, just far enough from the line to the
sun to avoid changing course. Of course, Rip's planned orbit was not aiming the
asteroid at Earth, but at where Earth would be at the end of the trip.
"That means more than three weeks of radiation,
then," Corporal Santos observed. "Can we take it, sir?"
Rip shrugged, but the gesture couldn't be seen inside
his space suit. "At the rate we're getting radiation now, plus what I
estimate we'll get from the nuclear explosions, we'll get the maximum safety
limit in just three weeks. That leaves us no margin, even if we risk getting
radiation sickness. So we have to get shielding pretty soon. If we do, we can
last the trip."
Private Dominico saluted and moved forward. "Sir,
may I ask a question?"
Rip turned to face the Planeteer, still worrying over
the problem. He nodded and said, "What is it, Dominico?"
"Sir, I think we can't worry too much about this
radiation, eh? You will think of some way to take care of it. What I want to
ask, sir, is when do we let go the bombs? I do not know much about radiation,
but I can set those bombs like you want them."
Rip was touched by the Planeteer's faith in his
ability to solve the radiation problem. That was why being an officer in the
Special Order Squadrons was so challenging. The men knew the kind of training
their officers had, and they expected them to come up with technical solutions
as the situation required.
"You'll have a chance to set the bombs in just a
short while," he said crisply. "Let's get busy. Koa, load all bombs
but one ten KT on the landing boat. Stake the rest of the equipment down. While
you're doing that, I'll find the spots where we plant the charges. I'll need
two men now and more later."
He went back to his instrument, putting the radiation
problem out of his mind--a rather hard thing to do with the colorimeter glowing
pink next to his shoulder. Koa detailed men to load the nuclear bombs into the
landing craft, left Pederson to supervise, and then brought Santos with him to
help Rip.
"The bombs are being put on the boat, sir,"
Koa reported.
"Fine. There isn't too much chance of the blasts
setting them off, but we'll take no chances at all. Koa, I'm going to shoot a
line straight out toward Alpha Centauri. You walk that way and turn on your
belt light. I'll tell you which way to move."
He adjusted his sighting rings while the sergeant
major glided away. Moving around on a no-weight world was more like skating
than walking. A regular walk would have lifted Koa into space with every step.
Of course, the asteroid had some gravity, but so little that it hardly
mattered.
Rip centered the top of the instrument's vertical
hairline on Alpha Centauri, then waited until Koa was almost out of sight over
the asteroid's horizon, which was only a few hundred yards away.
He turned up the volume on his helmet communicator.
"Koa, move about ten feet to your left."
Koa did so. Rip sighted past the vertical hairline at
the belt light. "That's a little too far. Take a small step to the right.
That's good ... just a few inches more ... hold it. You're right in position.
Stand where you are."
"Yessir."
Rip turned to Santos. "Stand here, Corporal. Take
a sight at Koa to get your bearings, then hold position."
Santos did so. Now the two lights gave Rip one of the
lines he needed. He called for two more men, and Trudeau and Nunez joined him.
"Follow me," he directed.
Rip picked up the instrument and carried it to a point
ninety degrees from the line represented by Koa and Santos. He put the
instrument down and zeroed it on Messier 44, the Beehive star cluster in the
constellation Cancer. For the second sighting star he chose Beta Pyxis as being
closest to the line he wanted, made the slight adjustments necessary to set the
line of sight, since Pyxis wasn't exactly on it, then directed Trudeau into
position as he had Koa. Nunez took position behind the instrument, and Rip had
his cross fix.
He called for Dowst, then carried the instrument to
the center of the cross formed by the four men. Using the instrument, he
rechecked the lines from the center out. They were within a hair or two of
being exactly on, and a slight error wouldn't hurt, anyway. He knew he would
have to correct with rocket blasts once the asteroid was in the new orbit.
"X marks the spot," he told Dowst. He put
his toe on the place where the crosslines met.
Dowst used a spike to make an X in the metal ground.
"All set," Rip announced. "You four men
can move now. Let's have the cutting equipment over here, Koa."
The Planeteers were all waiting for instructions now.
In a few moments the equipment was ready, fuel and oxygen bottles attached.
"Who's the champion torchman?" Rip asked.
Koa replied, "Kemp is, sir."
Kemp, one of the two American privates, took the torch
and waited for orders. "We need a hole six feet across and twenty feet
deep," Rip told him. "Go to it."
"How about direction, sir?" Kemp asked.
"Straight down. We'll take a bearing on an
overhead star when you're in a few feet."
Dowst inscribed a circle around the X he had made and
stood back. Kemp pushed the striker button and the torch flared. "Watch
your eyes," he warned. The Planeteers reached for belt controls and turned
the rheostats that darkened the clear bubbles electronically. Kemp adjusted his
flame until it was blue-white, a knife of fire brighter by far than the light
of the sun at this distance.
Koa stepped behind Kemp and leaned against his back,
because the flame of the torch was like an exhaust, driving Kemp backward. Kemp
bent down, and the torch sliced into the metal of the asteroid like a hot knife
into ice. The metal splintered a little as the heat raised it instantly from
almost absolute zero to many thousands of degrees.
When the circle was completed, Kemp adjusted his torch
again, and the flame lengthened. He moved inside the circle and cut at an angle
toward the perimeter. His control was quick and certain. In a moment he stood
aside, and Koa lifted out a perfect ring of thorium. It varied from a knife
edge on the inner side to eighteen inches on the outer side.
In the middle of the circle there was now a cone of
metal. Kemp cut around it, the torch angling toward the center. A piece shaped
like two cones set base to base came free. Since the metal cooled in the bitter
chill of space almost as fast as Kemp could cut it, there was no heat to worry
about.
Alternately cutting from the outside and the center of
the hole, Kemp worked his way downward until his head was below ground level.
Rip called a halt. Kemp gave a little jump and floated straight upward. Koa
caught him and swung him to one side. Rip stepped into the hole, and Santos gave
him a slight push to send him to the bottom. Rip knelt and sighted upward. Kemp
had done a good job. The star Rip had chosen as a guide was straight overhead.
He bounced out of the hole, and, as Koa caught him, he
told Kemp to go ahead. "Dominico, here's your chance. Get tools and wire.
Find a timer and connect up the ten-kiloton bomb. Nunez, bring it here while
Dominico gets what he needs."
Kemp was burning his way into the asteroid at a good
rate. Every few moments he pushed another circle or spindle of thorium out of
the hole. Rip directed some of the men to carry them away, to the other side of
the asteroid. He didn't want chunks of thorium flying around from the blast.
The sergeant major had a sudden thought. He cut off
his communicator, motioned to Rip to do the same, then put his helmet against
Rip's for direct communication. He didn't want the others to hear what he had
to say. His voice came like a roar from the bottom of a well. "Lieutenant,
do you suppose there's any chance the blast might break up the asteroid? Maybe
split it in two?"
The same thought had occurred to Rip on the Scorpius. His
calculations had showed that the metal would do little more than compress,
except where it melted from the terrific heat of the bomb. That would be only
in and around the shaft. He was sure the men at Terra base had figured it out
before they decided that A-bombs would be necessary to throw the asteroid into
a new orbit. He wasn't worried. Cracks in the asteroid would be dangerous, but
he hadn't seen any.
"This rock will take more nuclear blasts than we
have," he assured Koa. He turned his communicator back on and went to the
edge of the hole for a look at Kemp's progress. He was far down now. Pederson
was holding one end of a measuring tape. The other end was fastened to Kemp's
shoulder strap.
The Swedish corporal showed Rip that he had only about
eight feet of tape left. Kemp was almost down. Rip called, "Kemp, when you
reach bottom, cut toward the center. Leave an inverted cone."
"Got it, sir. Be up in two more cuts."
Dominico had connected cable to the bomb terminals and
was attaching a timer to the other end. Without the wooden case, the bomb was
like a fat, oversized can. It had been shipped without a combat casing.
"Koa, make a final check. You can untie the
landing boat, except for one line. We'll be taking off in a few minutes."
"Right, sir." Koa glided toward the landing
boat, which was moored out of sight beyond the horizon.
It was nearly time. Rip had a moment's misgiving. Had
his figures or his sightings been off? His scalp prickled at the thought. But
the ship's computer had done the work, and it was not capable of making a
mistake.
Kemp tossed up the last section of thorium and then
came out of the hole himself, carrying his torch.
Rip inspected the hole, saw with satisfaction that it
was in almost perfect alignment, and ordered the bomb placed. He bent over the
edge of the hole and watched Trudeau pay out wire while Dominico pushed the
bomb to the bottom. The Italian made a last-minute check, then called to Rip.
"Ready, sir."
Rip dropped into the hole and inspected the
connections himself, then personally pulled the safety lever. The bomb was armed.
When the timer acted, it would go off.
Back at ground level, he turned up his communicator.
"Koa, is everything ready at the boat?"
"Ready, sir."
The Planeteers had already carried away the torch and
its fuel and oxygen supplies. The area was clear of pieces of thorium.
Rip announced, "We're setting the explosion for
ten minutes." He leaned over the timer, which rested near the lip of the
hole, took the dial control in his glove, and turned it to position ten. He
held it long enough to glance at his chronometer and say, "Starting
now!" Then he let it go.
Wasting no time, but not hurrying, he and Dominico
returned to the landing boat. The Planeteers were already aboard, except for
Koa, who stood by to cast off the remaining tie line. Rip stepped inside and
counted the men. All present. He ordered, "Cast off." As Koa did so
and stepped aboard, Rip added, "Pilot, take off. Straight up."
The landing boat rose from the asteroid. Rip counted
the men again, just to be sure. The boat seemed a little crowded, but that was
because the rear compartment took up quite a bit of room.
Rip watched his chronometer. They had plenty of time.
When the boat reached a point about ten miles above the asteroid, he ordered,
"Stern tube." The boat moved at an angle. He let it go until a sight
at the stars showed they were in about the right position, ninety degrees from
the line of blast and where they would be behind the asteroid as it moved
toward the new course.
He looked at his chronometer again. "Two minutes.
Line up at the side if you want to watch, but darken your helmets to full
protection. This thing will light up like nothing you've ever seen
before."
It was a good thing space cruisers depended on their
radar and not on sight, he thought. Usually spacemen opened up visual ports
only when landing or taking a star sight for an astroplot. The clear plastic of
the domes had to be shielded from chance meteors. Besides, radar screens were
more dependable than eyes, even though they could pick up only solid objects.
If the Consops cruiser happened to be searching visually, it would see this
blast. But the chance had to be taken. It wasn't really much of a chance.
"One minute," he said. He faced the
asteroid, then darkened his helmet, counting to himself.
The minute ticked off rapidly, though his count was a
little slow. When he reached five, brilliant, incandescent light lit up the
interior of the boat. Rip saw it even though his helmet was dark. The light
faded slowly, and as it did, he gradually put his helmet back on full transparent.
A mighty column of fire now reached out from the
asteroid into space. Rip held his breath until he saw that the little planet
was sheering off its course under the great blast. Then he sighed with relief.
All was well so far.
Someone muttered, "By Gemini! I'm glad we're out
here instead of down there!"
The column of fire lengthened, thinned out, grew
fainter, until there was only a glow behind the asteroid. Rip took his
astrogation instruments and made a number of sights. They looked good. The
first blast had worked about as predicted, although he wouldn't be able to tell
how much correction was needed until he had taken star sights over a period of
five or six days.
"Let's go home," he ordered.
Back on the asteroid, a pit that glowed with
radioactivity marked the site of the first blast. Rip ordered the men to stay
as far from it as possible, to avoid increasing their radiation doses. He
plotted the lines for the second blast, found the spot, and put Kemp back to
work on a new hole.
Two hours later the second blast threw fire into
space. In another three hours, with the asteroid now speeding on its new
course, Rip set off the explosion that blasted straight back and gave extra
speed.
Three radioactive craters marked the asteroid. Rip
checked the radiation level and didn't like it a bit. He decided to set up the
landing boat and their supplies as far away from the craters as possible, which
was on the sun side. They could move to the dark side as they approached the
orbit of Earth. By then the radioactivity from the blasts would have died down
considerably.
He was selecting the location for a base when Dowst
suddenly called, "Lieutenant Foster!"
There was urgency in the Planeteer's voice. "What
is it, Dowst?"
"Sir, take a look, about two degrees south of
Rigel!"
Rip found the constellation Orion and looked at bright
Rigel. For a moment he saw nothing; then, south of the star, he saw a thin,
orange line.
Nuclear drive cruisers didn't have exhausts of that
color, and there was only one rocket-drive ship around, so far as they knew.
Rip said softly, "Let's get our house in order,
gang. Looks as if we're going to get a visit from the Connies!"
CHAPTER EIGHT
Duck--or Die!
Sergeant Major Koa's great frame loomed in front of
Rip. "Think they've spotted us, sir?"
Rip hated to say it. "Probably. Koa, can you
estimate from the exhaust how far away they are?"
"Not very well, Lieutenant. From the position of
the streak, I'd say they're decelerating."
The Planeteers looked at Rip. He was in command, and
they expected him to do something about the situation. Rip didn't know what to
do. The rocket launcher, their only weapon, wasn't designed for fighting
spaceships. It was useful against snapper-boats and people, but firing at a
cruiser would be like sending mosquitoes to fight elephants.
He sized up their position. For one thing, they were
right out in the open, exposed to anything the Connie cruiser might throw at
them. If they could get under cover, there might be a chance. At least it would
take the Connies a while to find them.
For a moment he thought of hurrying into the landing
boat and sending out a call for help to the Scorpius, but he
thought better of it. They weren't certain that Connie had spotted them. He
would wait until there was no doubt. Meanwhile, they had to find cover.
His searching eyes fell on the cutting torch. If they
could use that to cut themselves right into the asteroid.... Suddenly he knew
how it could be done. On the sun side he remembered a series of high-piled,
giant crystals of thorium. They could cut into the side of one of those. And
with Kemp's skill, they might be able to do it in time.
He called, "Kemp, Koa, bring the torch and fuel
and follow me."
In his haste he took a misstep and flew headlong a few
feet above the metal surface. Koa, gliding along behind him, turned him upright
again. He saw that the sergeant major was grinning. Rip grinned back. It was
the second time he had lost his footing.
They reached the peaks of thorium, and Rip looked them
over. The tallest was perhaps forty feet high. It was roughly pyramidal, with a
base about sixty feet thick. It would do.
"Kemp." The private hurried to his side.
"Take the torch and make us a cave. Make it big enough for the entire crew
and the equipment."
Kemp was a good Planeteer. He didn't stop to ask
questions. He said, "I'll make a small entrance and open the cave out
inside." He picked up the torch and got busy.
Rip smiled. The Planeteer was right. He should have
thought of it himself, but it was good to see increasing proof that his men
were smart as well as tough and disciplined.
"Bring up all supplies," he told Koa.
"Move the boat over here, too. We won't be able to bury that, but we want
it close by." He had an idea for their boat. It was able to maneuver
infinitely faster than the big cruiser. They could put the supplies in the
cave, then take to the boat, depending on its ability to turn quickly and on
Dowst's skill at piloting to play hide and seek. Dowst certainly could keep the
asteroid between them and the cruiser.
The plan would fail when the cruiser sent a landing
party. They would certainly come in snapper-boats, and those deadly little
fighting craft could blast rings around the landing boat. The snapper-boats had
gotten their name because fast acceleration and quick changes of position could
snap a man right out of his seat if he forgot to buckle his harness tightly.
The solution would be to keep the landing boat close
to the asteroid. At the first sign of a landing party, they would take to the
cave, using the rocket launcher as a defense.
The supplies began to arrive. The Planeteers towed
them two crates at a time in a steady line of hurrying men.
Kemp's torch sent an incandescent knife three feet
into the metal at each cut. He was rapidly slicing out a cave. He cut the metal
out in great triangular bars, angling the torch from first one side, then the
other.
Koa came and stood beside Rip. "I haven't seen
the Connie's exhaust for a while, sir. They've probably stopped decelerating.
We can't see them at all."
"Meaning what?" Rip asked. He thought he
knew, but he wanted Koa's opinion.
"They're in free fall now, sir. That could mean
they're just hunting in the area. Or it could mean that they've stopped
somewhere close by. They could be looking us over right now, for all we
know."
Rip surveyed the stars. "If that's so, they're
not too close, Koa. Otherwise they'd block out a patch of stars."
"Well, sir--" Koa hesitated. "I mean,
if you were looking over this asteroid, and you weren't sure whether the enemy
had it or not, how close would you get?"
"Probably about one AU," Rip said jokingly.
That was one astronomical unit, equal to about ninety-three million miles, the
distance from Earth to the sun.
"That's a safe distance, sir," Koa agreed
with a grin.
"But let's suppose the Connie isn't as timid as I
am," Rip went on. "He might be only a few miles out. The question is,
would he wait to get closer before launching his snapper-boats?"
The tall officer answered frankly, "I've never
been in a space grab like this. I don't know the answer."
"We'll soon know," Rip replied grimly. A
thought had just struck him. The Scorpius had trouble finding
the asteroid because it was just one of many sailing along through the belt.
But now the asteroid was the only one traveling across the belt.
It would make an outstanding blip on any radarscope. It wasn't possible that
the Connie cruiser had missed the blip and its significance.
"The Connie may be looking us over," Rip
added, "but I'll tell you one thing. He knows we've taken the
asteroid."
Koa looked wistfully at the atomic bomb which
remained. "If we had a way to throw that thing at them...."
"But we haven't. And the thing wouldn't explode,
anyway. We don't have the outside casing with an exploder mechanism, so it has
to be turned on electrically." Rip could see no way to use the atomic bomb
against the Connies. It was too big for use against a landing party. Besides,
it would put the Planeteers themselves in danger.
"Ever have trouble with the Connies before?"
he asked Koa.
"More'n once, sir. Sometimes it seems like I'll
never get a job where I don't have to fight Connies."
Rip was trained in science and Planeteer techniques,
and he didn't pretend to know the ins and outs of interplanetary politics. Just
the same, he couldn't help wondering about the strange relationship between the
Consolidation of People's Governments and the Federation of Free Nations.
Connies and Feds, mostly Planeteers but sometimes
spacemen, were constantly skirmishing. They fought over property, over control
of ports on distant planets and moons, and over space salvage. Often there was
bloodshed. Sometimes there were pitched battles between groups of platoon size.
But at that point the struggle ended. The law of the
Federation said that no spaceship could fire on a Connie spaceship or on Connie
land bases, except with special permission of the Space Council. The theory was
that brief struggles between men, or even between small fighting craft like the
snapper-boats, was not war. But firing on a spaceship was considered an act of
war, and the first such act could mean the beginning of a war throughout the
entire solar system.
It made a sort of sense to Rip when he thought about
it. Little fights here and there were better than a full war among the planets.
Koa suddenly gripped his arm. "Sir! Look
up!"
The short hairs on the back of Rip's neck prickled.
Far above, blackness in the shape of a spaceship blotted out stars. The Connie
had arrived!
Rip ordered urgently, "Kemp! Stop cutting! The
rest of you get the stuff under cover. Ram it!" He hurried to lend a hand
himself, hustling crates into the cave.
Kemp had made astonishing progress. There was room for
the crates, if stacked properly, and for the men, besides. Rip supervised the
stacking and then the placement of the rocket launcher at the entrance.
"All hands inside the boat," he ordered.
"Dowst, be ready to take off at a moment's notice. You'll have to buck
this box around as never before." He explained to the pilot his plan to
dodge, keeping the asteroid between the boat and the cruiser.
"We'll make it, sir," Dowst said.
"I'm not worried," Rip replied--and wished
it were true. He looked up at the Connie again. It was getting larger. The
cruiser was within a few miles of the asteroid.
As Rip watched, fire spurted from the cruiser, and it
moved with gathering speed toward the asteroid's horizon. He watched the
exhaust trail, wondering why the Connie had blasted off.
"He has something up his sleeve," Koa
muttered. "Wish we knew what."
"Let's take no chances," Rip stated.
"Come on."
The men were already in the boat. He and Koa joined
them. They stood at a window, watching the Connie's trail.
The trail dwindled. Koa said, "Something's
up!" Suddenly new fire shot from one side of the cruiser, and it spun.
Balancing fire came from the other side, and for an instant the three exhausts
formed a cross, with the darkness of the Connie's hull in the center. Then they
could see only the exhausts from the sides. The stern flame was out of sight.
"He's made a full turn to come back this way," Rip stated tensely.
"Dowst, get ready."
The Connie was perhaps twenty miles away. It grew
larger, and the side jets winked out. A few seconds later, fire spurted from
the nose.
Rip figured rapidly. The cruiser had gone far enough
away to make a turn. It had straightened out, heading right for them. Now the
nose tube was blasting, slowing the cruiser down.
He sighted, holding out one glove, and gauging the
Connie's distance above the horizon, and his heart speeded. The Connie was
right on the horizon!
"Ram it!" Rip called. "Around the
asteroid. Quick!"
Acceleration jammed him back against his men as Dowst
blasted. No sooner had he recovered than acceleration in a different direction
shoved him up to the ceiling so hard that his bubble rang. He clawed his way to
the window as the Connie cruiser flashed by, bathing the asteroid in glowing
flame.
There was a chorus of gasps from the men as they saw
the thing Rip had realized a moment before. The Consops cruiser was playing it
safe, using its rocket exhaust as a great blowtorch to burn the surface of the
asteroid clean of any possible life!
The sheer inhumanity of the thing made Rip's stomach
tighten into a knot. No asking for surrender, no taking of prisoners, not even
a clean fight. The Connie was doing its arguing with fire, knowing that the
exhaust would char every man on the asteroid's surface.
The Planeteers watched as the Connie sped away,
blasted with side jets, and turned to come back. Dowst tensed over the
controls, trying to anticipate the next move. He delicately touched the firing
levers, letting out just enough flame to maneuver. He slid the craft across the
asteroid's surface to the side away from the Connie, going slowly enough that
they could watch the enemy's every move.
"Here he comes," Rip snapped, and braced for
acceleration. The landing craft shot to safety as the cruiser's nose jet
flamed. Dowst was just in time. Tiny sparks from the edge of the fiery column
brushed past the boat.
Rip realized that the Connie couldn't know the
Federation men were in a boat, dodging. The cruiser would make about two more
runs, just enough to allow for hitting every bit of the asteroid. Then it would
assume that anything on it was finished and send a landing party.
"He'll be back," he stated. "About
twice more. Three at most." He suddenly remembered the landing boat's
radio. "Dowst, where is the radio connection?"
The pilot handed him a wire with a jack plug on the
end of it. Rip plugged it into his belt. Now his voice would be heard on the Scorpius.
"Calling Scorpius! Calling Scorpius! Foster
reporting. We are under attack. Repeat, we are under attack. Over to you."
The answer rang in his helmet. "Scorpius to Foster.
Hold 'em, Planeteers. We're on our way!"
"Here comes the Connie," Koa yelled.
Rip braced. The landing boat shot forward, then piled
the Planeteers in a heap on the bottom as Dowst accelerated upward.
There was a sudden wrenching crash that sent the
Planeteers in a jumbled mass into the front of the boat. It whirled crazily,
then stopped.
Rip was not hurt. He shoved at someone whose bubble
was in his stomach and cleared the way. "Turn on belt lights," he
called. "Quick!"
Lights flared on. He searched quickly, swinging his
light. The Planeteers were getting to their feet. His light focused on Private
Bradshaw, and he gasped.
Bradshaw's face was scarlet, and his skin was flecked
with drops of blood. His eyes were closed and bulging horribly.
Rip jumped forward, but Koa was even faster. The
Hawaiian jerked a repair strip from a belt pouch and slapped it on the crack in
Bradshaw's bubble. Rip wasted no time, either. By the time Koa had the strip in
place he had pulled the connection from his belt light. He ran the tips of the
wires over the edges of the strip. The current sealed the patch in place
instantly.
Koa grabbed the atmosphere control on Bradshaw's belt
and turned it. The suit puffed up. Rip watched the repair anxiously in the
light from Koa's belt. It held.
Rip reconnected his light as he asked swiftly,
"Anyone else hurt? Answer by name."
There were quick replies. No one else had been
injured.
"Run for the cave," Rip commanded.
"Follow Koa. Santos and Pederson, drag Bradshaw."
The Englishman's voice sounded bubbly. "I can
make it."
"Good for you!" Rip exclaimed. "Call if
you need help."
Koa was already out of the craft and leading the way.
Rip went out through a window and saw the cause of the trouble. Dowst had been
a hair too close to the asteroid. A particularly high crystal of thorium had
snagged the landing craft.
Rip looked for the Connie and saw it make another
turn. They had only a moment or two before the next run. "Show an
exhaust!" he called. The Connie must have blasted the opposite side of the
asteroid while they were hung up.
The cave was a quarter of the asteroid away. Rip
stayed in the rear, watching for stragglers, but even Bradshaw was moving
rapidly. Koa reached the cave well ahead of the rest, reached for a rack of
rockets, and slapped it into the launcher.
Rip urged the men on. The Connie was squared off for
another run.
They catapulted to safety as the cruiser flamed past,
the exhaust splashing over the metal and sending sparks into the cave.
Rip looked out. That, if he had guessed right, was the
last run. He watched the Connie's stern jet cut off, saw the nose exhaust as
the cruiser decelerated to a fast stop.
"Check your weapons," he ordered.
He pulled his pistol from his knee pocket and checked
it carefully. There was a clip in the magazine. Other clips were in his pocket.
The clips were loaded with high velocity shells that exploded on contact. One
slug could stop a Venusian krel, a mammoth beast that had been described
as a cross between a sea lion and a cactus plant.
His knife was in place in the other knee pocket.
The Connie cruiser decelerated, went into reverse, and
came to a full stop about a mile from the asteroid. The Planeteers saw fire in
two places along the hull, marking the exhausts of two small craft.
"Snapper-boats," Koa said tonelessly.
"Five men in each, if those are the regular Connie kind."
Rip made a quick decision. With only one launcher they
couldn't guard the whole asteroid. "We'll stay under cover, except for
Santos and Pederson. You two sneak out. Take advantage of every bit of cover
you can find. I don't want you spotted. When a boat lands, report its position.
The Connies operate on different communicator frequencies, so they won't
overhear. We'll let them think they've burned the asteroid clean."
He paused. "They'll search for a while. Then,
when they're pretty well satisfied that all is quiet, we'll show up." Rip
grinned at his Planeteers. "We can have a real, old-fashioned surprise
party."
Koa slid the safety catch from his pistol. "With
fireworks," he added.
CHAPTER NINE
Repel Invaders!
The snapper-boats came out of the darkness of space,
leaving a glowing trail of fire. They were not graceful. Rip could see no
beauty in their lines, but to his professional eye there was plenty of deadly
efficiency.
The Connie fighting craft looked like three globes
strung evenly on a steel tube. The middle globe was larger than the end ones,
and it was transparent. From it projected the barrels of two kinds of
weapons--explosive and ultrasonic. Five men usually rode in the middle ball.
One piloted. The other four were gunners.
The end globes were pierced by five large holes. They
were blast tubes for the rocket exhaust. Unlike the landing boats, each tube
did not have its own fuel supply. One fuel tank served each globe. The pilot
could direct the exhaust through any tube or combination of tubes he wished, by
operating valves that either sealed or opened the vents. The system gave high
maneuverability to the boats. By playing on the controls with the skill of an
organist, the pilot could shift direction with dazzling speed.
Snapper-boats used by the Federation operated on the
same principle, but they were of American design, and they showed the
Americans' love of clean lines. Federation fighter craft were slim and
streamlined, even though the streamlining was of no use whatever in space. With
blast holes at each end, they looked like double-ended needles. The pilot's canopy
in the center controlled guns that fired through the front only. Rear guns were
handled by a gunner, who sat with back to the pilot.
Where Connie snapper-boats carried five men, the
Federation boats carried two. The Connies could fire in any direction. The
Federation pilots aimed by pointing the snapper-boat itself, as fighter pilots
of conventional aircraft had once aimed their guns.
Rip watched the boats approach. He was ready to duck
inside if they decided to look the asteroid over before landing. He hoped they
wouldn't catch sight of his two scouts. He also hoped his nervousness would
vanish when the fight started. He knew what to do, at least in theory. He had
gone through combat problems on the moon during training. But this was
different. This was real. The lives of his men depended on his being right, and
he was afraid of making a wrong decision.
Sergeant Major Koa, an experienced Planeteer with true
understanding, came and stood beside him. He said, "Guess I'll never get
over being jittery while waiting for the fight to start. I'm sweating so hard
my dehumidifier is humming like a Callistan honey lizard. But it doesn't last
long once the shooting begins. I get so busy I forget to be jittery."
Before Rip could reply, the snapper-boats flashed over
the cave, circled the asteroid once, and landed on the dark side, close to the
bomb craters.
The first scout reported. "Santos, sir. I'm fifty
yards beyond the stakes where we had the first base. The snapper-boats landed
between the first two craters. Men coming out of one boat. I count six. Now
they're coming out of the other boat, but I can't see very well."
The other scout picked up the report, his voice thick
with excitement. "I can see them, sir! By Cosmos! There are seven in this
boat on my side. I am behind a rock forty yards to sunward of the second
crater."
Rip turned up the volume of his communicator.
"How are they armed? Santos, report."
"One has a chatter gun. The rest have
nothing."
"Pederson, report."
"No weapons I can see, sir."
Koa looked at Rip. "They must think the asteroid
is clean. Otherwise they'd have more than a chatter gun in sight. You can bet
they have knives and pistols, too."
Rip had been playing with an idea. He tried it on his
men. "These Connies would be useful to us alive, if we could capture
them."
Dowst caught his meaning first. "As hostages,
sir?"
"That's it. If we could capture them, the Connie
cruiser would be helpless. We could use the snapper-boat radios to warn the ship
that any false move would mean harm to their men."
Koa shook his head doubtfully. "I'm not sure the
Connies worry about their men, but it's worth the try. We can capture some of
them if they split up to search the asteroid. But we won't be able to sneak up
on them all."
"We have an advantage," Rip reminded them.
"We've been on the asteroid longer. We know our way around, and we're used
to space walking. They've just come out of deceleration, and they won't have
their space legs yet."
Santos reported. "They're breaking up into groups
of two. Three are guarding the snapper-boats. One is the man with the chatter
gun."
"Are their belt lights on?"
"Yes."
"Then keep out of the beams. Don't let them walk
into you. Keep low, and keep moving. Stay on the dark side."
"We'd better get to the dark side
ourselves," Koa warned. He was right, Rip knew. The Connies didn't have
far to search before reaching the sun side. "Koa, you take Trudeau and
Kemp. I'll take Dowst and Dominico. Nunez and Bradshaw stay here to guard the
cave. If they arrive in twos, let them get into the cave before you jump them.
Bradshaw, how do you feel?"
"I'm all right, Lieutenant."
Rip admired the Planeteer's nerve. He knew Bradshaw
was in pain, because bleeding into high vacuum was always painful. The crack in
the Englishman's helmet had let most of the air out, and his own blood pressure
had done the rest. He would carry the marks for days. A few more moments, and
all air and all heat would have been gone, with fatal results. Fortunately,
bubbles didn't shatter easily when cracked. To destroy them took a good blow.
"All right. Let's travel. Koa, go right. I'll go
the other way, and we'll work around the asteroid until we meet."
Rip led the way, gliding as rapidly as he could toward
the edge of darkness. He called, "Santos. Anyone coming in the direction
of the cave?"
"Two pairs. About fifty yards apart. They will be
out of my sight in a few seconds."
That meant they would be within sight of Rip and the
others. He knew Koa had heard the message, too. Both groups put on more speed
and reached the safety of darkness. "Get down," Rip ordered. They
could still be seen, if silhouetted against the edge of sunlight.
Starlight gave a little light, but it was too faint to
help much. Rip's plan was that the Connies would supply the light needed for an
attack.
In a few seconds, as Santos had predicted, belt light
beams cut sharp paths through the darkness. Rip sized up the possibilities.
There were two teams of two men each, and they were getting farther apart with
each step. One team was coming almost directly toward them. The other two men
slanted away from them and would soon be out of sight behind the thorium
crystals in which the cave was located. Fortunately, the Connies were going
away from the cave.
A Connie from the nearby team swung his beam back and
forth, and it cut space over their heads. Rip saw a few low pyramids of thorium
a few rods away. Quickly he ordered, "Dowst, hang on to my boots.
Dominico, hang on to Dowst's boots."
He lay face down on the metal ground until he felt
hands grip his boots, then he asked, "All set?"
Two voices answered, "Ready."
Rip put his gloves on the ground, then heaved forward
and slightly upward to overcome his inertia and that of his men. The trio moved
slowly, almost parallel with the surface. Once or twice Rip reached down to a
convenient crystal and put his strength into changing course and altitude.
Those were the only times when he felt the tug of his men.
He reached the first pyramid of thorium and directed,
"Get behind these rocks and stay down. Feel your way. Use me for a guide.
I'll hold on until you're under cover." He gripped a crystal. "Come
on."
Dominico pulled himself along Dowst's prone form and
then along Rip's. When Dominico had reached the shelter of the crystals, Dowst
crawled along, with Rip's body for his guide, passed over him, and reached
cover. Rip followed.
The belt lights of the two Connies were almost abreast
of them. Far to their left, Rip saw another pair of lights. That was a pair he
hadn't seen before.
"We'll wait until they pass," he told his
men. "Then we'll get up and rush them from behind. They can't hear us
coming. Dowst, you take the near one. I'll take the far one. Dominico, you help
as needed, but concentrate on cutting off their equipment. The first thing we
must do is cut their communicators; otherwise they'll warn the rest. Then turn off
their air supplies and collapse their suits."
One thing was in their favor. The space suits worn by
the Connies were almost the same as theirs. The controls were of the same kind.
The only way to know a Connie was by his bubble, which was a little more tubular
than the round bubbles of the Federation.
Rip suddenly realized that he wasn't nervous anymore.
He grinned. After all, this was what he was trained for.
The Connies came abreast and passed. "Let's
go," Rip said, and as he rose he heard Koa's voice.
The sergeant major said, "Kemp, kneel on their
right side. Trudeau and I will hit them from the left and tumble them over you.
Get their communicators first."
Koa had his own methods and they sounded good.
Rip started slowly. He wanted to get directly behind
the Connies. He stayed down low until he was sure they couldn't see him unless
they turned.
Dowst and Dominico were right with him. "Come
on," he said, and started gliding after the helmeted figures. He kept his
eyes on the one he had selected, and he called on all the myriad stars of space
to give him luck. If the men turned, his plan for quick victory would fail.
He sensed his Planeteers beside him as the figures
loomed ahead. He gave a final spring that sent him through space with knees
bent and outthrust, his hands reaching.
His knees connected solidly with the Connie's thighs,
and his hands groped around the bulky space suit. He felt a rheostat control
and twisted savagely, then groped for the distinctive star-shaped button of the
air supply.
The Connie wrenched violently and threw them both
upward. Rip felt the star shape and twisted. If he could only deflate the
Connie's suit! But the man was writhing from his grip, clawing for a weapon.
Then Rip stopped reaching for the deflation valve. He
grabbed his knife, jerked it free, and thrust it against the middle of the
Connie's back. Then he clanged his bubble against the man's helmet for direct
communication and shouted, "Grab some space, or I'll let vack into
you!"
The Connie understood English. Most earthlings did.
But even better was his understanding of the pressure on his back. He stopped
struggling; his arms shot starward.
Rip breathed freely for the first time since he had
leaped, and exultation grew in him. He had his first man! His first hand-to-hand
fight had ended in victory so easily that he could hardly believe it.
He took time to look around him and saw that he was a
good five feet above the asteroid.
Below him, a Connie belt light sent its shaft parallel
with the ground, and he knew the second man was down.
The question was, had either of them shouted before
their communicators were cut off?
"Dowst," he called urgently. "All
okay?"
"No," Dowst said grimly. "We got the
Connie, but he got Dominico. Cut his leg with a space knife. I'm putting a patch
on it. You okay?"
"Yes. When you can, pull me down."
"Right you are."
Dominico spoke up. "Don't worry about me, sir.
Nothing bad. I don't lose much air."
"Fine, Dominico. Glad it wasn't worse."
But Rip knew it wasn't good, either. A cut with a
space knife let air out of the suit and created at least a partial vacuum. If
it also cut flesh, the vacuum let the blood pressure force out blood and tissue
to turn a minor wound into an ugly one.
They would have to bring this space flap with the
Connies to a quick end, Rip thought. He had to get his men into air somehow, to
take a look at their wounds. Bradshaw needed attention immediately, and now so
did Dominico.
Dowst reached up, took Rip's ankle, and pulled him
down. Rip held on to his captive. Then the private bound the Connie's hands,
jerked his communicator control completely off, and turned his air back on.
Since Rip had been unable to collapse the suit, the Connie was comfortable
enough. The reason for collapsing the suit was to deprive the enemy of air
instantly, so that he could be tied up while helpless from lack of oxygen.
There was enough air in the suit for only a few breaths once the supply was cut
off.
The Connie on the ground was neatly trussed. Rip's
prisoner joined him. Dowst switched off his belt light. "Now what,
sir?"
Dominico was standing patiently nearby. He said
nothing. Rip knew that no more could be done for the Italian at present.
"Go back to the cave, Dominico," he ordered.
"I can stay with you, sir."
"No, Dominico. Thanks for the offer, but we'll
get along. Go back to the cave."
"Yes, sir."
Rip was a little worried. He had heard nothing from
Koa since that first exchange. He told Dowst as much. But Koa himself heard and
answered.
"Lieutenant, we're all right. Got two Connies,
and I don't think they had a chance to yell. But I'm sorry about one, sir. Kemp
had to swing at him and busted his bubble."
"Fatal?"
"No, we patched it in time. But worse than
Bradshaw."
"Tough." Rip couldn't feel too sympathetic.
After all, it was the Connie cruiser's fault Bradshaw
had felt high vack. "All right. We have four. That leaves nine."
Santos came on the circuit. "Sir, this is Santos.
Only three men are at the snapper-boats. If you could get here without being
seen, maybe we could knock them off. The rest wouldn't be much good if we had
their boats."
"You're right, Santos," Rip replied
instantly. Why hadn't he seen that for himself? He knew how he and Dowst could
approach the craters without being spotted, now that they had removed two teams
of Connies. "We're on our way. Koa, make it if you can."
"Yes, sir."
Dominico was already making his way back to the cave.
Rip and Dowst started for the horizon at a good walk, not afraid now to use
their lights, at least for a few yards. If any of the remaining Connie search
teams saw the lights, they would think they were their own men's.
Rip remembered the lay of the ground and Santos'
description of the snapper-boats' position. He circled almost to the horizon,
then told Dowst to cut his light. He cut his own. In a moment they topped the
horizon and, standing with only helmets visible from the snapper-boats, looked
the situation over.
The three Connies were standing between them and the
boats. To the left of the boats was the second crater. Rip studied the ground
as best he could in the Connie belt lights and decided on a plan of action.
Calling to Dowst, he circled again. Presently they were approaching the crater.
The Connies were just about twenty-five yards from the crater's opposite rim.
Rip said, "I hate to do this, Dowst, but I can't
see any way out. We have to go into the crater."
Dowst merely said, "Yes, sir."
The extra radiation might put both of them well over
the safety limits long before Earth was reached, and they both knew it. He
reached the crater's edge and walked right down into it.
They were out of sight of the Connies now. Rip walked
up the other side of the crater until his bubble was just below ground level.
The chunks of thorium he had ordered thrown in to block some of the radiation
made walking a little difficult.
"Santos," he said, "we're in the second
crater."
"Sir, I'm beyond the first, between two crystals.
Pederson is near you somewhere."
"Good. When I give the word, turn up your helmet
light until they can see a pretty good glow. Keep watching them." The
bubbles were equipped with lights, but they were seldom used. He outlined his
plan swiftly. Both Santos and Dowst acknowledged.
Koa reported in. "We're after two more Connies
near the wreck of the landing boat, sir."
"Be careful. Pederson, go help Koa. Nunez, how
are things at the cave?"
"Nunez reporting, sir. Two Connies in sight, but
they haven't seen us yet."
"Let me know when they spot the cave."
"Yes, sir."
"Santos, go ahead."
For long moments there was silence. Rip felt for a
solid foothold, found one, and flexed his knees. He kept his back straight and
his eyes on the crater rim. His hands were occupied with two air bottles taken
from his belt, and his thumbs were on their valve releases. He waited patiently
for word from Santos that his helmet glow had been seen.
Santos yelled, "Now!"
Rip's legs straightened with a mighty thrust. He
flashed into space headfirst, at an angle that took him over the crater's rim
and fifty feet above the ground. He caught a glimpse of Santos' helmet, glowing
like a pink balloon, and of the three Connies facing it.
Rip's arms flashed above his head. His thumbs
compressed. Air spurted from the two bottles, driving him downward feetfirst,
directly at the heads of the Connies!
CHAPTER TEN
Get the Scorpion!
From the corner of his eye, Rip saw Dowst's heavy
space boots and knew the private was right with him. As they drove down, one of
the Connies stepped a little distance away from the others, probably to get a
better look at Santos. The Connie sensed something and turned, just as Rip and
Dowst flashed downward on his two mates.
Rip's boots caught one Connie where his bubble joined
his suit, and the impact drove the man downward to the unyielding surface of
the asteroid with a soundless smash. Rip threw up his arms to cushion his
helmet as he struck the ground beyond his enemy. He threw the air bottles away.
He fought to keep his feet under him and almost succeeded, but his knees hit
the ground, and pistol and knife bit into them painfully.
Two figures came into his view, locked tightly
together, arms flailing. It was Dowst and the second Connie. He got to his feet
and was moving to the Planeteer's aid when Santos' voice shrilled in his
helmet. "Sir! Look left!"
Rip whirled. The Connie who had stepped aside was
advancing, pistol in hand. His light caught Rip full in the face.
The young officer thought quickly. The Connie hadn't
fired. Why? Suddenly he had it. The man hadn't fired for fear of hitting his
friend, who was battling with Dowst. Rip was in front of them. Quickly he
dropped to one knee, reaching for his own pistol. The Connie wouldn't dare fire
now. The high-velocity slug would go right through him, to explode in one of
the struggling figures behind--and the wrong one might get it.
The Connie saw Rip's action and tossed his pistol
aside. He, too, knew he couldn't fire. He reached into a knee pouch and drew
out his space knife. He leaped for the Planeteer.
Rip pulled frantically at his pistol. It was stuck
fast, probably caught in the fabric by his knee landing. The space knife
wouldn't be caught. It was smooth, with no projections to catch. He shifted
knees and jerked it out.
The Connie's flying body hit him, and a powerful arm
circled his waist. Rip thrust upward with his knees, one hand reaching for the
Connie's suit valve. But the Connie had one arm free, too. He drove his glove
up under Rip's heart. Rip let go of the valve and used his elbow to lever away,
just as the Connie pressed his knife's release valve. The blade slammed outward
and drove into the inside of Rip's right arm, just above the elbow.
Pain lanced through him, and he felt the blood rush to
the wound as air poured through the gap in his suit. He gritted his teeth and
smashed at the Connie with his own knife. It rammed home, and he squeezed the
release. The blade connected solidly. He was suddenly free.
He pressed the wounded arm to his side, stopping the
outpouring of air. The cut hurt like all the devils of space. With his other
hand he increased the air in his suit, then looked swiftly around. The Connie
was on his knees, both gloves pressed tightly to his side.
Dowst was just finishing a knot in the safety line
that bound a second enemy's hands. The Connie Rip had rocketed down on was
still lying where he had fallen. And Corporal Santos, the enemy's pneumatic
chatter gun at the ready, was standing guard.
Rip turned up the volume in his communicator. He tried
to sound calm, but the shakiness of triumph and excitement was in his voice.
"All Planeteers. We have the Connie snapper-boats. Koa, bring your men
here."
He felt someone working on his arm and turned to see
Corporal Pederson, his face one vast grin in the glare from Dowst's belt light.
"Koa didn't need me," he said.
Rip grinned back. "Nunez," he called,
"how are things at the cave?"
"Sir, this is Nunez. Two Connies were prowling
around, but they didn't see the entrance. Then, a minute ago, they hurried
away."
Rip considered. "Koa, how many Connies have
you?"
"Four, sir."
With the five he and Dowst had taken, that meant four
sill at large, and from Nunex's report, some Connie yelling had been going on.
The four certainly knew by this time that there were Federal men on the
asteroid. Unless something were done quickly the four Connies would be shooting
at them from the darkness. He ordered, "All Planeteers, kill your belt
lights."
The lights on the Connies they had just taken still
glowed. Dowst was putting a patch on the Connie Rip had stabbed. He waited
until the private had finished, then said, "Turn out the Connies' lights,
too."
If he could get in touch with the Connies, he could
tell them they were finished. But using the snapper-boat radios was out,
because the enemy cruiser would hear. The cruiser couldn't hear the helmet
communications, though, because they carried only a short distance. The cruiser
was close enough so that a helmet communicator turned on full volume might
barely be heard, although it was unlikely.
He couldn't stick his head in a Connie helmet, but he could
talk to a Connie by direct communication and have him give instructions.
There was complete darkness with all belt lights out,
but he groped his way to the Connie Dowst had been patching, felt for his
helmet, and put his own against it. He yelled, "Do you hear me?"
"Yes." Then he asked, "Why did you
patch me?"
It was a perfect opening. "Because we don't want
to kill you. Listen. We have all but four of you. Understand?"
"Yes. What will you do with us?"
"Treat you as prisoners--if you behave. Get on your
communicator and tell those four men to surrender. Tell them to come to the
boats, with lights on. Tell them we'll give them five minutes. If they don't
come, we'll hunt them with rockets. Make that clear."
"They will come," the Connie said.
"They don't want to die. I will do it."
Rip kept his helmet against the Connie's, but the man
spoke in another language, which Rip identified as the main Consops tongue.
When he had finished, Rip told his Planeteers to have weapons ready and to keep
lights off. Time enough for light when the Connies were all disarmed.
It didn't take five minutes. The Connie teams came
quickly and willingly, and they seemed almost glad to give up their pistols and
knives. This was not unusual. Rip had seen many Planeteer reports that spoke of
the same thing. Many Connies, it seemed, were glad to get away from the iron
Consops rule, even if it meant becoming Federation prisoners.
Inside one of the snapper-boats a light glowed. Rip
put his helmet against that of the man who had given the surrender order and
demanded, "What's that light?"
"The cruiser wants us."
Rip considered demanding that the Connie answer, then
thought better of it. He would do it himself. After all, they had hostages. The
cruiser wouldn't take any further action. He climbed into the snapper-boat and
hunted for the plug-in terminal. It fitted his own belt jack. He plugged in and
said, "Go ahead."
There was an instant of silence, then an accented
voice demanded, "Why are you speaking English?"
Rip replied formally, "This is Lieutenant Foster,
Federation Special Order Squadrons, in charge on the asteroid. Your landing
party is in our hands, as prisoners, two wounded, none dead. If you agree to
withdraw, we will send the wounded men back to you in one boat. The rest will remain
here as hostages for your good behavior."
"Stand by," the voice said. There was
silence for several moments, then a new voice said, "This is the cruiser
commander. We make a counteroffer. If you release our men and surrender to
them, we will spare the lives of you and your men."
Rip listened incredulously. The commanding officer
didn't understand. He, Rip, held the whip hand, because the lives of the Connie
prisoners were in his hands. He repeated his offer.
"And I repeat," the commander retorted.
"Surrender or die. Choose now."
"I refuse," Rip stated flatly. "Try
anything, and your men will suffer, not us."
"You are mistaken," the harsh voice said.
"We will sweep the asteroid clean with our exhaust, but this time we will
be more thorough. When we have finished, we will hammer you with guided
missiles. Then we will send snapper-boats with rockets to hunt down any who
remain. We intend to have that thorium. You had better surrender."
Rip couldn't believe it. The cruiser commander had no
hesitation in sacrificing his own men! And it was not a bluff. He knew
instinctively that the Connie commander meant it. Instantly he unplugged the
radio connection from his belt and spoke urgently. "Koa, get everyone
under cover in the cave. Hurry! Collect all the Connies and take them with
you."
Then he plugged in again. "Commander, I must have
time to think this over."
"You have one minute."
He watched his chronometer, planning the next move.
When the minute ended, he asked, "Commander, how do we know you will spare
our lives if we surrender?" Through the transparent shell of the
snapper-boat he saw lights moving toward the horizon and knew Koa was following
orders.
"You don't know," the cruiser answered.
"You must take our word for it. But if you surrender, we have no reason to
wish you harm."
Rip remained silent. The seconds ticked past until the
commander snapped, "Quickly! You have no more time."
"Sir," Rip said plaintively, "two of my
men do not wish to surrender."
"Shoot them, fool! Are you in command or
not?"
Rip grinned. He made his voice whine. "But, sir,
it is against the law of the Federation to shoot men without a trial."
The commander lapsed into his own language, caught
himself, then barked, "You are no longer under Federation law. You are
under the Consolidation of People's Governments. Do you surrender or not?
Answer at once, or we take action anyway. Quick!"
Rip knew he could stall no longer. He said coolly,
"If you had brains in your head instead of high vacuum, you'd know that
Planeteers never surrender. Blast away, you filthy space pirate!"
He jerked the plug loose, hesitated for a second over
whether or not to take the snapper-boat, and decided against it. He wasn't
familiar with Connie controls, and there wasn't time to experiment. He headed
for the cave.
The Connie cruiser lost no time. Its stern tubes
flamed, then its steering tubes. It was going to drive directly at the asteroid
without making a long run! Rip estimated quickly and realized that the Connie
would get to the asteroid at the same time that he reached the cave--if he made
it.
He speeded up as fast as he dared. With little gravity
on the asteroid, he couldn't fall, but a false step could lift him into space
and make him lose time while he got out an air bottle to propel him down again.
The thought gave him an idea. Without slowing he took two bottles from his
belt, turned them so the openings pointed backward, squeezed the release valves.
The Connie was gaining speed, blasting straight toward
him. Rip sped forward and crossed to the sun side, intent on the cave entrance
but no longer sure he would make it. The Connie's nose tube shot a cylinder of
flame forward, reaching for the asteroid. He saw the fire lick downward and
sweep toward him with appalling speed as he put everything he had into a
frantic dive for the cave entrance. The flaming rocket exhaust seemed to snatch
at him as a dozen hands pulled him to safety, then beat the sparks from his
suit.
He was safe. He leaned against Koa, his heart thumping
wildly. For a moment or two he couldn't speak; then he managed,
"Thanks."
Koa spoke for the Planeteers. "We're the ones to
say thanks, sir. If you hadn't thought of stalling the cruiser, and if you
hadn't stayed behind to give us time, we'd have some casualties, and so would
the Connies we captured."
"There wasn't anything else I could do," Rip
replied. "Come on, Koa. Let's see what the cruiser is doing."
They stepped outside. The metal was already cold
again. Things didn't stay hot in the vacuum of space.
They didn't see the Connie until the fire of its
exhaust suddenly blasted above the horizon, and then they ducked for cover. The
cruiser had taken a swing at the other side of the asteroid. They peered out
again and saw it turning.
"He won't get us," Rip said confidently.
"Our tough time will come when he sends a fleet of snapper-boats."
"We'll get a few," Koa replied grimly.
"Wait! What's he doing?"
The cruiser had started for the asteroid. Suddenly
jets flamed from every quarter of the ship. He was using all steering jets at
once! Rip watched, bewildered, as the great ship spun slowly, advanced, then
settled to a stop just at the horizon.
"He can't be launching boats already," he
said worriedly. "What's he up to?"
They ran forward a short distance until they could see
below the cave's horizon level. The cruiser released exhausts from both sides
of the ship, the outer ones the slightest bit stronger. Rip exclaimed,
"Great Cosmos, he's cuddling right up to the asteroid! Why?"
"Hiding," Koa said. "By Gemini! Come
on, sir!"
Rip saw his meaning instantly, and they raced to the
side of the asteroid away from the ship. As they crossed into the dark half,
Rip looked back. He couldn't see the cruiser from here. But he looked out into
space, across the horizon, and knew that Koa's guess had been right. The
distinctive glow of a nuclear drive cruiser was clear among the stars.
The Scorpius had returned!
"The Connie saw it," Rip said worriedly,
"but didn't blast away. That means he's intending to ambush the Scorpius. Koa, if he
does, that means war."
The tall officer shook his head. "Sir, the Connie
has guided missiles with atomic warheads, just as our ship has. If he can
launch one from ambush and hit our ship, that's the end of it. The Scorpius will be
nothing but space junk. Commander O'Brine will never have time to get off a
message, because he'll be dead before he knows there is danger."
The logic of it sent a chill down Rip's spine. The
Connie could get the Scorpius with one nuclear blast and then clean up
the asteroid at leisure. The Federation would suspect, but it would be unable
to prove anything, because there would be no witnesses. If the Connie took time
to tow the remains of the Scorpius deep into the asteroid belt, it likely
would never be found, no matter how the Federation searched.
They had to warn the ship. But how? Their helmet
communicators wouldn't reach it until it was right at the asteroid, and that
would be too late. They had no other radio. If only the radios in the
snapper-boats were on a Federation frequency.... Hey! They could take one of
the boats and intercept the cruiser!
He was hurrying toward them before Koa understood what
he was saying. He tried to make his legs go faster, but they were unsteady. He
knew he was losing blood. He had lost plenty. He gritted his teeth and kept
going.
The snapper-boats seemed miles away to Rip, but he
plugged ahead until his belt light picked them up. He took a long look, then
turned away, heartsick. The Connie's exhaust had charred them into wreckage.
"Now what?" he asked.
"I don't know, sir," Koa answered somberly.
They went back to the cave, not hurrying because Rip
no longer had the strength to hurry. Weakness and a deep desire to sleep almost
overcame him, and he knew that he was finished, anyway. His wound must be too
deep to clot, which meant it would bleed until he bled to death. Whether he
warned the Scorpius or not, his end was the same.
Back in the cave, he leaned against the wall and asked
tiredly. "How is Dominico?"
"I am fine, sir. My wound stopped bleeding."
"How is the Connie I got?"
"Unconscious, sir," Santos replied. "He
must be bleeding badly, but we can't tell. The one you landed on is all right
now, but he may have a broken rib or two."
Because his voice was weak, Rip had to turn up the
volume on his communicator to tell the Planeteers about the Scorpius. They were
silent when he finished. Then Dowst spoke up.
"Looks like they have us, sir. But we'll take
plenty of them with us before we're finished."
"That's the spirit," Rip told them. "I
won't last much longer. When I get too weak, Koa will take over. Meanwhile, I
want to get outside. Bring the rocket launcher outside, too. Who's the gunner?
Santos? Stand by, then. We'll need you, in case the Connie decides to send a
few snappers before it goes after the Scorpius."
The cruiser's glow was plain above the horizon now. It
was so close that they could make out its form against the background of stars.
O'Brine was decelerating, and Rip was certain he was watching his screens for a
sign of the enemy. He would see nothing, because the enemy was in the shadow of
the asteroid. He would think the coast was clear and would come to a stop
nearby while he asked why Rip had called for help. Failing to get a reply,
since the landing boat was wrecked, he would send a landing party, and the
Connie would attack while he was launching boats, off guard.
Rip watched the prediction come true. The nuclear
cruiser slowed gradually, its great bulk nearing the asteroid. O'Brine was
operating as expected.
Rip was having trouble keeping his vision from
blurring. He leaned against the rocket launcher, and his glove caressed one of
the sharp noses in the rack.
He heard his own voice before the idea had even taken
full form. "Santos! Do you hear me? Santos! Get the Scorpius! Fire
before it comes to a stop. And don't miss!"
Santos started to protest, but Koa bellowed, "Do
it! The lieutenant's right. It's the only chance we've got to warn the ship.
Get the scorpion, Santos. Dead amidships!"
The young corporal swung into action. His space gloves
flew as he cranked the launcher around, turned on the illuminated sight, and
bent low over it. Rip stood behind the corporal. He saw the cruiser's shape
stand out in the glow of the sight, saw the sighting rings move as Santos
corrected for its speed.
The corporal fired. Fire flared back past his
shoulder. The rocket flashed away, its trail dwindling as it sped toward the
great bulk above. It reached Brennschluss, and there was
darkness. Rip held his breath for long seconds, then gave a weak cry of
victory.
A blossom of orange fire marked a perfect hit.
CHAPTER ELEVEN
Hard Words
The Scorpius could have taken
direct hits with little or no major damage from a hundred rockets of the kind
Rip had used, but Commander O'Brine took no chances. When the alarm bell
signaled that the outer hull had been hit, the commander acted instantly with a
bellowed order.
The Planeteers on the asteroid blinked at the speed of
the cruiser's getaway. Fire flamed from the stern tubes for an instant, and
then there was nothing but a fading glow where the Scorpius had been.
Rip had a mental image of everything movable in the
ship crashing against bulkheads with the terrific acceleration.
And in the same moment, the Consops cruiser reacted.
The Connie commander was ready to fire guided missiles, when his target
suddenly, mysteriously, blasted into space at optimum acceleration. There was
only one reason the Connie could imagine: His cruiser had been spotted. The
ambush had failed. It was one thing for the Connie to lie in ambush for a
single, deadly surprise blast at the Federation cruiser. It was quite another
to face the nuclear drive ship with its missile ports cleared for action. The
Connie knew he had lost.
Rip and the Planeteers saw the Consops ship suddenly
flame away, then turn and dive for low space below the asteroid belt, in a
direction opposite to the one the Scorpius had taken. The
Planeteers' helmet communicators rang with their cheers.
The young officer clapped Santos on the shoulder and
exclaimed weakly, "Good shooting!"
The corporal turned anxiously to Koa. "The
lieutenant's pretty weak. Can't we do something?"
"Forget it," Rip said. There was nothing
anyone could do. He was trapped inside his space suit. There was nothing anyone
could do for his wound until he got into air.
Koa untied his safety line and moved to Rip's side.
"Sir, this is dangerous, but there's just as much danger without it. I'm
going to tie off that arm."
Rip knew what Koa meant. He stood quietly as the big
sergeant major put the line around his arm above the wound, then put his
massive strength into the task of pulling the line tight.
The heavy fabric of the suit was stiff, and the air
pressure gave further resistance that had to be overcome. Rip let most of the
air out of the suit, then fought for breath until the pain in his arm told him
that Koa had succeeded. He inflated the suit again and thanked the sergeant
major weakly.
The tight line stopped the bleeding, but it also cut off
the air circulation. Without the air, the heating system couldn't operate
efficiently. It was only a matter of time before the arm froze.
"Stand easy," Rip told his men.
"Nothing to do now but wait. The Scorpius will be
back." He set an example by leaning against the thorium crystal in which
the cave was located. It was a natural but rather meaningless gesture. With
virtually no gravity pulling at them, they could remain standing almost
indefinitely, sleeping upright.
Rip closed his eyes and relaxed. The pain in his arm
was less now, and he knew the cold was setting in. He was getting lightheaded,
and, most of all, he wanted to sleep. Well, why not? He slumped a little inside
the suit.
He awoke with Koa shaking him violently. Rip stood
upright and shook his head to clear his vision. "What is it?"
"Sir, the Scorpius has
returned."
Rip blinked as he stared out into space to where Koa
was pointing. He had trouble focusing his eyes at first, and then he saw the
glow of the cruiser.
"Good," he said. "They'll send a
landing boat first thing."
"I hope so," Koa replied.
Rip wanted to ask why the big Planeteer was dubious,
but he was too tired to phrase the question. He contented himself with watching
the cruiser.
In a short time the Scorpius was
balanced, with nose tubes counteracting the thrust of stern tubes, ready to
flash into space again at a second's notice.
Rip watched, puzzled. The cruiser was miles away. Why
didn't it come any closer? Then suddenly it erupted a dozen fiery streaks.
"Snapper-boats!" someone gasped.
Rip jerked fully awake. In the ruddy glow of the
fighting rockets' tubes, he had seen that the cruiser's missile ports were
yawning wide, ready to spew forth their deadly nuclear charges in an instant.
The snapper-boats flashed toward the asteroid in a
group, sheered off, and broke formation. They came back in pairs, streaking
space with the sparks of their exhausts.
"Into the cave," Koa shouted.
The Planeteers obeyed instantly. Koa took Rip's arm to
lead him inside, but the young officer shook him off. "No, Koa. I'll take
my chances out here. I want to see what they're up to."
"Great Cosmos, sir! They'll go over this rock
like Martian beetles. You'll get it, for sure."
"Get inside," Rip ordered. He gathered
strength enough to make his voice firm. "I'm staying here until I figure
out some way to call them off. We can't just stand here and let them blast us.
They're our own men."
"Then I'm staying, too," Koa stated.
A pair of snapper-boats flashed overhead and vanished
below the horizon. Two more swept past from another direction.
Rip watched, curious. What were they up to? Another
pair quartered past them at high speed, then two more. The boats seemed to be
crisscrossing the asteroid in a definite pattern.
A pair streaked past, and something sped downward from
one of them, trailing yellow flame. It exploded in a ball of molten fire that
licked across the asteroid in waves. Rip tensed, then saw that the chemical
would burn out before it reached them.
"Fire bomb," Koa muttered.
Rip nodded. He had recognized it. The Planeteers were
trained in the use of fire bombs, tanks of chemicals that burned even in an
airless world. They were equipped with simple jets for use in space.
The snapper-boats drew off, back toward the Scorpius. Rip
watched, searching for some reason for their actions. Then one of the boats
pulled away from the others. It returned to the asteroid, with stern jet
burning fitfully.
"Is he landing?" Koa asked.
Rip didn't know. The snapper-boat was moving slowly
enough to make a landing.
Directly above the asteroid it changed direction,
circled, and returned over their heads. Rip could almost have picked it off
with a pistol shot. Santos could have blasted it into space dust with one
rocket.
The snapper-boat changed direction, and for a fraction
of a second stern and side tubes "fought" each other, making the boat
yaw wildly. Then it straightened out on a new course.
Koa exclaimed, "That's a drone!"
Rip got it then. A pilotless snapper-boat! That's why
its actions were a little uneven. Only one thing could explain its deliberate
slowness. It was bait. The Scorpius had sent piloted snapper-boats over the
asteroid at high speed, crisscrossing in order to cover the thorium world
completely, expecting to have the unknown rocketeer fire at them. Then a fire
bomb had been dropped as a further means of getting the asteroid to fire. But
no rockets had been fired from the asteroid, so the pilot in control of the
drone had sent it at low speed, a perfect target.
That meant O'Brine wasn't sure of what was going on.
He must have seen the blip on his screen as the Connie cruiser flamed off, Kip
reasoned. But the commander probably suspected that the Connies had overcome
the Planeteers and were in control of the asteroid. He had sent the
snapper-boats to try to draw fire, in an attempt to find out more surely
whether Planeteers or Connies had the thorium rock.
"The Scorpius doesn't know what's
going on," Rip told his Planeteers. "O'Brine didn't know the cruiser
was waiting to ambush him, so the rocket we fired made him think the Connies
had taken us over."
He put himself in O'Brine's place. What would his next
step be? The snapper-boats hadn't drawn fire, even when a drone was sent over
at low speed. The next thing would be to send a piloted boat over slowly enough
to take a look.
Rip hoped O'Brine would hurry. There was no longer any
feeling in his arm below Koa's safety line. That meant the arm had frozen. He
had to get medical attention from the Scorpius pretty
soon.
He gritted his teeth. At least he was no longer losing
blood. He wasn't getting any weaker. But every now and then his vision fogged,
and he had to shake his head to clear it.
The pilotless snapper-boat made another slow run, then
put on speed and flashed back to the group of boats near the cruiser. Another
boat detached itself from the squadron and moved toward the asteroid.
Rip wished for a communicator powerful enough to reach
the Scorpius, but he knew it was useless to try with his helmet
circuit. The carrier waves of the snapper-boats were on the same frequency, and
they would smother the faint signal from his bubble.
But the boats might be able to hear if they got close
enough! He had a swift memory of the communications circuits. The pilots were
plugged into their boat communicators. If a boat got near enough, he could turn
up his bubble to full volume and yell. Not only would the boat pilot hear him,
but also his voice would go through the pilot's circuit and be heard in the
ship!
Rip grabbed Koa's arm. "Let's move away from the
cave a little farther."
The two of them stepped away from the cave and stood
in full view as the snapper-boat moved cautiously down toward the asteroid. Rip
planned what he would say. "Commander O'Brine, this is Foster!"
No, that wouldn't do. Connies would know that Kevin
O'Brine commanded the Scorpius, and if they had taken over the
Planeteers on the asteroid, they would also have learned Rip's name. He had to
say something that would immediately identify him beyond the shadow of a doubt.
The snapper-boat was closing in slowly. Rip knew the
pilot and gunner must be tense, frightened, ready to blast with their guns at
the first wrong move on the asteroid. He groped with his good arm and turned up
his helmet communicator to full volume.
The fighting rocket drew closer, cut in its nose tube,
and hovered only a few hundred feet above the Planeteers.
Rip summoned enough strength to make his voice sharp
and clear. His words sped through space into the bubble of the pilot, echoed in
the helmet, were picked up by the pilot's microphone, and then were hurled
through the snapper-boat circuit and through space to the cruiser's control
room.
O'Brine stiffened as the speaker threw Rip's voice at
him, amplified and hollow-sounding from reverberations in the snapper-boat
pilot's helmet.
"_O'Brine is so ugly he won't look at his face in
a clean blast tube! That no-good Irishman wouldn't know what to do with an
asteroid if he had one!_"
The commander turned purple with rage. He bellowed,
"Foster!"
A junior space officer hid a grin and murmured,
"Looks like the Planeteers still have the asteroid."
O'Brine bent over the communicator and yelled,
"Deputy commander! Launch landing boats. Get those Planeteers and bring
them here under armed guard. Ram it!"
The snapper-boat pilot through whose circuit Rip had
yelled turned to look wide-eyed at his gunner. "Did you hear that? Throw a
light down on the asteroid. It must have come from there."
The gunner threw a switch, and a searchlight port
opened in the boat's belly. Its beam searched downward, swept past, then
steadied on two space-suited figures.
"It worked," Rip said tiredly. He closed his
eyes to guard them against the brilliant glare, then waved his good arm.
Santos called from the cave entrance. "Sir, landing
boats are being launched!"
"Bring out the prisoners," Rip ordered.
"Line them up. Planeteers fall in behind them."
The landing boats, with snapper-boats in watchful
attendance, blasted down to the surface of the asteroid. Spacemen jumped out,
awkward at first on the no-weight surface. An officer glided to meet Rip, and
he had a pistol in his hand.
"It's all right," Rip told him. "The
Connies are our prisoners. You won't need guns."
The spaceman snapped, "You're under arrest."
Rip stared incredulously. "What for?"
"The commander's orders. Don't give me any
arguments. Just get aboard."
"I can't argue with a loaded gun," Rip said
wearily. He called to his men. "We're under arrest. I don't know why.
Don't try to resist. Do as the spacemen order."
Rip got aboard the nearest landing boat, his head
spinning. O'Brine had made a mistake of some kind.
The landing boats, loaded with Planeteers and Connies,
lifted from the asteroid to the cruiser. They slid smoothly into the air locks
and settled. The massive lock doors slid closed and lights flickered on. Rip
waited, trying to keep consciousness from slipping away.
The lock gauges registered normal air, and the inner
valves slid open. Commander O'Brine stepped through, his square jaw outthrust
and his face flushed with anger. He bellowed, "Where's Foster?"
His voice was so loud that Rip heard him even through
the bubble. He stepped out of the boat and faced the irate commander.
O'Brine ordered, "Get him out of that suit."
Two spacemen jumped forward. One twisted Rip's bubble
free and lifted it off. The heavy air of the ship hit him with physical force.
O'Brine grated, "You're under arrest, Foster, for
firing on the Scorpius, for insubordination, and for conduct
unbecoming an officer. Get out of that suit and get flaming. It's the space pot
for you."
Rip had to grin. He couldn't help it. He started to
reply, but the heavy air of the cruiser, so much richer and denser than that of
the suits, was too much. He fell, unconscious.
There was no gravity to pull him to the floor, but the
action of his relaxing muscles swung him slowly until he lay facedown in the
air a few feet above the floor.
Commander O'Brine stared for a moment, then took the
unconscious Planeteer and swung him upright. His quick eyes took in the patch
on the arm, the safety line tied tightly. He roared, "Quick! Get him to
the wound ward!"
* * * * *
Rip came back to consciousness on the operating table.
The wound in his arm had been neatly repaired, and below the wound, where his
arm had frozen, a plastic temperature bag was slowly bringing the cold flesh
back to normal. On his other side, a pulsing pressure pump forced new blood
from the ship's supplies into his veins.
A senior space officer, with the golden lancet of the
medical service on his tunic, bent over him. "How do you feel?"
Rip's voice surprised him. It was as full and strong
as ever. "I feel wonderful. Can I get up?"
"When we get enough blood into you, and your arm
is fully restored."
Commander O'Brine appeared in the door frame.
"Can he talk?"
"Yes. He's fine, sir."
O'Brine glared down at Rip. "Can you give me a
good reason why I shouldn't have you treated for space madness and then toss
you in the space pot until we reach Earth?"
"Best reason in the galaxy," Rip said
cheerfully. "But before we talk about it, I want to know how my men are.
One got cut, and another had his bubble cracked. Also, one of the Connies got
badly cut, another had some broken bones, and a third one bled into high vack
when Koa cracked his bubble."
The doctor answered Rip's question. "Your men are
all right. We put the one with the cracked bubble into high compression for a
while, just to relieve his pain a little. The other one didn't bleed much. He's
back in the squad room right now. Two of the prisoners are patched up, but the
third one is in the other operating room. I don't know whether we can save him
or not. We're trying."
O'Brine nodded. "Thanks, Doctor. Now, Foster,
start talking. You fired on this ship, scored a hit, and broke the air seal. No
casualties, fortunately. But by forcing us to accelerate at optimum speed, you
caused so much breakage of ship's stores that we'll have to put into Marsport
for new stocks. And on top of all that, you insulted me within the hearing of
every man on the ship. I don't mind being insulted by Planeteers. I'm used to
it. But when it's done over the communications system, it's bad for
discipline."
Rip tried to keep a straight face. He said mildly,
"Sir, I'm surprised you even give me a chance to explain."
"I wouldn't have," O'Brine said frankly.
"I would have shot off a special message to Earth, relieving you of
command and asking for Discipline Board action. But when I saw those Connie
prisoners, I knew there was more to this than just a young space pup going
vack-wacky."
"There was, Commander." Rip recited the
events of the past few hours while the Irishman listened with growing
amazement. "I had to convince you in a hurry that we still held the
asteroid, so I used some insulting phrases that would let you know, without any
doubt, who was talking. And you did know, didn't you, sir?"
O'Brine flushed. For a long moment his glance locked
with Rip's, then he roared with laughter.
Rip grinned his relief. "My apologies, sir."
"Accepted," O'Brine chuckled. "I'm
rather sorry I don't have an excuse for dumping you in the space pot, though,
Foster. Your explanation is acceptable, but I have a suspicion that you enjoyed
calling me names."
"I might have," Rip admitted, "but I
wasn't in very good shape. The only thing I could think of was getting into air
so I could have my arm treated. Commander, we've moved the asteroid. Now we
have to correct course. And we have to get some new equipment, including
nuclite shielding. Also, sir, I'd appreciate it if you'd let my men clean up
and eat. They haven't been in air since we left the cruiser."
For answer, O'Brine strode to the operating-room
communicator. "Get it," he called. "The deputy commander will
prepare landing boat one and issue new space suits and helmets for all
Planeteers with damaged equipment. Put in two rolls of nuclite. Sergeant Major
Koa will see that all Planeteers have an opportunity to clean up and eat. They
will return to the asteroid in one hour."
Rip asked, "Will I be able to go into space by
then?"
The doctor replied, "Your arm will be normal in
about twenty minutes. It will ache some, but you'll have full use of it. We'll
bring you back to the ship in about twenty-four hours for another look at it,
just to be sure."
Sixty minutes later, clean, fed, and contented, the
Planeteers were again on the thorium planet, while the Scorpius, riding the
same orbit, stood by a few miles out in space.
The asteroid and the great cruiser arched high above
the belt of tiny worlds in the orbit Rip had set, traveling together toward
distant Mars.
CHAPTER TWELVE
Mercury Transit
The long hours passed, and only Rip's chronometer told
him when the end of a day was reached. The Planeteers alternately worked on the
surface and rested in the air of the landing boat compartment, while the
asteroid sped steadily on its way.
When a series of sightings over several days gave Rip
enough exact data to work on, he recalculated the orbit, found the amount that
the course had to be corrected, and supervised the cutting of new holes in the
metal.
Tubes of ordinary rocket fuel were placed in these and
fired, and the thrust moved the asteroid slightly, just enough to make the
corrections Rip needed. It was not necessary to take to the landing boat for
these blasts. The Planeteers retired to their cave, which was now lined with
nuclite as a protection against radiation.
Rip watched his dosimeter climb steadily as the
radiation dosage mounted. Then he took the landing boat to the Scorpius, talked
the problem over with the ship's medical department, and arranged for his men
to take injections that would keep them from getting radiation sickness.
They left the asteroid belt far behind and passed
within ten thousand miles of Mars. The Scorpius sent its
entire complement of snapper-boats to the asteroid for protection, in case
Consops made another try, then flamed off to Marsport to put in new supplies to
replace those damaged when Rip had forced sudden and disastrous acceleration.
The asteroid had reached Earth's solar orbit before
the cruiser returned, though Earth itself was on the other side of the sun. Rip
ordered a survey and found the best place on the dark side to make a new base.
The Planeteers cut out a cave with the torch, lined it with nuclite, and moved
in the supplies. It would be their base to the end of the trip.
The sun was very hot now. On the sunny side of the
asteroid the temperature had soared far past the boiling point of water. But on
the dark side, Rip measured temperatures close to absolute zero.
When the Scorpius returned, he arranged
with Commander O'Brine for the Planeteers to take turns going to the cruiser
for showers and decent meals.
The asteroid approached the orbit of Venus, but the
bright planet was some distance away, at its greatest elongation to the east of
the sun. Mercury, however, loomed larger and larger. They would pass close to
the hot planet.
O'Brine recalled Rip to the Scorpius and handed
him a message.
Asteroid now within protection reach of Mercury and
Terra bases. Your escort no longer required. Proceed immediately Titan, take on
cargo and personnel.
The commander sighed. "Looks like I'll never get
to Earth long enough to see my family."
Rip sympathized. "Tough, sir. Perhaps the cargo
from Titan will be scheduled for Terra."
"That's what I hope," O'Brine agreed.
"Well, here's where we part. Is there anything you need?"
Rip made a mental check on supplies. He had more than
enough. "The only thing we need is a long-range communicator, sir. We'll
need one to contact the planet bases."
"I'll see that you get one." The Irishman
thrust out his hand. "Stay out of high vack, Foster. Too bad you didn't
join us instead of the Planeteers. I might have made a decent officer out of
you."
Rip grinned. "That's a real compliment, sir. I
might return it by saying that you have the makings of a Planeteer officer
yourself."
O'Brine chuckled. "All right. Let's declare a
truce, Planeteer. We'll meet again. Space isn't very big."
A short time later Rip stood in front of his asteroid
base and watched the great cruiser drive into space. A short distance away a
snapper-boat was lashed to the landing boat. O'Brine had left it, with a word
of warning.
"These Connies are plenty smart. I don't like
leaving you unprotected, even within reach of Mercury and Terra, but orders are
orders. Keep the snapper-boat, and you'll at least be able to put up a fight if
you bump into trouble."
The asteroid sped on its lonely way for two days, and
then a cruiser came out of space, its nuclear drive glowing. The Planeteers
manned the rocket launcher, and Rip and Santos stood by the snapper-boat, just
in case, but the cruiser was the Sagittarius, out of Mercury.
Capt. Go Sian-tek, a Chinese Planeteer officer,
arrived in one of the cruiser's boats with three enlisted men.
Captain Go greeted Rip and his men, then handed over a
plastic stylus plate ordering Rip to deliver six cubic meters of thorium for
use on Mercury. While Koa supervised the cutting of the block, Rip and the
captain chatted.
The Mercurian Planeteer base was in the twilight zone,
but the Planeteers always worked on the sun side, wearing special alloy suits
to mine the precious nuclite that only the hot planet provided.
At some time during its first years, Mercury had been
so close to the sun that its temperature was driven high enough to permit a
subatomic thermonuclear reaction. The reaction had shorn some elements of their
electrons and left a thin coating of material composed almost entirely of
neutrons. The nuclite was incredibly dense. It could be handled only in low
gravity because of its weight. But nothing else provided the shielding against
radiation and meteors half so well, and it was in great demand.
"Things aren't so bad," Go told Rip.
"The base is comfortable, and we only work a two-hour shift out of each
ten. We've had a plague of silly dillies recently. They got into one man's suit
while we were working, but mostly they're just a nuisance."
Rip had heard of the creatures. They were like Earth
armadillos, except that they were silicon animals and not carbon like those of
Earth. They were drawn to oxygen like iron to a magnet, and their diamond-hard
tongues, used for drilling rock in order to get the minerals on which they
lived, could drive right through a space suit. Or, if these animals worked
undetected for a while, they could drill through the shell of a space station.
Scralabus primus was the scientific
name of the creature, but the fact that it looked like a silicon armadillo had
given it the popular name of "silly dilly." Apart from its desire for
oxygen, it was harmless.
Koa reported, "Sir, the block of thorium is
ready. We've hung it on a line behind the landing-boat. The blast won't hurt
it, and it's too big to get inside the boat."
"Fine, Koa. Well, Captain, that does it."
The Mercurian Planeteers got into their craft and
blasted off, trailing the block of thorium in their exhaust. Rip watched the
cruiser take the craft and thorium aboard, then drive toward Mercury, brilliant
sunlight reflecting from its sleek sides. The planet was only a short distance
away by spaceship. It was the largest thing in space, except for the sun, as
seen from the asteroid.
Past the orbit of Mercury, the sun side of the
asteroid grew dangerously hot for men in space suits. Rip and the Planeteers
stayed in the bitter cold of the dark side, which ceased to be entirely dark.
The temperature rose somewhat. They were close enough to the sun that the
prominences, great flaming tongues of hydrogen that sped many thousands of
miles into space, gave them light and enough heat to register on Rip's
instruments.
Mercury was left far behind, and Earth could not be
seen because of the sun. There was nothing to do now but ride out the rest of
the trip as comfortably as possible, until it was time to throw the asteroid
into a series of ever-tightening elliptical orbits around Earth, known as
braking ellipses. The method would use Earth's gravity to slow them down to the
proper speed. A single atomic bomb and a half dozen tubes of rocket fuel
remained.
Then, as Rip was enjoying the comfort of air during his
off-watch hour in the boat compartment, Koa beat an alarm on the door.
Rip and the Planeteers got into suits and opened up.
"It's Terra base calling on the communicator,
sir," Koa reported. "Urgent message, they said, and they want to talk
to you personally."
Rip hurried to the cave. The communicator indicator
light was glowing bright red. He plugged in his helmet circuit and said,
"This is Lieutenant Foster. Go ahead."
A voice crackled across space from Earth. "This
is Terra base. Foster, a Consops cruiser has apparently been hiding behind the
sun waiting for you. Our screens just picked it up, heading your way. We've
sent orders to the Sagittarius on Mercury to give you
cover, and the Aquila has taken off from here. But get this,
Foster. The Consops cruiser will reach you first. You have about one hour. Do
you understand?"
Rip understood all right. He understood too well.
"Got you," he said shortly. "Now what?"
The communicator buzzed. "Take any appropriate
action. You're on your own. Sorry. Sending the cruisers is all we can do. We'll
stand by for word from you. If you think of any way we can help, let us
know."
Rip asked, "How long before the cruisers
arrive?"
"You're too close to us for them to move fast.
They'll have to use time accelerating and decelerating. The Sagittarius should
arrive in something less than two hours and the Aquila a few
minutes later."
The communicator paused, then continued. "One
thing more, Foster. The Connies know how badly we want that asteroid, but they
also know we don't want it enough to start a war. Got that?"
"Got it," Rip stated wryly. "I got it
good. Thanks for the warning, Terra base. Foster off."
"Terra base off. Stay out of high vack."
Fine advice, if it could be taken. Rip stared up at
the brilliant stars, thinking fast. The Connie would have almost an hour's lead
on the space-patrol cruisers. In that hour, if the Connie were willing to pay
the price in blasted snapper-boats, Consops would have the asteroid. And Terra
base had made it clear that the space patrol would not try to blast the Connie
cruiser, because that would mean war.
Added together, the facts said just one thing: They
had one hour in which to think of some way to hold off the Connies for an
additional hour.
The Planeteers were clustered around him. Rip asked
grimly, "Any of you ever study the ancient art of magic?"
The Planeteers remained silent and tense.
"Magic is what we need," Rip told them.
"We have to make the whole asteroid disappear, or else we have to conjure
up a space cruiser out of the thorium. Otherwise, we have barely an hour till
we're either prisoners or dead!"
CHAPTER THIRTEEN
Peril!
Sergeant major Koa asked thoughtfully, "Sir,
would it do the Connie much good to launch boats this close to the sun? They'd
have to use too much fuel just keeping position."
"You could be right," Rip said slowly. Koa
had a point! To counter gravitational attraction took velocity, which meant
consumption of fuel. Maneuvering boats meant rapid velocity changes. Against
the sun's terrific gravity at this distance, it also meant maximum thrust and
maximum fuel flow most of the time. The asteroid, in a planned orbit with the
correct velocity, was safe enough, and the Connie cruiser would simply match
the asteroid's orbit. But boats, which had to maneuver, were another matter.
Rip figured quickly. In accordance with Newton's Law,
gravitational attraction increased rapidly on approaching a body. If he could
put the asteroid even closer to the sun, the boat problem would become worse,
until even a small velocity change in the wrong direction could leave a boat in
the terrible position of not having enough thrust for a long enough time to
keep from being drawn into the sun.
But to change the asteroid's orbit was dangerous! It
meant losing just enough velocity to be drawn closer to the sun, and then
picking up a much higher velocity to get free again!
Rip got his instruments and pulled out a special slide
rule designed for use in space. He had Koa stand by with stylus and computation
board and take down his figures.
He recalculated the safety factor he had used when
deciding how close to the sun to put the asteroid, then took quick star sights
to determine their exact position. They were within a few miles of perihelion,
the point at which they would be closest to Sol.
Rip tapped gloved fingers on his helmet absently. If
they could blast out of the orbit and drive into the sun.... He estimated the
result. A few miles per second of less speed would let them be pulled so far
within the sun's field of gravity that, within an hour or so, small boats would
venture into space only at their peril.
He reviewed the equipment. They had tubes of rocket
fuel, but the tubes wouldn't give the powerful thrust needed for this job. They
had one atomic bomb. One wasn't enough. Not only must they drive toward the
sun, but also they must keep reserve power to blast free again. If only they
had a pair of nuclear charges!
He called his Planeteers together and outlined the
problem. Perhaps one of them would have an idea. But no useful suggestions were
forth-coming--until Dominico spoke up. "Sir, why don't we make two bombs
from one?"
"I wish we could," Rip said. "Do you
know how?"
"No, Lieutenant. If we had parts, I could put
bombs together. I can take them apart, but I don't know how to make two out of
one." The Italian Planeteer looked accusingly at Rip. "I thought
maybe you knew, sir."
Rip grunted. If they had parts, he could assemble
nuclear bombs, too. Part of his physics training had been concerned with
fission and its various applications. But no one had taught him how to make two
bombs out of one.
The theory behind this particular bomb design was
simple. Two or more correctly sized pieces of plutonium or uranium isotope,
when brought together, formed what was known as a critical mass, which would
fission. The fissioning released energy and produced the explosion.
But there was a wide gap between theory and practice.
A nuclear bomb was actually pretty complicated. It had to be complicated to
keep the pieces of the fissionable material apart until a chemical explosion
drove them together fast and hard enough to create a fission explosion. If the
pieces weren't brought together rapidly enough, the mass would fission in a
slow chain reaction with no explosion.
Rip was trained in scientific analysis. He tackled the
problem logically, considering the design of a nuclear bomb and the reasons for
it.
Atomic bombs had to be carried. That meant an outer
casing was necessary. The casing had a lot to do with the design. Suppose no
casing were required? What would be needed?
He took the stylus and computation board from Koa and
jotted down the parts required. First, two or more pieces of plutonium large
enough to form a critical mass. Second, a neutron source--the type of
radioactivity that produced neutrons--to accelerate the reaction. Third, some
kind of neutron reflector. And fourth, explosive to drive the pieces together.
Did they have all those items? He checked them off.
Their single five KT bomb contained at least enough plutonium for two critical
masses, if brought together inside a good neutron reflector. Each mass should
give about a two kiloton explosion. And they did have a good neutron
reflector--nuclite. There wasn't anything better.
"What have we got for a neutron source?" he
asked aloud. He was really asking himself, but he got a quick answer from Koa.
"Sir, some of the stuff left in the craters from
the other explosions gives off neutrons."
"You're right," Rip agreed instantly. A
small piece from one of the craters, when combined with half of the neutron
source in the bomb, should be enough. As for the explosive, they had exploding
heads on their attack rockets.
In other words, he had what he needed--except for a
method of putting all the pieces together to create a bomb.
If only they had a tube of some sort that would
withstand the chemical explosion--the one that brought the critical mass
together!
He told the Planeteers what he had been thinking, then
asked, "Any ideas for a tube?"
"How about a tube from the snapper-boat?"
Santos suggested.
Rip shook his head. "Not strong enough. They're
designed to withstand the slow push of rocket fuel, not the fast rap of an
explosion. When I say slow, I mean slow-burning when compared with explosive.
Any more ideas?"
Kemp, the expert torchman, said, "Sir, I can burn
you a tube into the asteroid."
Rip grabbed the Planeteer so hard they both floated
upward. "Kemp, that's wonderful! That's it!" The details took form in
his mind even as he called orders. "Dominico, tear down that bomb. Santos,
remove two heads from your rockets and wire them to explode on electrical
impulse. Kemp, we'll want the tube just a fraction of an inch wider than a rocket
head. Get your torch ready."
He took the stylus and began calculating. He talked as
he worked, telling the Planeteers exactly what they were up against. "I'm
figuring out where to put the charge so it will do the most good, but my data
isn't complete. If our homemade bomb goes off, I don't know exactly how much
power it will give. If it gives too much, we'll be driven so close to the sun
we'll never get free of its gravity."
Bradshaw, the English Planeteer, said mildly,
"Don't worry, Lieutenant. If it isn't the solar frying pan, it's Connie
fire."
A chorus of agreement came from the other Planeteers.
"What a crew!" Rip thought. "What a great gang of space
pirates!"
He finished his calculations and found the exact place
where Kemp would cut. A few feet away from the spot was a thick pyramid of
thorium. That would do, and they could cut into it horizontally instead of
drilling straight down. He pointed to it. "Let's have a hole straight in
for six feet. And keep it straight, Kemp. Allow enough room for a lining of
nuclite. Koa, cut a sheet of nuclite to size."
Kemp's torch already was slicing into the metal. Rip
asked, "Can you weld with that thing, Kemp?"
"Just show me what you want, sir."
"Good." Rip motioned to Trudeau.
"Frenchy, we'll need a strong rod at least eight feet long."
The French Planeteer hurried off. Rip consulted his
chronometer. Less than ten minutes had passed since the call from Terra base.
He went over his plan again. It had to work! If it
didn't, asteroid and Planeteers would end up as subatomic particles in the
sun's photosphere, because he had calculated his blast to drive the asteroid
past the limit of safety. It was the only way he could be sure of putting them
beyond danger from Connie landing boats or snapper-boats. The Connie would have
only one chance--to bring his cruiser down.
If he tried that, Rip thought grimly, he would get a
surprise. The second nuclear charge would be set, ready to be fired. The Connie
cruiser was so big that no matter how it pulled up to the asteroid, some part
of it would be close enough to the charge to be blown into space dust. No
cruiser could survive an atomic explosion within five hundred yards, and the
Connie would have to get closer to the nuclear charge than that.
Dominico reported that the bomb had been dismantled.
Rip went to it and examined the raw plutonium, being careful to keep the pieces
widely separated.
This particular bomb design used five pieces of
plutonium which were driven together to form a ball. Rip made a quick estimate.
Two were enough to form a critical mass. He would use two to blast into the sun
and three to blast out again. He would need the extra kick.
There was only one trouble. The pieces were wedge
shaped. They would have to be mounted in thorium in order to keep them rigid.
Only Kemp could do that. They had no cutting tool but the torch.
Santos appeared, carrying a rocket head under each
arm. They had wires wound around them, ready to be attached to an electrical
source.
Rip hurried back to where Kemp was at work. The
private was using a cutting nozzle that threw an almost invisible flame five
feet long. In air, the nozzle wouldn't have worked effectively beyond two feet,
but in space it cut right down to the end of the flame. Kemp had his arm inside
the hole and was peering past it as he finished the cut.
"Done, sir," he said, and adjusted the flame
to a spout of red fire. He thrust the torch into the hole and quickly withdrew
it as pieces of thorium flew out. A stream of water hosed into the tube would
have worked the same way.
Rip took a block of plutonium from Dominico and handed
it to Kemp. "Cut a plug and fit this into it. Then cut a second plug for
the other piece. They have to match perfectly, and you can't put them together
to try out the fit. If you do, we'll have fission right here in the open."
Kemp searched and found a piece he had cut in making
the tube. It was perfectly round, ideal for the purpose. He sliced off the
inner side where it tapered to a cone, then, working only by eye estimate, cut
out a hole in which the wedge of fission material would fit. He wasn't off by a
thirty-second of an inch. Skillful application of the torch melted the thorium
around the wedge and sealed it tightly.
Koa was ready with a sheet of nuclite. Trudeau arrived
with a pole made by lashing two crate sticks together.
Rip gave directions as they formed a cylinder of
nuclite. Kemp spot-welded it, and they pushed it into the hole.
Nunez found a small piece of material in one of the
earlier craters. It would provide some neutrons to start the chain reaction.
Rip added it to the front of the plutonium wedge, along with a piece of
beryllium from the bomb, and Kemp welded it in place.
They put the thorium block which contained the
plutonium into the hole, the plutonium facing outward. Trudeau rammed it to the
bottom with his pole. The neutron source, the neutron reflector, and one piece
of fissionable material were in place.
Kemp sliced another round block of thorium out of a
nearby crystal and fitted the second wedge of plutonium into it. At first Rip
had worried about the two pieces of plutonium making a good enough contact, but
Kemp's skillful hand and precision eye removed that worry.
The torchman finished fitting the plutonium and
carried the block to the tube opening. He tried it, removed a slight
irregularity with his torch, then said quietly, "Finished, sir."
Rip took over. He slid the thorium-plutonium block
into the tube, took a rocket head from Santos, and used it to push the block in
farther. When the rocket head was about four inches inside the tube, its wires
trailing out, Rip called Kemp. At his direction, the torchman sliced a thin
slot up the face of the crystal. Rip fitted the wires into it and held them in
place with a small wedge of thorium.
Kemp cut a plug, fitted it into the hole, and welded
the seams closed. The tube was sealed. When electric current fired the rocket
head, the thorium carrying the plutonium wedge would be driven forward to meet
the wedge in the back. And, unless Rip had miscalculated the mass of the two
pieces, they would have their nuclear blast. Rip surveyed the crystal with some
anxiety. It looked right.
Dominico already had rigged the timer from the atomic
bomb. He connected the wires. "Do I set it, sir?"
"Load the communicator, the extra bomb parts, the
rocket launcher and rockets, the cutting equipment, my instruments, and the
tubes of fuel," Rip ordered. "Leave everything else in the
cave."
The Planeteers ran to obey. Rip waited until the
landing boat was nearly loaded, then told Dominico to set the timer for five
minutes. He wondered how they would explode the second charge, since they had
only the one timer left, then forgot about it. Time enough to worry when faced
with the problem.
"I'll take the snapper-boat," he stated.
"Santos in the gunner's seat. Koa in charge in the landing boat. Dowst
pilot. Let's show an exhaust."
He fitted himself into the tight pilot seat of the
snapper-boat while Santos climbed in behind. Then, handling the controls with
the skill of long practice, he lifted the tiny fighting rocket above the
asteroid and waited for the landing boat. When it joined up, Rip led the way to
safety. As he cut his exhaust to wait for the explosion, he sighted past the
snapper-boat's nose to the asteroid.
Even though both boats had been careful to match
velocity with the asteroid as closely as possible, the slight difference
remaining caused them to drift sunward. Rip cut his jets in to compensate, and
saw Dowst do the same.
Another few miles toward the sun, and the landing boat
wouldn't have the power to get away from Sol's gravity. A few miles beyond
that, even the powerful little snapper-boat would be caught.
Below, the timer reached zero. A mighty fan of fire
shot into space. The asteroid shuddered from the blast, then swerved gradually,
picking up speed as well as new direction.
Rip swallowed hard. Now they were committed. They
would reach a new perihelion far beyond the limits of safety. P for
perihelion and P for peril. In this case, they were the same thing!
CHAPTER FOURTEEN
Between Two Fires
Back on the asteroid, the Planeteers started laying
the second atomic charge. Rip selected the spot, found a nearby crystal that
would serve to house the bomb, and Kemp started cutting.
The Planeteers knew what to do now, and the work went
rapidly. Rip kept an eye on his chronometer. According to the message from
Terra base, he had about fifteen minutes before the Consops cruiser arrived.
"We have one advantage we didn't have back in the
asteroid belt," he remarked to Koa. "Back there they could have
landed anywhere on the rock. Now they have to stick to the dark side.
Snapper-boats could last on the sun side, but men in ordinary space suits
couldn't."
"That's good," Koa agreed. "We have
only one side to defend. Why don't we put the rocket launcher right in the
middle of the dark side?"
"Go ahead. And have all men check their pistols
and knives. We don't know what's likely to happen when that Connie flames
in."
Rip walked over to the communicator and plugged his
suit into the circuit. "This is the asteroid calling Terra base.
Over."
"This is Terra base. Go ahead, Foster. How are
you doing?"
"If you need anything cooked, send it to
us," Rip replied. "We have heat enough to cook anything, including
tungsten alloy." He explained briefly what action they had taken.
A new voice came on the communicator. "Foster,
this is Colonel Stevens."
Rip responded swiftly, "Yes, sir!" Stevens
was the top Planeteer, commanding officer of all the Special Order Squadrons.
"We've piped this circuit into every channel in
the system," the colonel said. "Every Planeteer in the Squadrons is
listening and rooting for you. Is there anything we can do?"
"Yes, sir," Rip replied. "Do you know
if Terra base has been plotting our course this far?"
There was a brief silence, then the colonel answered,
"Yes, Foster. We have a complete track from the time you started showing
on the Terra screens, about halfway between the orbits of Mars and Earth."
"Did you just get our change of direction?"
"Yes. We're following you on the screens."
"Then, sir, I'd appreciate it if you'd put the
calculators to work and make a time-distance plot for the next few hours. The
blast we're saving to push to escape velocity is about three kilotons. Let us
know the last moment when we can fire."
"You will have it within fifteen minutes.
Anything else, Foster?"
"Nothing else I can think of, sir."
"Then, good luck. We'll be standing by."
"Yes, sir. Foster off."
Rip disconnected and turned up his helmet
communicator, repeating the conversation to his men. Koa came and stood beside
him. "Lieutenant, how do we set off this next charge?"
There was only one way. When the time came to blast,
they would be too close to the sun to take to the boats. The blast had to be
set off from the asteroid.
"We'll get underground as far away from the bomb
as we can," Rip said. He surveyed the dark side, which was rapidly growing
less dark. "I think the second crater will do. Kemp can square it off on
the side toward the blast to give us a vertical wall to hide behind."
Koa looked doubtful. "Plenty of radiation left in
those holes, sir."
Rip grinned mirthlessly. "Radiation is the least
of our problems. I'd rather get an overdose of gamma then get blasted into
space."
A yell rang in his helmet. "Here comes the
Connie!"
Rip looked up, startled. The Consops cruiser passed
directly overhead, about ten miles away. It was decelerating rapidly. Rip
wondered why they hadn't spotted it earlier, then realized the Connie had come
from the direction of the hot side.
The enemy cruiser was probably the same one that had
attacked them before. He must have lain in wait for days, keeping between the
sun and Terra. That way, the screens wouldn't pick him up, since very few
observatories scanned the sun with regularity. To the observatories, the
cruiser would have been only a tiny speck, too small to be noticed. Or, if they
had noticed it, the astronomers probably decided it was just a very tiny
sunspot.
The Planeteers worked with increased speed. Kemp
welded the final plug into place, then hurried to the crater from which they
would set off the charge. Dominico and Dowst connected wires from the rocket
head to a reel of wire and rolled it toward the crater. Nunez got a hand-driven
dynamo from the supplies and tested it for use in setting off the charge.
Santos stood by the rocket launcher, with Pederson ready to put another rack of
rockets into the device when necessary.
Rip and Koa watched the Connie cruiser. It decelerated
to a stop for a brief second, then started moving again, with no jets showing.
"That's the sun pulling," Rip said
exultantly.
"They'll have to keep blasting to maintain
position."
The Consops commander didn't wait to trim ship against
the sun's drag. His air locks opened, clearly visible to Rip and Koa because
that side of the cruiser was brilliant with sunlight. Ten snapper-boats sped
forth. Rip was certain now that this was the enemy cruiser they had fought off
back in the asteroid belt. Two Connie snapper-boats had been destroyed in that
clash, which explained why the commander was sending out only ten boats instead
of a full quota of twelve.
The squadron instantly formed a V, like a strange
space letter made up of globes. The sun's gravity pulled at them, dragging them
off course. Rip watched as flames poured from their stern tubes. They were
firing full speed ahead, but the drag of the sun distorted their line of flight
into a great arc.
Rip saw the strategy instantly. The Connie commander
knew the situation exactly, and he was staking everything on one great gamble,
sending his snapper-boats to land on the asteroid--to crash-land if necessary.
The asteroid was so close to the sun that even the
powerful fighting rockets would use most of their fuel in simply combating its
gravity.
"All hands stand by to repel Connies," Rip
shouted, and he drew his pistol. He looked into the magazine, saw that the clip
was full, and then charged the weapon.
Santos was crouched over the rocket launcher, his
space gloves working rapidly as he kept the rockets pointed at the enemy.
Rip called, "Santos, fire at will."
The Planeteers formed a skirmish line which pivoted on
the launcher. Only Kemp remained at work. His torch flared, slicing through the
thorium as he prepared their firing position.
The atomic charge was ready. The wires had been laid
up to the rim of the crater in which Kemp worked, and the dynamo was attached.
Rip was everywhere, checking on the launcher, on Kemp,
on the pistols of his men. And Santos, hunched over his illuminated sight,
watched the Connie snapper-boats draw near.
"Here we go," the corporal muttered. He
pressed the trigger.
The first rocket sped outward in a sweeping curve, and
for a moment Rip opened his mouth to yell at Santos. The sun's gravity affected
the attack rockets, too! Then he saw that the corporal had allowed for the
sun's pull.
The rocket curved into the squadron of on-coming
boats, and they all tried to dodge at once. Two of them met in a sideways
crash, then a third staggered as its stern globe flared and exploded. Santos
had scored a hit!
Rip called, "Good shooting!"
The corporal's reply was rueful. "Sir, that
wasn't the one I aimed at. The sun's pull is worse than I figured."
The damaged snapper-boat instantly blasted from its
nose tubes, decelerated, and went into reverse, flipping through space crabwise
as it tried to regain the safety of the cruiser. The two boats that had crashed
while trying to dodge were blasting in great spurts of flame, following the
example of their damaged companion.
"Seven left," Rip called, and another rocket
flashed on its way. He followed its trail as it curved away from the asteroid
and into the squadron. Its proximity fuse detonated in the exhaust of a Connie
boat, blowing the tube out of position. The boat yawed wildly, cut its stern
tubes, and blasted to a stop from the bow tube. Then it, too, started backward
toward the cruiser. Six left!
Flame blossomed a few yards from Rip. He was picked up
bodily and flung into space, whirling end over end. Koa's voice rang in his
helmet.
"Watch it! They're firing back!"
Rip tugged frantically at an air bottle in his belt.
He pulled it out and used it to whirl him upright again; then its air blast
drove him back to the surface of the asteroid. Sweat poured from his forehead,
and the suit ventilator whined as it picked up the extra moisture. Great
Cosmos! That was close!
Santos fired again, twice, in rapid succession. The
Connie snapper-boats scattered as the proximity fuses produced flowers of fire
among them. Two near misses, but they threw the enemy off course. Rip watched
tensely as the boats fought to regain their course. He knew asteroid, cruiser,
and boats were speeding toward the sun at close to fifty miles a second, and
the drag was getting terrific. The Connies knew it, too.
There was an exultant yell from the Planeteers as two
of the boats gave up and turned back, using full power to regain the safety of
the mother ship. Four left!
Santos scored a direct hit on the nose of the nearest
one, but its momentum drove it to within a few yards of the asteroid. Five
space-suited figures erupted from it, holding hand propulsion units, tubes of
rocket fuel used for hand combat in empty space.
The Connies lit their propulsion tubes and drove feet
first for the asteroid. The Planeteers estimated where the enemy would land,
and they were there waiting, with aimed handguns. The Connies had their hands
over their heads, holding the propulsion tubes. They took one look at the
gleaming Planeteer guns, and their hands stayed upright.
The Planeteers lashed the Connies' hands behind them
with their own safety lines and, at Rip's orders, dumped all but one of them
into the crater where Kemp was just finishing his cutting.
Three snapper-boats remained. Rip watched, holding
tightly to the arm of the Connie he had kept at his side. The man wore the
insignia of an officer.
The remaining snapper-boats were going to make it.
Santos threw rockets among them and scored hits, but the boats kept coming. The
Connies were too far away from the cruiser to return, and they knew it. Getting
to the asteroid was their only chance.
Rip called, "Santos! Cease fire. Set the launcher
for ground level. Let them land, but don't fire until I give the word."
He put his helmet against his prisoner's for direct
communication. "You speak English?"
The man shouted back, "Yes."
"Good. We're going to let your friends land. As
soon as they do, I want you to yell to them. Say we have assault rockets
trained on them. Tell them to surrender, or they'll be killed in their tracks.
Got that?"
The Connie replied, "Suppose I refuse?"
Rip put his space knife against the man's stomach.
"Then we'll get them with rockets. But you won't care, because you won't
know it."
The truth was that Santos couldn't hope to get them
all with his rockets. They might overcome the Connies in hand-to-hand fighting,
but there would be a cost to pay in Planeteer casualties. Rip hoped the Connie
wouldn't call his bluff, because that's all it was. He couldn't use a space
knife on an unarmed prisoner.
The Connie didn't know that. In Rip's place he would
have no compunctions about using the knife, so instead of calling Rip's bluff,
he agreed.
The snapper-boats blew their front tubes,
decelerating, and squashed down to the asteroid in a roar of exhaust flames,
sending the Planeteers running out of the way. Rip thrust harder with his space
knife and yelled, "Tell them!"
The Connie officer nodded. "Turn up my
communicator."
Rip turned it on full, and the Connie barked quick
instructions. The exhausts died, and five men filed out of each boat, with
hands held high. Rip blew a drop of perspiration from the tip of his nose.
Empty space! It was a good thing Connie morale was bad. The enemy's willingness
to surrender had saved them a costly fight.
The Planeteers rounded up the prisoners and secured
them, while Rip took an anxious look at the communicator. It was about time he
heard from Terra base.
The light was glowing. For all he knew, it might have
been glowing for many minutes. He plugged into the circuit.
"This is Foster on the asteroid."
"Terra base to Foster. Listen. You will reach
optimum position on the time-distance curve at twenty-three-oh-six."
"Got it. We will reach optimum position at
twenty-three-oh-six." He looked at his chronometer, and his pulse stopped.
It was 22:58! They had just eight minutes before the sun caught them forever,
atomic blast or no!
And the Connie cruiser was still overhead, with no
friendly cruisers in sight. He looked up, white-faced. Not only was the Connie
still there, but its main air lock was sliding open to disclose a new danger.
In the opening, ready to launch, an assault boat
waited. The assault boats were something only the Connies used. They were about
four times the size of a snapper-boat, less maneuverable but more powerful.
They carried twenty men and a pair of guided missiles with atomic warheads!
CHAPTER FIFTEEN
The Rocketeers
Rip ran for the snapper-boat, feet moving as rapidly
as lack of gravity would permit. He called instructions. "Santos! Turn the
launcher over to Pederson and come with me. Koa, take over. Start throwing
rockets at that boat, and don't stop until you run out of ammunition."
He reached the snapper-boat and squeezed in, Santos
close behind him. As he strapped himself into the seat he called, "Koa!
Get this, and get it straight. At twenty-three-oh-five, fire the bomb. Fire it
whether I'm back or not."
Koa replied, "Got it, sir."
That would give the Planeteers a minute's leeway. Not
much of a safety margin, especially when he wasn't sure how much power the
atomic charge would produce.
He plugged into the snapper-boat's communicator and
called, "Ready, Santos?"
"Ready, Lieutenant."
He braced himself against acceleration and flipped the
speed control to full power. The fighting rocket rammed out from the asteroid,
snapping him back against the seat. He made a quick check. Gunsight on, fuel
tanks almost full, propulsion tubes racked handy to his hand.
They drove toward the enemy cruiser at top speed,
swerving in a great arc as the sun pulled at them. The enemy's big boat was out
of the ship, its jets firing.
Rip leaned over his illuminated gunsight. The boat
showed up clearly, the rings of the sight framing it. He estimated distance and
the pull of the sun, then squeezed the trigger on the speed control handle. The
cannon up in the nose spat fire. He watched tensely and saw the charge explode
on the hull of the Connie cruiser. He had underestimated the sun's drag. He
compensated and tried again.
He missed. Now that he was closer and the charge had
less distance to travel, he had overestimated the sun's effect. He gritted his
teeth. The next shot would be at close range.
The fighting rocket closed space, and the landing boat
loomed large in the sight. He fired again, and the shot blew metal loose from
the top of the boat's hull. A hit, but not good enough. He leaned over the
sight to fire again, but before he had sighted, an explosion blew the assault
boat completely around.
Koa and Pederson had scored a hit from the asteroid!
The big boat fired its side jets and spun around on
course again. Flame bloomed from its side as Connie gunners tried to get the
range on the snapper-boat.
Rip was within reach now. He fired at point-blank
range and flashed over the boat as its front end exploded. Santos, firing from
the rear, hit it again.
Rip threw the rocket into a turn that rammed him
against the top of his harness. He steadied on a line with the crippled Connie
craft. It was hard hit. The bow jets flickered fitfully, and the stern tubes
were dead. He sighted, fired. A charge hit the boat aft and blew its stern
tubes off completely.
And at the same moment, a Connie gunner got a perfect
bead on the snapper-boat.
Space blew up in Rip's face. The snapper-boat slewed
wildly as the Connie shot took effect. Rip worked his controls frantically,
trying to straighten the rocket out more by instinct than anything else.
His eyes recovered from the blinding flash, and he
gulped as he saw the raw, twisted metal where the boat's nose had been. He
managed to correct the boat's twisting by using the stern tubes, but he lost
full control of the ship.
For a moment panic gripped him. Without full control
he couldn't get back to the asteroid! Then he forced himself to calm down. He
sized up the situation. They were still underway, the stern tubes pushing, but
their trajectory would take them right under the crippled Connie boat.
There was nothing he could do but pass close to the
Connie. The enemy gunners would fire, but he had to take his chances. He looked
down at the asteroid and saw an orange trail as Koa launched another rocket.
The shot from the asteroid ticked the bottom of the
Connie boat and exploded. The Connie rolled violently. Tubes flared as the
pilot fought to correct the roll. He slowed the spinning as Rip and Santos
passed, just long enough for a Connie gunner to get in a final shot.
The shell struck directly under Rip. He felt himself
pushed violently upward, and, at the same moment, he reacted--by hunch and not
by reason. He rammed the controls full ahead, and the dying rocket cut space,
curving slowly as flaming fuel spurted from the ruptured tanks.
Rip yelled, "Santos! You all right?"
"I think so. Lieutenant, we're on fire!"
"I know it. Get ready to abandon ship."
When the main mass of fuel caught, the rocket would
become an inferno. Rip smashed at the escape hatch above his head, grabbed
propulsion tubes from the rack, and called, "Now!"
He pulled the release on his harness, stood up on the
seat, and thrust with all his leg power. He catapulted out of the burning
snapper-boat into space.
Santos followed a second later, and the crippled
rocket twisted wildly under the two Planeteers.
"Don't use the propulsion tubes," Rip
called. "Slow down with your air bottles." He thrust the tubes into
his belt, found his air bottles, and pointed two of them in the direction they
had been traveling. He wanted to come to a stop, to let the wild snapper-boat
get away from them.
The compressed-air bottles did the trick. He and
Santos slowed down as the little jets overcame the inertia that was taking them
along with the burning boat. The boat was spiraling now, burning freely. It
moved away from them, its stern jets still firing weakly.
Rip took a look toward the enemy cruiser. The assault
boat was no longer showing an exhaust. Instead, it was being dragged rapidly
away from the Connie cruiser by the pull of the sun. At least it was hit in
time to prevent launching of the atomic guided missiles. Or, he thought,
perhaps the enemy had never intended using them. The principal effect, besides
killing the Planeteers, would have been to drive the asteroid into the sun at
an even faster rate.
The enemy assault boat was no longer a menace. Its
occupants would be lucky if they succeeded in saving their own lives.
Rip wondered what the Connie cruiser commander would
try now. Only one thing remained, and that was to set the cruiser down on the
asteroid. If the Connie tried, he would arrive at just about the time set for
releasing the nuclear charge. And that would be the end of the cruiser--and
probably of the Planeteers as well.
Santos asked coolly, "Lieutenant, wouldn't you
say we're in a sort of bad spot?"
Rip had been so busy sizing up the situation that he
hadn't thought about his own predicament. Now he looked down and suddenly
realized that he was floating free in space, a considerable distance above the
asteroid, and with only small propulsion tubes for power.
He gasped, "Great space! We're in a mess,
Santos."
The corporal asked, still in a calm voice, "How
long will it be before we're dragged into the sun, sir?"
Rip stared. Santos had used the same tone he might
have used in asking for a piece of Venusian chru. An officer
couldn't be less calm, so Rip replied in a voice he hoped was casual, "I
wouldn't worry, Santos. We won't know it. The heat will get through our suits
long before then."
In fact, the heat should be overloading their
ventilating systems right now. In a few minutes the cooling elements would
break down, and that would be the end. He listened for the accelerated whine as
the ventilating systems struggled under the increased heat load but heard
nothing.
Funny. Had it overloaded and given out already? No,
that was impossible. He would be feeling the heat on his body if that were the
case.
He looked for an explanation and realized for the first
time that they weren't in the sunlight at all. They were in darkness. His
searching glance told him they were in the cone of shadow stretching out from
behind the asteroid. The thorium rock was between them and the sun!
His lips moved soundlessly. Maj. Joe Barris had been
right. _In a jam, trust your hunch._ He had acted instinctively, not even
thinking as he used the last full power of the stern tubes to throw them into
the shadow cone.
And he knew in the same moment that it could save
their lives. The sun's pull would only accelerate their fall toward the
asteroid. He said exultantly, "We're staying out of high vac, Santos.
Light off a propulsion tube. Let's get back to the asteroid."
He pulled a tube from his belt, held it above his
head, and thumbed the striker mechanism. The tube flared, pushing downward on
his hand.
He held steady and plummeted feet first toward the
rock.
Santos was only a few seconds behind him. Rip saw the
corporal's tube flare and knew that everything was all right, at least for the
moment, even though the asteroid was still a long way down.
He looked upward at the Connie cruiser and saw that it
was moving. Its exhaust increased in length and deepened slightly in color as
Rip watched.
Then he saw side jets flare out from the projecting
control tubes and knew the ship was maneuvering. Rip realized suddenly that the
cruiser was going to pick up the crippled assault boat.
He hadn't expected such a humane move, after his first
meeting with the Connie cruiser when the commander had been willing to
sacrifice his own men. This time, however, there was a difference, he saw. The
commander would lose nothing by picking up the assault boat, and he would save
a few men. Rip supposed that manpower meant something, even to Consops.
His propulsion tube reached Brennschluss, and for a
few moments he watched, checking his speed and direction. Then, before he lit
off another tube, he checked his chronometer. The illuminated dial registered
23:01. They had just four minutes to get to the asteroid!
He spoke swiftly. "Waste no time in lighting off,
Santos. That nuclear charge goes in four minutes!"
Rip pulled a tube from his belt, held it overhead, and
triggered it. His flight through space speeded up, but he wasn't at all sure
they would make it. He turned up his helmet communicator to full power and
called, "Koa, can you hear me?"
The sergeant major's reply was faint in his helmet.
"I hear you weakly. Do you hear me?"
"Same way," Rip replied. "Get this,
Koa. Don't fail to explode that charge at twenty-three-oh-five. Can you see
us?"
The reply was very slightly stronger. "I will
explode the charge as ordered, Lieutenant. We can see a pair of rocket
exhausts, but no boats. Is that you?"
"Yes. We're coming in on propulsion tubes."
Koa waited for a long moment, then asked, "Sir,
what if you're not with us by twenty-three-oh-five?"
"You know the answer," Rip retorted crisply.
Of course Koa knew. The nuclear blast would send Rip
and Santos spinning into outer space, perhaps crippled, burned, or completely
irradiated. But the lives of two men couldn't delay the blast that would save
the lives of eight others, not counting prisoners.
Rip estimated his speed and course and the distance to
the asteroid. He was increasingly sure that they wouldn't make it, and the
knowledge was like the cold of space in his stomach. It would be close but not
close enough. A minute would make all the difference.
For a few heartbeats he almost called Koa and told him
to wait that extra minute, to explode the nuclear charge at 23:06, at the very
last second. But even Planeteer chronometers could be off by a few seconds, and
he couldn't risk it. His men had to be given some leeway.
He surveyed the asteroid. The nuclear charge was on
his left side, pretty close to the sun line. At least he and Santos could angle
to the right, to get as far away as possible.
The edge of the asteroid's shadow was barely visible.
That it was visible at all was due to the minute particles of matter and gas
that surrounded the sun, even millions of miles out into space. He reduced
helmet power and told Santos, "Angle to the right. Get as close to the
edge of shadow as you can without being cooked."
As an afterthought, he asked, "How many tubes do
you have?"
"One after this, sir. I had three."
"Save the one you have left."
Rip didn't know yet what use they would be, but it was
always a good idea to have some kind of reserve.
The Connie cruiser was sliding up to the crippled
assault boat. Rip took a quick look, then shifted his hands and angled toward
the edge of shadow. When he was within a few feet, he reversed the direction of
the tube to keep from shooting out into the sunlight. A second or two later the
tube burned out.
Santos was several yards away and slightly above him.
Rip saw that the Planeteer was all right and turned his attention back to the
cruiser. It was close enough to the assault boat to haul it in with grappling
hooks. The hooks emerged and engaged the torn metal of the boat, then drew it
into the waiting port. The massive air door slid closed.
The question was, would the Connie try to set his ship
down on the asteroid? Rip grinned without mirth. Now would be a fine time. His
chronometer showed a minute and a half to blast time.
He took another look at his own situation. He and
Santos were getting close to the asteroid, but there was still over a half mile
of Earth distance to go. They would cover perhaps three-fourths of that
distance before Koa fired the charge.
He had a daring idea. How long could he and Santos
last in direct sunlight? The effect of the sun in the open was powerful enough
to make lead run like water. Their suits could absorb some heat, and the ventilating
system could take care of quite a lot. They might last as much as three
minutes, with luck.
They had to take a risk with the full knowledge that
the odds were against them. But if they didn't take the risk, the blast would
push them outward from the asteroid--into full sunlight. The end result would
be the same.
"We're not going to make it, Santos," he
began.
"I know it, sir," Santos replied.
Rip thought anyone with that much coolness and sheer
nerve rated some kind of special treatment. And the young corporal had shown
his ability time and time again. He said, "I should have known you knew, Sergeant Santos. We
still have a slight chance. When I give the word, use an air bottle to push
yourself into the sunlight. When I give the word again, light off your
remaining tube."
"Yessir," Santos replied. "Thank you
for the promotion. I hope I live to collect the extra rating."
"Same here," Rip agreed fervently. His eyes
were on his chronometer, and with his free hand he took another air bottle.
When the chronometer registered exactly one minute before blast time, he
called, "Now!" He triggered the bottle and moved from shadow into
glaring sunlight. A slight motion of the bottle turned him so his back was to
the sun; then he used the remaining compressed air to push himself downward
along the edge of shadow. The sun's gravity tugged at him.
He pulled the last tube from his belt and held it
ready while he watched his chronometer creep around. With five seconds to go,
he called to Santos and fired it. Acceleration pushed at him.
In the same moment, the nuclear charge exploded.
CHAPTER SIXTEEN
Ride the Planet!
A mighty hand reached out and shoved Rip, sweeping him
through space like a dust mote. He clutched his propulsion tube with both hands
and fought to hold it steady. He swiveled his head quickly, searching for
Santos, and saw the corporal a dozen rods away.
From the far horizon of the asteroid the incandescent
fire of the nuclear blast stretched into space, turning from silver to orange
to red as it cooled.
Rip knew they had escaped the heat and blast of the
explosion, but now there was a question of how much prompt radiation they had
absorbed. During the first few seconds, a nuclear blast sprayed gamma radiation
and neutrons in all directions. He and Santos certainly had gotten plenty. But
how much? His lower-level colorimeter had long since reached maximum red, and
his high-level dosimeter could be read only on a measuring device.
Meanwhile, he had other worries. Radiation had no
immediate effect. At worst, it would be a few hours before he felt any
symptoms.
As he sized up his position and that of the asteroid,
he let out a yell of triumph. His gamble would succeed! He had estimated that
going into the direct gravity pull of the sun at the proper moment and lighting
off their last tubes would put them into a landing position. The asteroid was
moving rapidly, into a new orbit that would intersect the course he and Santos
were on. He had planned on the asteroid's change of orbit. In a minute at most
they would be back on the rock.
His propulsion tube flared out, and he released it. It
would travel along with him, but his hands would be free.
Then he saw something else. The blast had started the
asteroid turning!
He reacted instantly. Turning up his communicator he
yelled, "Koa! The rock is spinning! Cut the prisoners loose, grab the
equipment, and run for it! You'll have to keep running to stay in the shadow.
If sunlight hits those fuel tanks or the rocket tubes, they'll explode!"
Koa replied tersely, "Got it. We're moving."
At least the Connie cruiser couldn't harm them now,
Rip thought grimly. He looked for the cruiser and failed to find it for several
seconds. It had moved. He finally saw its exhausts some distance away.
He forgot his own predicament and grinned. The Connie
cruiser had moved, but not because its commander had wanted to. It had been
right in the path of the nuclear blast and had been literally shoved away.
Then Rip forgot the cruiser. His suit ventilator was
whining in the terrific heat, and his whole body was now bathed in
perspiration. The sun was getting them. It would be only a short time until the
ventilator overloaded and burned out. They had to reach the asteroid before
then. The trouble was that there was nothing further he could do about it. He
had only air bottles left, and their blast was so weak that the effect wouldn't
speed him up much. Nevertheless, he called to Santos and directed him to use
his bottles.
Santos spoke up. "Sir, we're going to make
it."
In the same instant, Rip saw that they would land on
the dark side. The asteroid was turning over and over. For a second he had the
impression that he was looking at a turning globe of the earth, the kind used
in elementary school back home. But this gray planet was scarcely bigger than
the giant globe at the Space Council building on Terra.
He knew he was going to hit hard. The way to keep from
being hurt was to turn the vertical energy of his arrival into motion in
another direction. As he swept down to the metal surface he started running,
his legs pumping wildly in space. He hit with a bone-jarring thud, lost his
footing and fell sideways, both hands cradling his helmet. He got to his feet
instantly and looked for Santos.
"You all right, sir?" Santos called
anxiously. "I think the others are over there." He pointed.
"We'll find them," Rip said. His hip hurt
like fury from smashing against the unyielding metal, and the worst part was
that he couldn't rub it. The blow had been strong enough to hurt through the
heavy fabric and air pressure, but his hand wasn't strong enough to compress
the suit. Just the same, he tried.
And while he was trying, he found himself in direct
sunlight!
He had forgotten to run. Standing still on the
asteroid meant turning with it, from darkness into sunlight and back again. He
yelled at Santos and legged it out of there, moving in long, gliding steps. He
regained the shadow and kept going.
The first order of business was to stop the rock from
turning. Otherwise they couldn't live on it.
Rip knew that they had only one means of stopping the
spin. That was to use the tubes of rocket fuel left over from correcting the
course. They had three tubes left, but he didn't know if that was enough to do
the job.
Moving rapidly, he and Santos caught up to Koa and the
Planeteers.
The Connie prisoners were pretty well bunched up,
gliding along like a herd of fantastic sheep. Their shepherds were Pederson,
Nunez, and Dowst. The three Planeteers had a pistol in each hand. The spares
were probably those taken from prisoners.
The Planeteers were loaded down with equipment. A few
Connie prisoners carried equipment, too.
Trudeau had the rocket launcher and the remaining
rockets. Kemp had his torch and two tanks of oxygen. Bradshaw had tied his
safety line to the squat containers of chemical fuel for the torch and was
towing them behind like strange balloons. The only trouble with that system,
Rip thought, was that Bradshaw could stop, but the fuel would have a tendency
to keep going. Unless the Englishman was skillful, his burden would drag him
off his feet.
Dominico had a tube of rocket fuel under each arm. The
Italian was small, and the tubes were bulky. Each was about ten feet long and
two feet in diameter. With any gravity or air resistance at all, the Italian
couldn't have carried even one.
Santos took the radiation detection instruments and
the case with the astrogation equipment from Koa. Rip greeted his men briefly,
then took his computing board and began figuring. He knew the men were glad he
and Santos had made it. But they kept their greetings short. A spinning
asteroid was no place for long and sentimental speeches.
He remembered the dimensions of the asteroid and its
mass. He computed its inertia, then figured out what it would take to overcome
the inertia of the spin.
The mathematics would have been simpler under normal
conditions, but doing them on the run, trying to watch his step at the same
time, made things a little complicated. He had to hold the board under his arm,
run alongside Santos while the new sergeant held the case open, select the book
he wanted, open it and try to read the tables by his belt light, and then
transfer the data to the board.
His ventilator had quieted down once he got into the
darkness, but now it started whining slightly again because he was sweating
profusely. Finally he figured out the thrust needed to stop the spin. Now all
he had to do was compute how much fuel it would take.
He had figures on the amount of thrust given by the
kind of rocket fuel in the tubes. He also knew how much fuel each tube
contained. But the figures were not in his head. They were on reference sheets.
He collected the data on the fly, slowing down now and
then to read something, until a yell from Santos or Koa warned that the sun
line was creeping close. When he had all data noted on the board, he started
his mathematics. He was right in the middle of a laborious equation when he
stumbled over a thorium crystal. He went headlong, shooting like a rocket three
feet above the ground. His board flew away at a tangent. His stylus sped out of
his glove like a miniature projectile, and the slide rule clanged against his
bubble.
It happened so fast that neither Koa nor Santos had
time to grab him. The action had given him extra speed, and he saw with horror
that he was going to crash into Trudeau. He yelled, "Frenchy! Watch
out!" Then he put both hands before him to protect his helmet. His hands
caught the French Planeteer between the shoulders.
CHAPTER SEVENTEEN
Visitors!
Trudeau held tight to the launcher, but the rocket
racks opened and spilled attack rockets into space. They flew in a dozen
different directions. Trudeau gave vent to his feelings in colorful French.
Koa and Santos laughed so hard they had trouble
collecting the scattered equipment. Rip, slowed by his crash with Trudeau, got
his feet under him again.
When the asteroid turned into the sun, they still had
not collected Rip's stylus and five of the attack rockets. The space pencil was
the only thing that could write on the computing board. It had to be found.
"Next time around," Rip called to the others. He then led the way
full speed ahead until they reached the safety of shadow again.
Rip suspected the stylus was somewhere above the rock
and probably wouldn't return to the surface for some minutes. While he was
wondering what to do, there was a chorus of yells. A rocket sped between the
Planeteers and shot off into space.
"Our own rockets are after us," Trudeau
gasped. There hadn't been time to collect them all after Rip's unwilling attack
on the Frenchman had scattered them. Now the sun was setting them off. Another
flashed past, fortunately over their heads. The sun's heat was causing them to
fire unevenly.
"Three more to go," Koa called. "Watch
out!"
Only two went, and they were far enough away to offer
no danger.
Santos had been fishing around in the instrument case.
Suddenly he produced another stylus. "It was under the sextant," he
explained triumphantly.
"If we get through this, I'll propose you for ten
more stripes," Rip vowed. "We'll make you the highest ranking
sergeant that ever made a private's life miserable."
Working slowly but more safely, Rip figured that
slightly more than two and a half tubes would do the trick.
Now to fire them. That meant finding a thorium crystal
properly placed and big enough. There were plenty of crystals, so that was no
problem. The next step was for Kemp to cut holes with his torch, so that the
thrust of the rocket fuel would be counter to the direction in which the
asteroid was spinning.
Rip explained to all hands what had to be done. The
burden would fall on Kemp, who would need a helper. Rip took that job himself.
He took one oxygen tank from Kemp. Koa took the other, leaving the torchman
with only his torch.
Then Rip took a container of chemical fuel from
Bradshaw. Working while running, he lashed the two containers together with his
safety line. Then he improvised a rope sling so they could hang on his back.
Kemp, meanwhile, assembled his torch and put the
proper cutting nozzle in place. When he was ready, he moved over to Rip's side
and connected the torch hoses to the tanks the lieutenant carried. Kemp had the
torch mechanism strapped to his own back. It was essentially a high-pressure
pump that drew oxygen and fuel from the tanks and forced them through the
nozzle, under terrific pressure.
When he had finished, he pressed the trigger that
started the cutting torch going. The fuel ignited about a half inch in front of
the nozzle. The nozzle had two holes in it, one for oxygen and the other for
fuel. The holes were placed and angled to keep the flame always a half inch
away, otherwise the nozzle itself would melt.
"How do we work this?" Kemp asked.
"We'll get ahead of the others," Rip
explained. "Keep up speed until we're running at the forward sun line.
Then, when the crystal we want comes around into the shadow, we stop running
and work until it spins back into the sunshine again."
Rip estimated the axis on which the asteroid was
spinning and selected a crystal in the right position. He had to be careful,
otherwise their counterblast might do nothing more than start the gray planet
wobbling.
He and Kemp ran ahead of the others. The Planeteers
and their prisoners were running at a speed that kept them right in the middle
of the dark area.
It was like running on a treadmill. The Planeteers
were making good speed, but were actually staying in the same place relative to
the sun's position, keeping the turning asteroid between them and the sun.
Rip and Kemp ran forward until they were right at the
sun line. Then they slowed down, holding position and waiting for the crystal
they had chosen to reach them. As it came across the sun line into darkness,
they stopped running and rode the crystal through the shadow until it reached
the sun again. Then the two Planeteers ran back across the dark zone to meet
the crystal as it came around again. There was only a few minutes' working time
each revolution.
Kemp worked fast, and the first hole deepened. Rip helped
as best he could by pushing away the chunks of thorium that Kemp cut free, but
it was essentially a one-man job.
As Kemp neared the bottom of the first hole, Rip
reviewed his plan and realized he had overlooked something. These weren't
nuclear bombs; they were simple tubes of chemical fuel. The tubes wouldn't
destroy the hole Kemp was cutting.
He reached a quick decision and called Koa to join
them. Koa appeared as Kemp pulled his torch from the hole and started running
again to avoid the sun. Rip and Koa ran right along with him, crossing the dark
zone to meet the crystal as it came around again.
"There's no reason to drill three holes,"
Rip explained as they ran. "We'll use one hole for all three charges. They
don't have to be fired all at once."
"How do we fire them?" Koa asked.
"Electrically. Who has the igniters and the hand
dynamo?"
"Dowst has the igniters. One of the Connies is
carrying the dynamo."
Speaking of the Connies--Rip hadn't seen the Consops
cruiser recently. He looked up, searching for its exhaust, and finally found
it, some distance away.
The Connie commander was stalemated for the time
being. He couldn't land his cruiser on a spinning asteroid, and he had no more
boats. Rip thought he probably was just waiting around for any opportunity that
might present itself.
The Federation cruisers should be arriving. He studied
his chronometer. No, the nearest one, the Sagittarius from
Mercury, wasn't due for another ten minutes or so. He turned up his helmet
communicator and ordered all hands to watch for the exhaust of a nuclear drive
cruiser, then turned it down again and gave Koa instructions.
"Have Trudeau turn his load over to a Connie and
collect the igniters and the dynamo. We'll need wire, too. Who has that?"
"Another Connie."
"Get a reel. Cut off a few hundred feet and
connect the dynamo to one end and an igniter to the other."
The crystal came around again, and Kemp got to work.
Rip stood by, again reviewing all steps. They couldn't afford to make a
mistake. He had no margin for error.
Kemp finished the hole a few seconds before the
crystal turned into the sunlight again. Rip told him to keep the torch going.
There might be some last minute cutting to do. Then the lieutenant hurried off
at an angle to where Dominico was plodding along with the fuel tubes.
Koa had turned the tube he carried over to a Connie.
Rip got it and told Dominico to follow him. Then he angled back across the
asteroid to where Kemp was holding position.
The asteroid turned twice before Koa arrived. He had a
coil of wire slung over his arm, and he carried the dynamo in one hand and an
igniter in the other, the two connected by the wire.
Rip took the igniter. "Uncoil the wire," he
directed. "Go to its full length at right angles to the hole. We have to
time this exactly right. When the crystal comes around again, I'll shove the
tube into the hole, then scurry for cover. When I'm clear I'll yell, and you
pump the dynamo. Dominico and Kemp stay with Koa. Make sure no one is in the
way of the blast."
Koa unreeled the wire, moving away from Rip. The
lieutenant pushed the igniter into one end of the fuel tube and crimped it
tightly with his gloved hand.
Koa and the others were as far away as they could get
now, the wire stretching between them and Rip. Kemp had made sure no one was
running near the line of blast.
Rip watched for the crystal. It would be coming around
any second now. He held the tube with the igniter projecting behind him, ready
for the hole to appear.
Koa's voice echoed in his helmet. "All set,
Lieutenant."
The crystal appeared across the sun line and moved
toward him. He met it, slowed his speed, put the end of the tube into the hole,
and shoved. Kemp had allowed enough clearance. The tube slid into place. Rip
turned and angled off as fast as he could glide. When he was far enough away
from the blast line he called, "Fire!"
Koa squeezed the dynamo handle. The machine whined,
and current shot through the wire. A column of orange fire spurted from the
crystal.
Rip watched the stars instead of the exhaust. He kept running
as it burned soundlessly. In air, the noise would have deafened him. In airless
space, there was nothing to carry the sound.
The apparent motion of the stars was definitely
slowing. The spinning wouldn't cease entirely, but it would slow down enough to
give them more time to work.
The tube reached Brennschluss, and Rip
called orders. "Same process. Get ready to repeat."
While Koa was connecting another igniter to the wire,
Rip took a tube from Dominico. "Take your space knife and saw through the
tube you have left. We'll need about three-fifths of it. Keep both
pieces."
Dominico pulled his knife, pressed the release, and the
gas capsule shot the blade out. He got to work.
Koa called that he was ready. Rip took the wired
igniter from him and thrust it into the tube Dominico had given him.
As the crystal came around again, the process was
repeated. The hole was undamaged.
There was more time to get clear because of the
asteroid's slower speed. The second tube slowed the rock even more, so that
they had to wait long minutes while the crystal came around again.
Rip did some estimating. He wanted to be sure the next
charge would do nothing more than slow the asteroid to a stop. If the charge
were too heavy, it would reverse the spin. He didn't want to make a career of
running on the asteroid. He was tired, and he knew his men were getting weary,
too. He could see it in their strides.
He decided it would be best to use a little less fuel
rather than a little more. If the asteroid failed to stop its spin completely,
they could always set off a small charge or two.
"Hold it," he ordered. "We'll use the
small end of Dominico's tube and save the big one."
The fuel was a solid mass, so cutting the tube in two
sections caused no difficulty. Rip pushed the igniter into the small section,
seated it in the hole, and hurried to cover. As he watched the fuel burn, he
wondered why the last nuclear charge had started the spin. He had made a
mistake somewhere. The earlier blasts had been set so they wouldn't cause a
spin. He made a mental note to look at the place where the charge had exploded.
The rocket fuel slowed the asteroid down to a point where
it was barely turning, and Rip was glad he had been cautious. The heavier
charge would have reversed it a little. He directed the placing of a very small
charge and was moving away from it so Koa could set it off when Santos suddenly
yelled, "Sir! The Connie is coming!"
Rip called, "Fire the charge, Koa," then
looked up. The Consops cruiser was moving slowly toward them. The canny Connie
had been waiting for something to happen on the asteroid, Rip guessed. When the
spinning slowed and then stopped, the Connie probably had decided that now was
the time for a final try.
"Where is the communicator?" Rip asked the
sergeant major.
"One of the Connies has it."
"Get it. I'll notify Terra base of what
happened."
Koa found the Connie with the communicator, tested it
to be sure the prisoner hadn't sabotaged it, and brought it to Rip.
"This is Foster to Terra base. Over."
"Come in, Foster."
Rip explained briefly what had happened and asked,
"How is our orbit? I haven't had time to take sightings."
"You're free of the sun," Terra base
answered. "Your orbit will have to be corrected sometime within the next
few hours. The last blast pushed you off course."
"That's a small matter," Rip stated.
"Unless we can think of something fast, this will be a Connie asteroid by
then. The Consops cruiser is moving in on us. He's careful, because he isn't
sure of the situation. But even at his present speed he'll be here in ten
minutes."
"Stand by." Terra base was silent for a few
moments, then the voice replied, "I think we have an answer for you,
Foster. Terra base off. Go ahead, MacFife."
A Scottish burr thick enough to saw boards came out of
the communicator. "Foster, this is MacFife, commander on the Aquila. Y'can't
see me on account of I'm on yer sunny side. But, lad, I'm closer to ye than the
Connie. We did it this way to keep the asteroid between us and him. Also, lad,
if ye'll take a look up at Gemini, ye'll see somethin' ye'll like. Look at
Alhena, in the Twins' feet. Then, lad, if ye'll be patient the while, ye'll
have a grandstand seat for a real big show."
Rip tilted his bubble back and stared upward at the
constellation of the Twins. He said softly, "By Gemini!" For there, a
half degree south of the star Alhena, was the clean line of a nuclear cruiser's
exhaust. The Sagittarius, out of Mercury, had
arrived.
He cut the communicator off for a moment and spoke
exultantly to his men. "Stand easy, you hairy Planeteers. Forget the
Connie. He doesn't know it, but he's caught. He's caught between the Archer and
the Eagle!"
CHAPTER EIGHTEEN
Courtesy--With Claws
Sagittarius, constellation of the Archer, and Aquila,
constellation of the Eagle, had given the two Federation patrol cruisers their
names. The Eagle was commanded by a tough Scotsman, and the Archer by a
Frenchman.
Commander MacFife spoke through the communicator.
"Switch bands to universal, lad. Me'n Galliene are goin' to talk this
Connie into a braw mess. MacFife off."
Rip guessed that the two cruiser commanders had been
in communication while enroute to the asteroid and had cooked up some kind of
plan. He turned the band switch to the universal frequency with which all
long-range communicators were equipped. Each of the Earth groups had its own
frequency, and so did the Martians and Jovians. But all could meet and talk on
the universal band.
Special scrambling devices prevented eavesdropping on
regular frequencies, so there was no danger that the Connie had overheard the
plan. Rip wondered what it was. He knew the cruisers had to be careful not to
cross the thin line that might lead to war.
The Sagittarius loomed closer,
decelerating with a tremendous exhaust. The Connie couldn't have failed to see
it, Rip knew. He was right. The Consops cruiser suddenly blasted more heavily,
rushing in the direction away from the Federation ship. The direction was
toward the asteroid.
At the same moment, the Aquila flashed
above the horizon, also decelerating. The Connie was caught squarely.
A suave voice spoke on the universal band. "This
is Federation SCN Sagittarius, calling the Consolidation
cruiser near the asteroid. Please reply."
Rip waited anxiously. The Connie would hear, because
every control room monitored the universal band.
A heavy, reluctant voice replied after a pause of over
a minute.
"This is Consolidation cruiser Sixteen. You are
breaking the law, Sagittarius. Your missile ports
are open, and they are pointing at me. Close them at once, or I will report
this."
The suave voice, with its hint of French accent,
replied, "Ah, my friend! Do not be alarmed. We have had a slight accident
to our control circuit, and the ports are jammed open. We are trying to repair
the situation. But I assure you that we have only the friendliest of
intentions."
Rip grinned. This was about the same as a man holding
a cocked pistol at another man's head and assuring him that it was nothing but
a nervous arm that kept the gun so steady.
The Connie demanded, "What do you want?"
The two friendly cruisers were within a few miles of
the Connie now, and their blasts were just strong enough to keep them edging
closer, while still counteracting the sun's pull.
The French spaceman spoke reassuringly. "My
friend, we want only the courtesy of space to which the law entitles us. We
have had an unfortunate accident to our astrogation instruments, and we wish to
come aboard to compare them with yours."
Rip laughed outright. Every cruiser carried at least
four sets of instruments. There was as much chance of all of them being knocked
off scale at once as there was of his biting a cruiser in half with bare teeth.
MacFife's voice came on the air. "Foster, switch
to Federation frequency."
Rip did so. "This is Foster, Commander."
"Lad, it's a pity for ye to miss the show. I'm
sending a boat for ye."
"The sun will get it!" Rip exclaimed.
"Never fear, lad. It won't get this one. Now,
switch back to universal and listen in."
Rip did so in time to catch the Connie commander's
voice. "... and I refuse to believe such a story! Great Cosmos, do you
think I am a fool?"
"Of course not," the Frenchman replied.
"You are not such a fool as to refuse a simple request to check our
instruments."
The Sagittarius commander was right.
Rip understood the strategy. Equipment sometimes did go out of operation in
space, and Connies had no hesitation in asking Federation cruisers for help, or
the other way around. Such help was always given, because no commander could be
sure when he might need help himself.
"I agree," the Connie commander said with
obvious reluctance. "You may send a boat."
MacFife's Scotch burr broke in. "Federation SCN Aquila to
Consolidation Sixteen. Mister, my instruments are off scale, too. I'll just
send them along to ye, and ye can check them while ye're doing the Sagittarius!"
"I object!" the Connie bellowed.
"Come, now," MacFife burred soothingly.
"Checking a few instruments won't hurt ye."
A small rocket exhaust appeared, leaving the Aquila. The
exhaust grew rapidly, more rapidly than that of any snapper-boat. Rip watched
it, while keeping his ears tuned to the space conversation.
"Surely sending boats is too much of a
nuisance," the French commander said winningly. "We will come
alongside."
"It's a trick," the Connie growled.
"You want me to open my valves, and then your men will board us and try to
take over my ship!"
"My friend, you have a suspicious mind,"
Galliene replied smoothly. "If you wish, arm your men. Ours will have no
weapons. Train launchers on the valves, so our men will be annihilated before
they can board if you see a single weapon."
This was going a little far, Rip thought, but it was
not his affair, and he didn't know exactly what MacFife and Galliene had in
mind.
The Aquila's boat arrived with
astonishing speed. Rip saw it flash in the sunlight and knew he had never seen
one like it before. It was a perfect globe, about twenty feet in diameter.
Blast holes covered the globe at intervals of six feet.
The boat settled to the asteroid, and a new voice
called over the helmet circuit, "Where's Foster? Show an exhaust! We're in
a rush."
"Yes, sir."
He hurried to the boat and stood there, bewildered. He
didn't know how to get in.
"Up here," the voice called. He looked up
and saw a hatch. He jumped, and a space-suited figure pulled him inside. The
door shut, and the boat blasted off. Acceleration shoved him backward, but the
spaceman snapped a line to his belt, then motioned him to a seat. Rip pulled
himself up the line and got into the seat, snapping the harness in place.
"I'm Hawkins, senior space officer," the
spaceman said. "Welcome, Foster. We've been losing weight wondering if
we'd get here in time."
"I was never so glad to see spacemen in my
life," Rip said truthfully. "What kind of craft is this, sir?"
"Experimental," the space officer answered.
"It has a number, but we call it the ball-bat because it's shaped like a ball
and goes like a bat. We were about to take off for some test runs around the
space platform when we got a hurry call to come here. The Aquila has two of
these. If they prove out, they'll replace the snapper-boats. More power,
greater maneuverability, heavier weapons, and they carry more men."
Rip looked out through the port and saw the two
Federation cruisers closing in on the Connie. Apparently the Connie commander
had agreed to let the cruisers come alongside.
The ball-bat blasted to the Aquila, paused at
an open port, then slid inside. The valve was shut before Rip could unbuckle
his harness. Air flooded into the chamber, and the lights flicked on. The space
officer gave Rip a hand out of the harness, and the young Planeteer went
through the hatch to the deck.
The inner valve opened, and a lean, sandy-haired
officer in space blue, with the insignia of a commander, stepped through.
Grinning, he hurried to Rip's side and twisted his bubble, lifting it off.
"Hurry, lad," he greeted Rip. "I'm
MacFife. Get out of that suit quick, because ye don't want to miss what's aboot
to happen." With his own hands he unlocked the complicated belt with its
gadgets and equipment.
Rip slipped the upper part over his head and stepped
out of the bottom. "Thanks, Commander. I'm one grateful Planeteer, believe
me!"
"Come on. We'll hurry right across ship to the
opposite valve. Lad, I've a son in the Planeteers, and he's just about your own
age. He's on Ganymede. He and the others will be proud of what ye've
done."
MacFife was pulling himself along rapidly by the
convenient handholds. Rip followed, his breathing a little rapid in the heavier
air of the ship. He followed the Scottish commander through the maze of
passages that crossed the ship. They stopped at a valve where spacemen were
waiting. With them was an officer who carried a big case.
"The instruments," MacFife said, pointing.
"We've tinkered with them a bit, just to make it look real."
"But why do you want to board the Connie?"
MacFife's eye closed in a wink. "Ye'll see."
There was a slight bump as the cruiser touched the
Connie. The waiting group recovered balance and faced the valve. Rip knew that
spacemen in the inner lock were making fast to the Connie, setting up the
airtight seal.
It wasn't long before a bell sounded, and a spaceman
opened the inner valve. Two men in space suits were waiting, and beyond them
the outer valve was joined by a tube to the outer valve of the Connie ship. Rip
stared at the Connie spacemen in their red tunics and gray trousers. One, an officer
with two pistols in his belt, stepped forward.
Rip noted that the other Connies were heavy with
weapons, too. None of his group had any.
"I'm the commander," the scowling Connie
said. "Bring your instruments in. We'll check them; then you get
out."
"Ye're no verra friendly," MacFife said, his
burr even more pronounced. He led Rip and the officer with the instruments into
the Connie ship.
A handsome Federation spaceman with a moustache, the
first Rip had ever seen, stepped into the room from a passageway on the
opposite side. The spaceman bowed with exquisite grace. "I have the honor
of making myself known," he proclaimed. "Commander Rémy Galliene of
the Sagittarius."
The Connie commander grunted. He was afraid, Rip
realized. The Connie suspected a trick, and he had no idea what it might be.
Galliene saw Rip's black uniform and hurried to shake
his hand. "So this is the young lieutenant who is responsible! Lieutenant,
today the spacemen honor the Planeteers because of you. Most days we fight each
other, but today we fight together, eh? I am glad to meet you!"
"And I'm glad to meet you, sir," Rip
returned. He liked the twinkle in the Frenchman's eye. He would have given a
lot to know what scheme Galliene and MacFife had cooked up.
The Connie had overheard Galliene's greeting. He
glared at Rip. The Frenchman saw the look and smiled happily. "Ah, you do
not know each other? Commander, I have the honor to make known Lieutenant
Foster of the Federation Special Order Squadrons. He is in command on the
asteroid."
The Connie blurted, "So! I send boats to help
you, and you fire on them!"
So that was to be the Consops story! Rip thought
quickly, then held up his hand in a shocked gesture that would have done credit
to the Frenchman. "Oh, no, Commander! You misunderstand. We had no way of
communicating by radio, so I did the only thing we could do. I fired rockets as
a warning. We didn't want your boats to get caught in a nuclear
explosion."
He shrugged. "It was very unlucky for us that the
sun threw my gunner's aim off and he hit your boats--quite by accident."
MacFife coughed to cover up a chuckle. Galliene hid a
smile by stroking his moustache.
The Connie commander growled, "And I suppose it
was accident that you took my men prisoner?"
"Prisoner?" Rip looked bewildered. "We
took no prisoners. When your boats arrived, the men asked if they might not
join us. They claimed refuge, which we had to give them under interplanetary
law."
"I will take them back," the Connie stated.
"You will not," Galliene replied with equal
positiveness. "The law is very clear, my friend. Your men may return
willingly, but you cannot force them. When we reach Terra we will give them a
choice. Those who wish to return to the Consolidation will be given
transportation to the nearest border."
The Connie commander motioned to a heavily armed
officer. "Take their instruments. Check them quickly." He put his
lips together in a straight line and stared at the Federation men. They stared
back with equal coldness.
The minutes ticked by. Rip wondered again what kind of
plan MacFife and Galliene had.
Additional minutes passed, and the officer returned
with the cases. Wordlessly he handed them to Galliene and MacFife. The Connie
commander snapped, "There. Now get out of my ship."
Galliene bowed. "You have been a most courteous
and gracious host," he said. "Your conversation has been stimulating,
inspiring, and informative. Our profound thanks."
He shook hands with Rip and MacFife, bowed to the
Connie commander again, and went out the way he had come. There wasn't anything
to say after the Frenchman's sarcastic farewell speech. MacFife, Rip, and the
officer with the instruments went back through the valves into their own ship.
Once inside, MacFife called, "Come with me.
Hurry." He led the way through passages and up ladders, to the very top of
the ship, to the hatch where the astrogators took their star sights. The
protective shield of nuclite had been rolled back, and they could see into
space through the clear-vision port.
Rip and MacFife hurried to the side where they were
connected to the Connie. Rip looked down along the length of the ship. The
valve connection was in the middle of each ship, at the point of greatest
diameter. From that point each ship grew more slender.
MacFife pointed to the Connie's nose. Projecting from
it like great horns were the ship's steering tubes. Unlike the Federation
cruiser, which blasted steam through internal tubes that did not project, the
Connie used chemical fuel.
"Watch," MacFife said.
There were similar tubes on the Connie's stern, Rip
knew. He wondered what they had to do with the plan.
MacFife walked to a wall communicator. "Follow
instructions."
He turned to Rip. "Remember, lad, the Sagittarius is on the
other side of the Connie, about to do the same thing."
Rip waited in silence, wondering.
Then the voice horn called. "Valve closed!"
A second voice yelled, "Blast!"
A tremor jarred its way through the entire ship,
making the deck throb under Rip's feet. He saw that the ship's nose had swung
away from the Connie. What in space--
"Blast!"
The nose swung into the Connie again, with a jar that
sent Rip sliding into the clear plastic of the astrodome. His nose jammed into
the plastic, but he didn't even wince, because he saw the Connie cruiser's
steering tubes buckle under the Aquila's sudden shove.
And suddenly the picture was clear. The two Federation
cruisers hadn't cared about getting into the Connie ship. They had only wanted
an excuse to tie up to it so they could do what had just been done.
They had sheared off the enemy's steering tubes, first
at the stern, then at the bow, leaving him helpless, able to go only forward or
back in the direction in which he happened to be pointing!
MacFife had a broad grin on his face. As Rip started
to speak, he held up his hand and pointed at a wall speaker.
The Connie commander came on the circuit. He screamed,
"You planned that! You--you--"
Galliene's voice spoke soothingly. "But my dear
commander! How can I apologize? Believe me, the man responsible will be
reward--I mean, the man responsible will be disciplined. You may rest assured
of it. How unfortunate! I am overcome with shame."
MacFife picked up a microphone. "Same here,
Connie. A terrible accident. Aye, the man who did it will hear from me."
"It was no accident," the Connie screamed.
"Ah," Galliene replied, "but you cannot
prove otherwise. Commander, do you realize what this means? You are helpless.
Interplanetary law says that a helpless space ship must be salvaged and taken
in tow by the nearest cruiser, no matter what its nationality. We will do this
jointly, the Aquila and the Sagittarius. We will
take turns towing you, my friend. We will haul you to Terra--like any other
piece of space junk."
MacFife could remain quiet no longer. "Yes,
mister. And that's no' the end o' it. We will collect the salvage fee. One half
the value of the salvaged vessel. Aye! My men will like that, since we share
and share alike on salvage. Now, put out a cable from your nose tube. I'll take
ye in tow first."
He cut the communicator off and met Rip's grin.
The two spacemen had figured out the one way to repay
the Connie for his attempts on the asteroid. They couldn't fire on him, but
they could fake an accident that would cripple him and cost Consops millions of
dollars in salvage fees.
Nor would Consops refuse to pay. Salvage law was
clear. Whoever performed the salvage was not required to turn the ship back to
its owners until the fee had been paid.
And there was another angle. The cruisers would tow
the Connie into the Federation spaceport in New Mexico. If past experience was
any indication, the Connie would lose about half its crew, perhaps more. They
would claim sanctuary in the Federation.
Rip shook hands solemnly with the grinning Scotchman.
It would be a long time before Consops tried piracy again.
"We'll be back at our family fight again
tomorrow," MacFife said, "but today we celebrate together. Ah, lad,
this is pure joy to me. I've had a score to settle with yon Connies for years.
Now I've done it."
He put an arm around Rip's shoulders. "While I'm
in a givin' mood, which is not the way of us Scots, is there anything ye'd
like?"
Rip could think of only one thing. "A hot shower.
For me and my men. And will you take the prisoners off our hands?"
"Yes to both. Anything else?"
"We'll need some rocket fuel. Terra says we have
to correct course. Also, we'll need a nuclear charge to throw us into a braking
ellipse. And we need a new landing boat. The sun baked the equipment out of
ours."
MacFife nodded. "So be it. I'll send men to the
asteroid to bring back the prisoners and your Planeteers." He smiled.
"We'll let yon rock go by itself while hot showers and a good meal are had
by all. Ye've earned it, lad."
Rip started to thank the Scot, but his stomach
suddenly turned over, and black dizziness flooded in on him. He heard MacFife's
sudden exclamation, felt hands on him.
White light blinded him. He shook his head and tried
to keep his stomach from acting up. A voice asked, "Were you shielded from
those nuclear blasts?"
"No," he said past a constricted throat.
"Not from the last. We got some prompt radiation."
"When was that? The exact time?"
Rip tried to remember. He felt horrible. "It was
twenty-three-oh-five."
"Bad," the voice said. "He must have
taken enough roentgens of gamma and neutrons to reach or exceed the
median-lethal dose."
Rip found his voice again. "Santos," he said
urgently. "On the asteroid. He got it, too. The rest were shielded."
MacFife snapped orders. The ball-bat would have Santos
in the ship within minutes. Being sick in a space suit was about the most
unpleasant thing that could happen.
A hypospray tingled against Rip's arm. The drug
penetrated, caught a quick lift to all parts of his body through the
bloodstream. Consciousness slid away.
CHAPTER NINETEEN
Spacefall
Rip was never more eloquent. He argued, he begged, and
he wheedled.
The Aquila's chief physician
listened with polite interest, but he shook his head. "Lieutenant, you
simply are not aware of the close call you've had. Another two hours without
treatment, and we might not have been able to save you."
"I appreciate that," Rip assured him.
"But I'm fine now, sir."
"You are not fine. You are anything but fine.
We've loaded you with antibiotics and blood cell regenerator, and we've given
you a total transfusion. You feel fine, but you're not."
The doctor looked at Rip's red hair. "That's a
fine thatch of hair you have. In a week or two it will be gone, and you'll have
no more hair than an egg. A well person doesn't lose hair. Your head will shine
like a space helmet."
The ship's radiation safety officer had put both Rip's
and Santos' dosimeters into his measuring equipment. They had taken over a
hundred roentgens of hard radiation above the tolerance limit. This was the
result of being caught unshielded when the last nuclear charge went off.
"Sir," Rip pleaded, "you can load us
with suppressives. It's only a few days more before we reach Terra. You can
keep us going until then. We'll both turn in for full treatment as soon as we
get to the space platform. But we have to finish the job; can't you see that, sir?"
The doctor shook his head. "You're a fool, even
for a Planeteer. Before you get over this, you'll be sicker than you've ever
been. You have a month in bed waiting for you. If I let you go back to the
asteroid, I'll only be delaying the time when you start full treatment."
"But the delay won't hurt if you inject us with
suppressives, will it?" Rip asked quickly. "Don't they keep the
sickness checked?"
"Yes, for a maximum of about ten days. Then they
no longer have sufficient effect, and you come down with it."
"But it won't take ten days," Rip pointed
out. "It will only take a couple, and it won't hurt us."
MacFife had arrived to hear the last exchange. He
nodded sympathetically. "Doctor, I can appreciate how the lad feels. He
started something, and he wants to finish it. If y'can let him, safely, I think
ye should."
The doctor shrugged. "I can let him. There's a
nine to one chance it will do him no harm. But the one chance is what I don't
like."
"I'll know it if the suppressives start to wear
off, won't I?" Rip asked.
"You certainly will. You'll get weaker
rapidly."
"How rapidly?"
"Perhaps six hours. Perhaps more."
Rip nodded. "That's what I thought. Doctor, we're
less than six hours from Terra by ship. If the stuff wears off, we can be in
the hospital within a couple of hours. Once we go into a braking ellipse, we
can reach a hospital in less than an hour by snapper-boat."
"Let him go," MacFife said.
The doctor wasn't happy about it, but he had run out
of arguments. "All right, Commander--if you'll assume responsibility for
getting him off the asteroid and into a Terra or space platform hospital in
time."
"I'll do that," MacFife assured him.
"Now get your hyposprays and fill him full of that stuff you use. The
corporal, too."
"Sergeant," Rip corrected. His first action
on getting back to the asteroid would be to recommend Santos' promotion to
Terra base. He intended to recommend Kemp for corporal, too. He was sure the
Planeteers at Terra would make the promotions.
The two Federation cruisers were still holding course
along with the asteroid, the Connie cruiser between them.
Within an hour, Rip and Santos, both in false good
health, thanks to medical magic, were on their way back to the asteroid in a
ball-bat boat.
The remaining time passed quickly. The sun receded.
The Planeteers corrected course. Rip sent in his recommendations for promotions
and looked over the last nuclear crater to see why the blast had started the
asteroid spinning.
The reason could only be guessed. The blast probably
had opened a fault in the crystal, allowing the explosion to escape partially
in the wrong direction.
Once the course was corrected, Rip calculated the
position for the final nuclear charge. When the asteroid reached the correct
position relative to Earth, the charge would not change its course but only
slow its speed somewhat. The asteroid would go around Earth in a series of ever
tightening ellipses, using Terra's gravity, plus rocket fuel, to slow it down
to orbital speed.
When it reached the proper position, tubes of rocket
fuel would change the course again, putting it into an orbit around Earth,
close to the space platform. It wasn't practical to take the thorium rock in
for a landing. They would lose control, and the asteroid would flame to Earth
like the greatest meteor ever to hit the planet.
Putting the asteroid into orbit around Earth was
actually the most delicate part of the whole trip, but Rip wasn't worried. He
had the facilities of Terra base within easy reach by communicator. He dictated
his data and let them do the mathematics on the giant electronic computers.
He and his men rode the gray planet past the moon, so
close they could almost see the Planeteer lunar base, circled Terra in a series
of ellipses, and finally blasted the asteroid into its final orbit within sight
of the space platform.
Landing craft and snapper-boats swarmed to meet them,
and within an hour after their arrival the Planeteers were surrounded by
spacemen, cadets from the platform, and officers and men wearing Planeteer
black.
A cadet approached Rip and looked at him with awe.
"Sir, I don't know how you ever did it!"
And Rip, his eyes on the great curve of Earth,
answered casually, "There's one thing every space chick has to learn if
he's going to be a Planeteer. There's always a way to do anything. To be a
Planeteer, you have to be able to figure out the way."
A new voice said, "Now, that's real wisdom!"
Rip turned quickly and looked through a helmet at the
grinning face of Maj. Joe Barris.
Barris spoke as though to himself, but Rip turned red
as his hair. "Funny how fast a man ages in space," the Planeteer
major remarked. "Take Foster. A few weeks ago he was just a cadet, a raw
recruit who had never met high vack. Now he's talking like the grandfather of
all space. I don't know how the Special Order Squadrons ever got along before
he became an officer."
Rip had been feeling a little too proud of himself.
"It's good to get back," Rip said.
CHAPTER TWENTY
On the Platform
There were two things Rip could see from his hospital
bed on the space platform. One was the great curve of Earth. He was anxious to
get out of the hospital and back to Terra.
The second thing was the asteroid. Spacemen were at
work on it, slowly cutting it to pieces. The pieces were small enough to be
carried back to Earth in supply rockets. It would be a long time before the
asteroid was completely cut up and transported to Terra base.
Sergeant Major Koa came into the hospital ward and sat
on Rip's bed. The plastifoam mattress compressed under his weight. "How
are you feeling, sir?"
"Pretty good," Rip replied. The worst of the
radiation sickness was over, and he was mending fast. Here and there were
little bloodstains, just below the surface of his skin, and he had no more hair
than a plastic ball. Otherwise he looked normal. The stains would go away, and
his hair would grow back in a few weeks.
Santos, now officially a sergeant, was in the same
condition. The rest of Rip's Planeteers had resumed duties on the space
platform. He saw them frequently, because they made a point of dropping in
whenever they were near the hospital area.
Koa looked out at the asteroid. "I sort of hate
to see that rock cut up. There isn't much about a chunk of thorium to get
sentimental over, but after fighting for it the way we did, it doesn't seem
right to cut it into blocks."
"I know how you feel," Rip admitted,
"but, after all, that's what we brought it back for."
He studied Koa's dark face. The sergeant major had
something on his mind. "Got vack worms chewing at you?" he asked.
Vack worms were a spaceman's equivalent of "the blues."
"Not exactly, sir. I happened to overhear the
doctor talking today. You're due for a leave in a week."
"That's good news!" Rip exclaimed.
"You're not unhappy about it, are you?"
Koa shrugged. "We were all hoping we'd be
together on our next assignment. The gang liked serving under you. But we're
overdue for shipment to somewhere, and if you take eight weeks' leave, we'll be
gone by the time you come back to the platform."
"I liked serving with all of you, too," Rip
replied. "I watched the way you all behaved when the space flap was
getting tough, and it made me proud to be a Planeteer."
Maj. Joe Barris came in. He was carrying an envelope
in his hand.
"Hello, Rip. How are you, Koa? Am I interrupting
a private talk?"
"No, Major," Koa replied. "We're just
passing the time. Want me to leave?"
"Stay here," Barris said. "This
concerns you, too. I've been reassigned. My eight years on the platform are up,
and that's all an instructor gets. Now I'm off for space on another job."
Rip knew that instructors were assigned for eight-year
periods. And he knew that the major's specialty was the Planeteer science of
exploration, a specialty which required him to be an expert in biology,
zoology, anthropology, navigation and astrogation, and land fighting--not to
mention a half dozen lesser things. Only ten Planeteers rated expert in
exploration, and all were captains or majors.
"Where are you going?" Rip asked. "Off
to explore something?"
"That's it." Major Barris smiled.
"Remember once I said that when they gave me the job of cleaning up the
goopies on Ganymede, I'd ask for you as a platoon leader?"
Rip stared. "Don't tell me that's your
assignment!"
"Almost. Tell me, would you recommend any more of
your men for promotion? I'll need a new sergeant and two more corporals."
Rip thought it over. "Koa can check me on this.
I'd suggest making Pederson a sergeant and Dowst and Dominico corporals. Kemp
and Santos already have promotions."
"That would be my choice, too," Koa agreed.
"Fine." Barris tapped the envelope.
"I'll correct the orders in here and recommend the promotions. We'll get
sixteen new recruits from the graduating class at Luna, and that will complete
the platoon I'm supposed to organize. Two full platoons are waiting, and the
new platoon will give me a full-strength squadron, except for new officers. How
about Flip Villa for a platoon commander, Rip?"
Rip knew the Mexican officer was among the best of his
own graduating class. "I have to admit prejudice," he warned.
"Flip is a pal of mine. But I don't think you could do better." His
curiosity got the better of him, and he asked "Can you tell me what this
is all about?"
Joe Barris reached over and rubbed Rip's bald head.
"By the time fur grows back on that irradiated dome of yours, I'll be on
my way with Koa, Pederson, and the new recruits. Santos and the rest of your
crew will report to Terra base. Flip Villa will join them there. You'll be on
Earth leave for eight weeks, but it will take about that much time for Flip and
the men to assemble the supplies and equipment we'll need."
He pulled a sheaf of papers out of the envelope.
"Koa, here are orders for you and your men. They say you're to report to
Special Order Squadron Seven, on Ganymede. SOS Seven is a new squadron, the
first one organized exclusively for exploration duties, and I'm its commanding
officer. Koa, you'll be my senior noncommissioned officer. I want you and
Pederson with me, because you can organize the new recruits en route. They have
a lot more to learn from you than they got in their two years of training.
You'll make real Planeteers out of 'em."
He picked a paper from the sheaf and waived it at Rip.
"This is for you, Lieutenant Foster." He read, "Foster, R. I.
P., Lieutenant, SOS. Serial seven-nine-four-three. Authorized eight weeks'
leave upon discharge from hospital. Upon completion of leave, subject officer
will report to Terra base for transportation to SOS Seven on Ganymede."
Joe Barris handed Rip his new orders. "You'll be
on the same ship with Flip Villa and your men. Flip will be another of my
platoon leaders. I'll be waiting for you on Ganymede. The moons of Jupiter are
going to be our home for quite a while, Rip. Our first assignment is to explore
Callisto from pole to pole."
Rip didn't know what to say. To serve under Barris, to
have his own men in a regular squadron platoon, to have Flip Villa in the same
outfit, and to be assigned to exploration duty--dirtiest but most exciting of
all Planeteer jobs--was just too much. He couldn't say anything. He could only
grin.
Maj. Joe Barris looked at Rip's shiny head and
chuckled. "From what I hear of Callisto, we're in for a rough time. Your
hair will probably grow back just in time to turn gray!"
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